Re: [Flightgear-devel] Re: JSBSim cp2fg script and Makefile

2001-11-26 Thread Ross Golder
On Wed, 2001-10-31 at 18:56, [EMAIL PROTECTED] wrote: Would you like me to send you the files to commit, or shall I commit myself? Send them. Hi Jon, I've found some time to have a have another bash at getting my FlightGear CVS stuff working again. I updated my CVS w/d to see what had

Re: [Flightgear-devel] OpenGC build process from the horse's mouth

2001-11-26 Thread Ross Golder
On Mon, 2001-11-12 at 18:36, Damion Shelton wrote: I think the answer is not neccessarily. If ac/am is easier/preferable for the unix crowd _and_ the unix people are also willing to use (i.e. update) a system which supports both unix and windows compilers (i.e. CMake) then having an

Re: [Flightgear-devel] Adding airport buildings and runways to fgfs

2001-11-26 Thread C Hanish Menon
Hi Ranga and all, I have looked into the flightgear-faq available at flightgear.org. Here are some modifications required to the faq to allow people to add scenery objects. Thanks Ranga, for informing me that I could still use the old techniques. 1) The info regarding the Tile entries is

Re: [Flightgear-devel] Atlas source requires modification in the Makefile wrt sg libraries.

2001-11-26 Thread Erik Hofman
C Hanish Menon wrote: Hi I also tried getting Atlas up and running on my debian machine. In the process I found that the Makefile requires to add some additional library files to get the program compiled on the linux machine. I tried informing the Atlas mailing list, but it requires

[Flightgear-devel] OpenGC update

2001-11-26 Thread Damion Shelton
Hi... Looking at the format of the CMakeLists.txt file, it should be fairly straightforward for developers to add new widgets/whatever, even if they do not have CMake installed to test their changes (hence they should tell the list, and leave it to someone who can test before committing).

Re: [Flightgear-devel] Adding airport buildings and runways to fgfs

2001-11-26 Thread Wolfram Kuss
Ah, suddenly there is much interest in scenery building. I will try to hack up a small docu until (including) next weekend, but can't promise it. You wrote: Hello all, I am interested in adding some airport buildings and runways to fgfs. I think runways and buildings are very different

Re: [Flightgear-devel] Adding airport buildings and runways to fgfs

2001-11-26 Thread Wolfram Kuss
Hi, 2) The .ind file doesn't seem to work, how ever the new file .stg which seems to be for a similar purpose (based on my very limited understanding) is where one has to put the OBJECT_STATIC info. much head scratching trying to remember back Did *.stg supersede *.ind ? That might be. There

Re: [Flightgear-devel] Adding airport buildings and runways to fgfs

2001-11-26 Thread Wolfram Kuss
Erik wrote: Runways are in a sepperate file called default.apt I'm not sure if it is wise to update this file since it is derived from a database maintained for another project (X-Plane). I am pretty sure this file is not used for display inside fgfs. So, either it is used as a source to build

Re: [Flightgear-devel] Adding airport buildings and runways to fgfs

2001-11-26 Thread Flavio Villanustre
On Mon, 26 Nov 2001, Erik Hofman wrote: Runways are in a sepperate file called default.apt I'm not sure if it is wise to update this file since it is derived from a database maintained for another project (X-Plane). Perhaps this is an stupid idea, but what about creating another file to be

Re: [Flightgear-devel] Adding airport buildings and runways to fgfs

2001-11-26 Thread David Megginson
Erik Hofman writes: There are already runway objects in fgfs right? Yes -- they're right in with the scenery files. I am able to see runways at kfso and other places. See $FG_ROOT/Scenery/w130n30/w123n37/KSFO.btg.gz (all the runways are part of the same object). So How do I place

Re: [Flightgear-devel] Adding airport buildings and runways to fgfs

2001-11-26 Thread David Megginson
Wolfram Kuss writes: Runways are in a sepperate file called default.apt I'm not sure if it is wise to update this file since it is derived from a database maintained for another project (X-Plane). I am pretty sure this file is not used for display inside fgfs. So, either it is used

[Flightgear-devel] Fw: FG/OpenGC Source

2001-11-26 Thread John Wojnaroski
Hi It appears that Curtis has not had a chance to post the updates/changes to the FG network module requred to run the latest OpenGC displays. If you need the updates you can find them at ftp://ftp.kingmont.com with the following cavets: 1) They may or may not be in sync with the

[Flightgear-devel] Writing about it

2001-11-26 Thread Alex Perry
It occurs to me that some developers who're interested in FGFS having distributed simulation capabilities might want to see this ... http://spie.org/Conferences/Calls/02/or/confs/OR21.html Similarly, this conference stream seems aimed at Curt's work and the whole visual display XML

Re: [Flightgear-devel] Atlas source requires modification in the Makefilewrt sg libraries.

2001-11-26 Thread Alex Perry
I also tried getting Atlas up and running on my debian machine. The configure script should be checking for plib and simgear being present. In any case, atlas works fine with Debian; I'm using it under potato and woody. Although flightgear itself is packaged for Debian, I have no idea whether