Re: [Flightgear-devel] Displaying Multiple Views/Using cockpit controls

2005-11-29 Thread Buchanan, Stuart
--- Ryan Kellar wrote: snip My questions are is there a way to display a simultaneous panoramic view using the three computers each running an instance of FlightGear and if so, Have a look at the I/O subsystem - there is a README.IO file somewhere in the installation. You can write the

[Flightgear-devel] Addresses in mailing list distribution (was Re: Landing Lights)

2005-11-29 Thread Jim Wilson
From: Melchior FRANZ Even better would be a filter on the mailing list software to parse out email addresses in message bodies. Well, it does. But it only replaces @ with at . And I would be very surprised if the harvesters wouldn't be clever enough to detect foo at bar.com as address

[Flightgear-devel] No 0.9.9 scenery yet?

2005-11-29 Thread Steve Hosgood
Folks: I keep hearing comments to the effect that though 0.9.9 scenery *will* appear RSN, 0.9.8 scenery works fine with 0.9.9. Is that true? There doesn't seem to be any info on the FlightGear project pages to guide users around this issue. Might it be easier to issue scenery under its own

Re: [Flightgear-devel] Re: [BUG] [PATCH] (announcement) throwing stale exceptions and missing copy ctor/assignment

2005-11-29 Thread Ladislav Michnovič
2005/11/28, Vassilii Khachaturov [EMAIL PROTECTED]: problems). For the other parts of the patch, it is still relevant. I'm going to rework it later by eliminating the above redundancy when I have time (probably this weekend). That I was afraid of. That the new patch is on the way. ;-) If

Re: [Flightgear-devel] Pressure distribution calculation on planes when landing?

2005-11-29 Thread Christian Mayer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Andy Ross schrieb: Dai Qiang wrote: I'm wondering, if it's possible to calculate and record the pressure distribution on all parts of a plane, e.g. gears, wings etc, when it's landing? Landing gear could be done fairly easily, as the force

Re: [Flightgear-devel] No 0.9.9 scenery yet?

2005-11-29 Thread Curtis L. Olson
Steve Hosgood wrote: PS: Is it planned that after 1.0.0, there will be a 'development' tree of 1.1.x, with the next proper release becoming 1.2.x? Opinions differ on whether or not this scheme is good or bad, but the FG project gods probably need to think it through pretty soon. This

Re: [Flightgear-devel] Addresses in mailing list distribution (was Re: Landing Lights)

2005-11-29 Thread Curtis L. Olson
Jim Wilson wrote: Actually it doesn't seem to do that either (not, as you say, it would do that much good). And no, another thread on how to do email or whatever is not required. But I feel compelled to ask how hard it could possibly be for the software to simply filter email addresses

Re: [Flightgear-devel] Displaying Multiple Views/Using cockpit controls

2005-11-29 Thread Curtis L. Olson
Ryan Kellar wrote: I am new to using FlightGear and am currently working on a project that involves a flight simulator with a Cessna cockpit and a screen that is divided into 3 sections in sort of a wrap around(not fully, but tilted to give a more panoramic view. Each board is displayed

Re: [Flightgear-devel] Displaying Multiple Views/Using cockpit controls

2005-11-29 Thread John Wojnaroski
Curtis L. Olson wrote: Ryan Kellar wrote: I am new to using FlightGear and am currently working on a project that involves a flight simulator with a Cessna cockpit and a screen that is divided into 3 sections in sort of a wrap around(not fully, but tilted to give a more panoramic view.

Re: [Flightgear-devel] Re: NASAL Scripted Pushback

2005-11-29 Thread Steve Knoblock
On Tue, 29 Nov 2005 05:57:53 -0600, you wrote: or just haven't gotten around to. Wiring up property/command interfaces for C++ subsystems is generally pretty easy. Andy Is there a list of all properties or commands available or how do I find the appropriate functions? I allready found the

Re: [Flightgear-devel] Displaying Multiple Views/Using cockpit controls

2005-11-29 Thread John Wojnaroski
Curtis L. Olson wrote: Ryan Kellar wrote: I am new to using FlightGear and am currently working on a project that involves a flight simulator with a Cessna cockpit and a screen that is divided into 3 sections in sort of a wrap around(not fully, but tilted to give a more panoramic view.

Re: [Flightgear-devel] Flightgear 0.9.9 RPMs for Fedora Core 2, 3, 4 on i386

2005-11-29 Thread Curtis L. Olson
Hi Steve, Many thanks for making these available. I have put them on the FlightGear ftp server and they should soon propagate to our mirrors. Best regards, Curt. Steve Hosgood wrote: Please help yourselves to my RPMs:

Re: [Flightgear-devel] Pressure distribution calculation on planes when landing?

2005-11-29 Thread Vassilii Khachaturov
Andy Ross schrieb: Dai Qiang wrote: I'm wondering, if it's possible to calculate and record the pressure distribution on all parts of a plane, e.g. gears, wings etc, when it's landing? [snip] Dai Qiang, for what do you need that data? I can only think of animating the model. This

Re: [Flightgear-devel] Airport of Hell?

2005-11-29 Thread Vassilii Khachaturov
On Samstag 26 November 2005 19:47, Joacim Persson wrote: fgfs --airport=EGLL --aircraft=ufo ...puts you in a mysterious place with thick fog, where ground level is about 6 million m below sea level. This must be the airport of Hell. While trying to investigate this, I found the

Re: [Flightgear-devel] Pressure distribution calculation on planes when landing?

2005-11-29 Thread Buchanan, Stuart
--- Vassilii Khachaturov wrote: I thought more about structural integrity and the residual weakness after the plane is abused beyond the certified envelope rather than the way it is animated when I read the original poster. To go partly off topic, presumably we could use the current g force

Re: [Flightgear-devel] Displaying Multiple Views/Using cockpit controls

2005-11-29 Thread Buchanan, Stuart
--- Curtis L. Olson wrote: Yes, mutliple displays are well supported in FlightGear. There is a document called README.IO that touches on this. If you need more help, just ask. Note to document writers: this might be a good subject to add to the manual. Hint taken ;). I was thinking of

Re: [Flightgear-devel] Displaying Multiple Views/Using cockpit controls

2005-11-29 Thread Curtis L. Olson
Buchanan, Stuart wrote: --- Curtis L. Olson wrote: Yes, mutliple displays are well supported in FlightGear. There is a document called README.IO that touches on this. If you need more help, just ask. Note to document writers: this might be a good subject to add to the manual. Hint

Re: [Flightgear-devel] Displaying Multiple Views/Using cockpit controls

2005-11-29 Thread AJ MacLeod
On Tuesday 29 November 2005 21:41, Buchanan, Stuart wrote: Hint taken ;). I was thinking of writing a section on various features such as the Nimitz, multiplayer and multiple displays anyway. Unfortunately I only have a single PC, so I'll be writing blind. Would you be able to review my text

Re: [Flightgear-devel] Displaying Multiple Views/Using cockpit controls

2005-11-29 Thread Buchanan, Stuart
--- AJ MacLeod wrote: Rather than re-inventing the wheel, why not take the carrier-howto and multiplayer howto from the wiki and include them (editing as you see fit for style etc)? Absolutely - I just had a look at the Carrier HowTo on the Wiki and it looks like exactly what is required.

Re: [Flightgear-devel] Displaying Multiple Views/Using cockpit controls

2005-11-29 Thread AJ MacLeod
On Tuesday 29 November 2005 22:32, Buchanan, Stuart wrote: Absolutely - I just had a look at the Carrier HowTo on the Wiki and it looks like exactly what is required. I assume no-one will mind. Yes, no-one is fine with that ;-) I don't think Vivian is likely to sue you for breach of copyright

Re: [Flightgear-devel] Pressure distribution calculation on planes when landing?

2005-11-29 Thread Dai Qiang
--- Christian Mayer [EMAIL PROTECTED]写道: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Andy Ross schrieb: Dai Qiang wrote: I'm wondering, if it's possible to calculate and record the pressure distribution on all parts of a plane, e.g. gears, wings etc, when it's landing?

[Flightgear-devel] KLN89 GPS added

2005-11-29 Thread David Luff
Hi folks, I've added a KLN89 GPS unit hardcoded in C++ (OK'd by Curt). Briefly, since it's late, it's only included on the c172p 2D panel (--aircraft=c172p-2dpanel). It looks best at --geometry=1024x768 since the fonts are at 1:1 pixellation at that resolution. As with the KAP140, it's

[Flightgear-devel] Patch for 3d model_panel

2005-11-29 Thread Simon Hollier
Hello, Attached is a patch for flightgear and simgear that removes the model_panel kludge and fixes a potential memory leak. Thoughts/comments? Simon Index: src/Main/renderer.cxx === RCS file:

Re: [Flightgear-devel] Airport of Hell?

2005-11-29 Thread Mathias Fröhlich
On Dienstag 29 November 2005 22:21, Vassilii Khachaturov wrote: Just to aid the investigation/possible fixing: in case you missed it, a similar crash (ground-minding models)/teleport to hell (ufo) happens in a slightly different scenario I had reported -- see

Re: [Flightgear-devel] Displaying Multiple Views/Using cockpit controls

2005-11-29 Thread Vassilii Khachaturov
Of course, any changes to the Getting Started Guide will only be present in the next release for most users, so we'll have a fair few questions until then... It's safe to assume that if users are smart enough to RTFM and see the local docs folder, then most of them will also check the