[Flightgear-devel] AI related

2005-05-02 Thread BONNEVILLE David
Hi there, I'm looking for documentation about AI objects. Maybe someone can help : I want to be able to create AI objects within my code on the fly, to be able to move them and let FG draw them. Does somebody has an idea ? remarks ? Can somebody point me on doc ? Thanks in advance. David

RE: [Flightgear-devel] AI related

2005-05-02 Thread Vivian Meazza
David BONNEVILLE Hi there, I'm looking for documentation about AI objects. Maybe someone can help : I want to be able to create AI objects within my code on the fly, to be able to move them and let FG draw them. Does somebody has an idea ? remarks ? Can somebody point me on doc ?

Re: [Flightgear-devel] AI related

2005-05-02 Thread Dave Culp
I'm looking for documentation about AI objects. Maybe someone can help : I want to be able to create AI objects within my code on the fly, to be able to move them and let FG draw them. Does somebody has an idea ? remarks ? Can somebody point me on doc ? There is some here:

Re: [Flightgear-devel] AI related

2005-05-02 Thread Durk Talsma
Right now there are two instances where AI objects are created on-the-fly. One is in the submodels manager (see /source/src/AIModel/submodels.cxx). These are ballistic AI objects the emanate from the user airplane. Currently this is used for contrails, smoke, flares, tracers, etc. The other