[Flightgear-devel] Carrier Taking Off Landing Customization

2005-10-18 Thread Dai Qiang
Hi folks, I have chosen FGFS as the tool to finish my master thesis. I hope to realize a carrier taking off and landing simulation program. Here is my question: Is it possible to make my own plane and carrier in FGFS? If so, what are the specific steps? Thanks for your help. - Qiang

Re: [Flightgear-devel] Carrier Taking Off Landing Customization

2005-10-18 Thread Paul Surgeon
On Tuesday 18 October 2005 12:26, Dai Qiang wrote: Hi folks, I have chosen FGFS as the tool to finish my master thesis. I hope to realize a carrier taking off and landing simulation program. Here is my question: Is it possible to make my own plane and carrier in FGFS? If so, what are the

[Flightgear-devel] Carrier

2004-11-21 Thread Mathias Frhlich
Hi, Part of the carrier code is sent to Erik. The code seems to trigger a bug on irix. Therefore I have choosen to split the changes into smaller ones, which might be a good idea anyway. On *top* of the patch sent to Erik (I expect that to go in :), the following updated set of patches is

RE: [Flightgear-devel] Carrier

2004-11-21 Thread Jon Berndt
Hi, Apply carrier-operations.diff to flightgears source directory. Put JSBSim-dropin.tar.bz2 into the JSBSim subdirectory. Apply data.diff to the data directory. Use the slightly updated FA-18.tar.bz2. Note that if you drop this in atop the current JSBSim code I'm not quite sure what will

Re: [Flightgear-devel] Carrier landings

2003-11-21 Thread Martin Spott
Curtis L. Olson [EMAIL PROTECTED] wrote: Now, off to see if I can land the seahawk ... It might be an idea to add an airport code for the Saratoga. On the other hand it's acceptable that you have to be able to land on that beast before you are given the pleasure to start from it ;-) Martin.

Re: [Flightgear-devel] Carrier landings

2003-11-21 Thread David Culp
On the other hand it's acceptable that you have to be able to land on that beast before you are given the pleasure to start from it ;-) It may help (and also be more realistic) if you put at least thirty knots of wind over ther deck. That way you should be able to land and takeoff with a

[Flightgear-devel] Carrier taxi

2003-11-21 Thread David Megginson
Here's a simple command-line to start lined up for takeoff on the Saratoga aircraft carrier: fgfs --lon=-122.575412 --lat=37.726849 Unfortunately, all is not happy. A full-speed takeoff results in strange problems, so try a slow taxi to the ramp (say, 1000 rpm). The nosewheel sinks in

[Flightgear-devel] Carrier landings

2003-11-20 Thread Curtis L. Olson
Here's one that's been bugging me for a while. I never seem to be getting proper terrain elevation hits off of .ac loaded models... things like buildings, bridges, aircraft carriers, etc. I was looking at this tonight and I think I found the problem. The hitlist code wasn't handling the vertex

RE: [Flightgear-devel] Carrier landings

2003-11-20 Thread Jon Berndt
Ok, and for those of you that worry about these sorts of things, it's a statically placed, non moving aircraft carrier a) so I can find it and b) so I don't have to worry about sticking one DCS object to another. For certain objects (like a carrier for instance), would it be possible to mark