Curtis L. Olson wrote:
Geoff Reidy writes:
I still have the fgfs: ssg.h:302: void ssgBase::deRef(): Assertion
`refc 0' failed. error with the random-objects disabled, just tried
with current cvs. Happens after about the same distance as with them
enabled.
Strange, after many long flights
Geoff Reidy writes:
I still have the fgfs: ssg.h:302: void ssgBase::deRef(): Assertion
`refc 0' failed. error with the random-objects disabled, just tried
with current cvs. Happens after about the same distance as with them
enabled.
Strange, after many long flights ( 3500 nm) I have yet
Curtis L. Olson wrote:
Geoff,
I did some testing at home this weekend and I think there is something
going on here related to the random ground cover objects.
If I run with --disable-random-objects I have never seen a crash. If
I run with the random objects I do see a similar crash after
Geoff Reidy writes:
Curtis L. Olson wrote:
Geoff, this would appear to be a potential problem in the tile freeing
code. Can you give me a route (i.e. a series of waypoints) that will
show the problem (and the approximate place where things die.) Also,
leave the visibility at the default
Hi again,
This could be time consuming :)
I bypassed the asserts in plib to try and see what's really happening
and whether it's fatal or not. I think it was removing the
deadBeefCheck that made a difference. cvsdiff is included below.
Before when flying from Sydney to Katmandu the program
What version of FlightGear are you running with? You really don't
want to comment out the deadbeef checks in plib. That a patch they
certainly would not accept ... it indicates the program is trying to
use memory it previously freed.
Curt.
Geoff Reidy writes:
Hi again,
This could be time
Curtis L. Olson wrote:
What version of FlightGear are you running with? You really don't
want to comment out the deadbeef checks in plib. That a patch they
certainly would not accept ... it indicates the program is trying to
use memory it previously freed.
Curt.
Running cvs plib simgear
Geoff, this would appear to be a potential problem in the tile freeing
code. Can you give me a route (i.e. a series of waypoints) that will
show the problem (and the approximate place where things die.) Also,
leave the visibility at the default for the test (or tell me what
visibility you are
Curtis L. Olson wrote:
Geoff, this would appear to be a potential problem in the tile freeing
code. Can you give me a route (i.e. a series of waypoints) that will
show the problem (and the approximate place where things die.) Also,
leave the visibility at the default for the test (or tell me
Hi all,
I'm running current cvs of plib, simgear and flightgear on linux.
Compiled with threads and without logging.
After running for 3 or 4 hours fgfs always seg faults on me, normally I
strip the binary but this time I didn't and now I get this error:
fgfs: ssg.h:302: void ssgBase::deRef():
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