[Flightgear-devel] KSFO Terminal ???

2003-06-06 Thread Innis Cunningham
Having built the cvs version of FG under cygwin. I cannot see the terminal at KSFO. All the correct files (.stg and .ac)seem to be in the scenery folder. If it is a Plib problem why would Plib handle the aircraft .ac files and not the scenery .ac files. The aircraft work fine. Also is there any

Re: [Flightgear-devel] KSFO Terminal ???

2003-06-06 Thread Erik Hofman
Innis Cunningham wrote: Having built the cvs version of FG under cygwin. I cannot see the terminal at KSFO. All the correct files (.stg and .ac)seem to be in the scenery folder. If it is a Plib problem why would Plib handle the aircraft .ac files and not the scenery .ac files. The aircraft work

Re: [Flightgear-devel] KSFO Terminal ???

2003-06-06 Thread David Luff
On 6/6/03 at 2:49 PM Innis Cunningham wrote: Having built the cvs version of FG under cygwin. I cannot see the terminal at KSFO. All the correct files (.stg and .ac)seem to be in the scenery folder. If it is a Plib problem why would Plib handle the aircraft .ac files and not the scenery .ac

Re: [Flightgear-devel] KSFO Terminal ???

2003-06-06 Thread Frederic BOUVIER
Having built the cvs version of FG under cygwin. I cannot see the terminal at KSFO. All the correct files (.stg and .ac)seem to be in the scenery folder. If it is a Plib problem why would Plib handle the aircraft .ac files and not the scenery .ac files. The aircraft work fine. Also is

Re: [Flightgear-devel] KSFO Terminal ???

2003-06-06 Thread Erik Hofman
Frederic BOUVIER wrote: It (KSFO terminal) doesn't appear under Windows, only Linux. It appears to No, No, I can see it untextured ( it has none ) with my MSVC build. I don't have a special patch for that, just standard CVS. It is a cygwin problem. Actually, it starts to look like an

RE: [Flightgear-devel] KSFO Terminal ???

2003-06-06 Thread D Luff
On 6 Jun 2003 at 9:00, Norman Vine wrote: Innis Cunningham writes: So any windows people managed to fix this. Does it mean also if the file can be textured it will show?. I would love to add some buildings but untill we get this little problem sorted it will be a bit hard to see what

[Flightgear-devel] KSFO Terminal ???

2003-06-06 Thread Innis Cunningham
So as to try and help with this problem. On my system I have the 9.1 version of FG from the win binaries by Norman on my E drive and the cvs build under cygwin on my H drive. I have taken a copy of the scenery folder that contains the KSFO terminal and put it in my win binaries version and the

Re: [Flightgear-devel] KSFO Terminal ???

2003-06-06 Thread Erik Hofman
Innis Cunningham wrote: So as to try and help with this problem. On my system I have the 9.1 version of FG from the win binaries by Norman on my E drive and the cvs build under cygwin on my H drive. I have taken a copy of the scenery folder that contains the KSFO terminal and put it in my win

Re: [Flightgear-devel] KSFO Terminal ???

2003-06-06 Thread Martin Spott
Erik Hofman [EMAIL PROTECTED] wrote: Innis Cunningham wrote: Having built the cvs version of FG under cygwin. I cannot see the terminal at KSFO. It might have to do something with the fact that the terminal building is untextured. Plib seems to have some problem with untextured objects.

Re: [Flightgear-devel] KSFO Terminal ???

2003-06-06 Thread Matt Fienberg
D Luff wrote: On 6 Jun 2003 at 9:00, Norman Vine wrote: Innis Cunningham writes: So any windows people managed to fix this. Does it mean also if the file can be textured it will show?. I would love to add some buildings but untill we get this little problem sorted it will be a