On Thursday 27 Nov 2003 5:23 am, JD Fenech wrote:
Not too shabby, but it probably has holes. I do know that the last time
I checked, FG will display the sun at midnight, especially if you fly up
high enough, even if the earth is actually in the way, as in directly in
the way.
The diagram
Jonathan Richards wrote:
On Thursday 27 Nov 2003 5:23 am, JD Fenech wrote:
Not too shabby, but it probably has holes. I do know that the last time
I checked, FG will display the sun at midnight, especially if you fly up
high enough, even if the earth is actually in the way, as in directly
* [EMAIL PROTECTED] -- Thursday 27 November 2003 19:29:
[simulator for planets]
Does anyone know the name of that simulator?
ssystem? Unfortunately, the HP is down. Should be part of
typical Linux distributions.
m.
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Flightgear-devel mailing list
On Thursday 27 November 2003 19:44, Melchior FRANZ wrote:
* [EMAIL PROTECTED] -- Thursday 27 November 2003 19:29:
[simulator for planets]
Does anyone know the name of that simulator?
ssystem? Unfortunately, the HP is down. Should be part of
typical Linux distributions.
m.
No, that's not
On Thursday 27 November 2003 20:30, [EMAIL PROTECTED] wrote:
On Thursday 27 November 2003 19:44, Melchior FRANZ wrote:
* [EMAIL PROTECTED] -- Thursday 27 November 2003 19:29:
[simulator for planets]
Does anyone know the name of that simulator?
ssystem? Unfortunately, the HP is down.
On Thursday 27 November 2003 22:05, [EMAIL PROTECTED] wrote:
Ok, i found it now. :)
It is called Planet engine and can be downloaded here:
http://drtypo.free.fr/download.html
But there are also some bad news, i was wrong, it is only freeware not open
source. :(
It also doesn't run on
I'll justify my diagram just a bit more, maybe for a clarification.
True, the sun has a diameter much larger than earth.
My reasoning for the sizes shown was that even if the sun is much
larger, the earth appears to be much bigger by virtue of being much
closer. My diagram makes some bad
Jonathan Richards [EMAIL PROTECTED] writes:
... if the sim were ever extended to spacecraft, we'd want to get
the geometry exactly right.
If with intelligent enough management of levels-of-detail we can model
the atmosphere and earth adequately with contemporary hardware, then I
suggest we
As I continue to ponder my horizon ideas, I am driven to ask: is the
FlightGear visibility code perhaps too naive? In real life, if you
are ten miles up looking down on landscape with fifteen-mile
visibility, do you really only see a little five-mile-radius patch?
(And: is this what the current
November 2003 08:53 PM
To: [EMAIL PROTECTED]
Subject: [Flightgear-devel] Re: the horizon
As I continue to ponder my horizon ideas, I am driven to ask: is the
FlightGear visibility code perhaps too naive? In real life, if you are
ten miles up looking down on landscape with fifteen-mile visibility
: [Flightgear-devel] Re: the horizon
As I continue to ponder my horizon ideas, I am driven to ask: is the
FlightGear visibility code perhaps too naive? In real life, if you are
ten miles up looking down on landscape with fifteen-mile visibility, do
you really only see a little five-mile-radius patch
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