Andy Ross [EMAIL PROTECTED] said:
Jim Wilson wrote:
The problem with the 2D panel mapped to the cockpit had been there
since Andy added that capability...but now I don't see it anymore.
I'm sure it was there fairly recently, within the last month anyway.
Are you seeing it with current
Jim Wilson writes:
The problem with the 2D panel mapped to the cockpit had been there
since Andy added that capability...but now I don't see it anymore.
I'm sure it was there fairly recently, within the last month
anyway. Are you seeing it with current code David?
It shows up when you
David Megginson [EMAIL PROTECTED] said:
Norman Vine writes:
If we are refering to the 'opaqeness' when flying through a 'layer's
altitude',
then this has been a long standing issue. That I kept meaning to look into
No, I mean the 2D panel display showing through the fuselage.
Tommygio writes:
1) The swtch --cloud-disable disables the default cloud layer,
but not the puffy effect at the layer altitude.
OK, I've just fixed that -- the changes will appear in CVS shortly.
2) In the chase view with the default airplane, the cockpit's
textures can be seen throught
David Megginson
Tommygio writes:
1) The swtch --cloud-disable disables the default cloud layer,
but not the puffy effect at the layer altitude.
OK, I've just fixed that -- the changes will appear in CVS shortly.
2) In the chase view with the default airplane, the cockpit's
Norman Vine writes:
If we are refering to the 'opaqeness' when flying through a 'layer's
altitude',
then this has been a long standing issue. That I kept meaning to look into
No, I mean the 2D panel display showing through the fuselage.
All the best,
David
--
David Megginson, [EMAIL