Re: [Flightgear-devel] v1.0 musings (was: Aircraft included in basepackage)

2005-01-21 Thread Christian Mayer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Giles Robertson schrieb: 1) Fgrun/fgfs. For the average windows user, this is *highly* counterintuitive. In so far as Windows has an overarching user interface and tool design philosophy, it's integration. The concept of a GUI that launches the

Re: [Flightgear-devel] v1.0 musings (was: Aircraft included in basepackage)

2005-01-21 Thread Erik Hofman
Christian Mayer wrote: The first point is argueable. But that we need a restart just to change planes is a big show stopper! It depends on the goals for 1.0. If you want a version that is easy to use for the end user then you might be right. If v1.0 is aimed for a completely working standalone

RE: [Flightgear-devel] v1.0 musings (was: Aircraft included in basepackage)

2005-01-20 Thread Jon Berndt
Let me steer this discussion in another direction ... I would really love to start talking about doing a v1.0 release of FlightGear ... maybe this spring or early summer. There are a couple 3. Fix the JSBsim low speed gear jitters. Here's my one and only *big* gripe about JSBsim ... gear

Re: [Flightgear-devel] v1.0 musings (was: Aircraft included in basepackage)

2005-01-20 Thread Dave Martin
On Thursday 20 Jan 2005 15:38, Jon Berndt wrote: I hear you. Coincidentally, I was thinking of this last night: what do we (JSBSim) need to do before we finally call it a production 1.0 release? The gear problem is the first thing I thought of, as well. Right now I am so focused on getting

RE: [Flightgear-devel] v1.0 musings (was: Aircraft included in basepackage)

2005-01-20 Thread Giles Robertson
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 I've tried introducing a few friends to Flightgear. They are mostly Windows users, technically competent but not adept, who have had experience of video games and possibly other flight simulators. I thought I'd muse a bit on the following points,

Re: [Flightgear-devel] v1.0 musings (was: Aircraft included in basepackage)

2005-01-20 Thread Durk Talsma
3) ATC/AI This may just be my group of friends :P, but many of them find it much more fun and interesting if there are other aircraft in the world, and if they can communicate with ATC. Durk's work in this area is making this easier, but ATC itself can still feel quite primitive. Coupled

Re: [Flightgear-devel] v1.0 musings (was: Aircraft included in basepackage)

2005-01-20 Thread Paul Surgeon
On Thursday, 20 January 2005 19:49, Giles Robertson wrote: 1) Fgrun/fgfs. For the average windows user, this is *highly* counterintuitive. In so far as Windows has an overarching user interface and tool design philosophy, it's integration. The concept of a GUI that launches the program