Re: [Flightgear-devel] Build Failure with Newest fg_sound.?xx

2002-03-11 Thread Jonathan Polley
Changing the data structure to read: static const struct { char * name; double (*fn)(double); } __fg_snd_fn[] = { caused everything to work properly. I know that this is not the proper C+ + solution, but it worked for me. Jonathan Polley On Monday, March 11, 2002, at 08:21 PM

Re: [Flightgear-devel] Build Failure with Newest fg_sound.?xx

2002-03-11 Thread Andy Ross
Jonathan Polley wrote: > I just updated my Windows machine with the latest source and did a build. > Under MSVC, it does not like: > > static const struct { > string name; > double (*fn)(double); > } __fg_snd_fn[] = { > // {"lin", _fg_lin}, > {"inv", _fg_inv}, > {"a

[Flightgear-devel] SlDSP Error

2002-03-11 Thread Paul Deppe
Gents, On my Cygwin/Win2k system with latest CVS (clean build from plib on up), FGFS hangs up and prints the following error: WARNING: SlDSP: Cannot perform this operation while media data is still playing. Reset the device, or wait until the data is finished playing. (33) This error is inter

[Flightgear-devel] Build Failure with Newest fg_sound.?xx

2002-03-11 Thread Jonathan Polley
I just updated my Windows machine with the latest source and did a build. Under MSVC, it does not like: static const struct { string name; double (*fn)(double); } __fg_snd_fn[] = { // {"lin", _fg_lin}, {"inv", _fg_inv}, {"abs", _fg_abs}, {"sqrt", _fg_s

[Flightgear-devel] ANN: first experimental 3-D cockpit

2002-03-11 Thread Norman Vine
>[A bunch of notes on Norm's notes. Basically, everything he wrote > (even the editorializing) makes sense to me, with a few exceptions as > detailed below] >Norman Vine wrote: > > Easy beans - no gimble lock - infinitely stackable orientations - > > everything has it's own logical spot - quic

[Flightgear-devel] SimGear - security fix - zlib upgraded

2002-03-11 Thread Curtis L. Olson
Normally the FlightGear project isn't affected by or concerned with various platform security problems or viruses, and because FlightGear shouldn't need to be run suid root, typical security issues shouldn't affect us. However, a bug has been found in zlib-1.1.3 (which is distributed as a conveni

Re: [Flightgear-devel] ANN: first experimental 3-D cockpit

2002-03-11 Thread Andy Ross
[A bunch of notes on Norm's notes. Basically, everything he wrote (even the editorializing) makes sense to me, with a few exceptions as detailed below] Norman Vine wrote: > Easy beans - no gimble lock - infinitely stackable orientations - > everything has it's own logical spot - quick - el

[Flightgear-devel] ANN: first experimental 3-D cockpit

2002-03-11 Thread Norman Vine
< decloaking > Hopefully the list administrators will allow this post from a non-subscriber thru to the list :-) Here are some of my thoughts on how the 'View' < please change this to 'Camera' > should work. >> 2. The instruments rotate with the 3D cockpit but they don't tilt with > > it (also

Re: [Flightgear-devel] Help with XML and preferences.xml

2002-03-11 Thread David Megginson
Wolfram Kuss writes: > BTW, in your list you forgot the *-dpm.xml files, which are of most > interest to me and which are currently the only ones that I really use > :-). With the little time I currently have, I am glad if I manage to > have a nice 3D model at the correct place in fgfs. Ah,

Re: [Flightgear-devel] Help with XML and preferences.xml

2002-03-11 Thread Wolfram Kuss
David wrote: >Wolfram Kuss writes: > > > The XML files get IMVHO more and more confusing. > >I think that it would be more accurate to say that FlightGear is >getting more sophisticated -- there's more to learn if you want to >customize things, but that's only because there's so much more that >y

Re: [Flightgear-devel] Rationalizing view

2002-03-11 Thread Andy Ross
David Megginson wrote: > I disagree -- the view code gets *very* hard to understand very > easily. If that information is tracked, it should be tracked > externally (the view manager, again?) and not in the viewer code > itself. Amen. I spent many hours over the weekend trying to make the v

Re: [Flightgear-devel] Help with XML and preferences.xml

2002-03-11 Thread Wolfram Kuss
John wrote: >set == set of components, Ah! Ok, I should have realised that. Bye bye, Wolfram. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Virtual cockpit notes

2002-03-11 Thread Jim Brennan jjb -
I was once on check ride (in a DC-6 simulator) where the person flying the sim (not me!) ran teh fire proceedure as follows: Throttle close, closed the number one throttle Feather the engine, feathered the number two engine Mixture control idle-cut off, placed the number three mixture to cut of

Re: [Flightgear-devel] Rationalizing view

2002-03-11 Thread David Megginson
Martin Dressler writes: > There are some diferents how the viewer is initialized and from > where it take new position. Your viewpoint could be static or > change position or (and) up vector in some dependency on FDM or > maybe time. Right, but none of that's the viewer's concern. As long

Re: [Flightgear-devel] fgReshape

2002-03-11 Thread Cameron Moore
* [EMAIL PROTECTED] (Martin Dressler) [2002.03.11 01:51]: > I find that we call fgReshape function in each RenderFrame, and it is > IMHO needless. When you remove fgReshape from fgRenderFrame all > resizing works, you only can't change resolution via property manager. > But do we need it? > Do y

Re: [Flightgear-devel] keyboard.xml

2002-03-11 Thread Andy Ross
Richard Bytheway wrote: > I was having a fiddle with keyboard.xml to support a UK keyboard, > and discovered that the characters £ and ¬ (which are shift-3 and > shift-) break the XML parser. Is this intentional? > > Also, in the grand re-organisation of the XML files that appears to be > pl

[Flightgear-devel] fgReshape

2002-03-11 Thread Martin Dressler
I find that we call fgReshape function in each RenderFrame, and it is IMHO needless. When you remove fgReshape from fgRenderFrame all resizing works, you only can't change resolution via property manager. But do we need it? Do you have some objection, before I send a patch. Regards, Madr --

Re: [Flightgear-devel] Rationalizing view

2002-03-11 Thread Martin Dressler
On Sat 9. March 2002 20:36, you wrote: > As far as I can figure out, there are only three situations we need to > deal with in the viewer code: > > 1. Looking away from a known position. > 2. Looking towards a known position from a known distance and >angle(s). > 3. Looking from one known posi

Re: [Flightgear-devel] Help with XML and preferences.xml

2002-03-11 Thread David Megginson
Cameron Moore writes: > [ Why doesn't Tarzan have a beard? ] Jane, n'est-ce pas? All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgea

Re: [Flightgear-devel] Help with XML and preferences.xml

2002-03-11 Thread Cameron Moore
* [EMAIL PROTECTED] (David Megginson) [2002.03.10 10:47]: > Jim Wilson writes: > > > Hehe. Yep. Didn't notice that one. Actually I don't know why > > that would be in the preferences.xml. Anyone know why that isn't > > in the panel or at least aircraft-set xmls? > > A cleanup and reorg is

RE: [Flightgear-devel] idea ... (?)

2002-03-11 Thread VS Renganathan
I have just sent the code **as is** to Curt alongwith a sample data file for testing and a brief user doc. Once it is in CVS you can let me know the changes you need. The code was written by my colleague Miss Suma J, under my guidance. Hope its useful. Regards Ranga -Original Message- Fr

re: [Flightgear-devel] ANN: first experimental 3-D cockpit

2002-03-11 Thread Jim Wilson
David Megginson <[EMAIL PROTECTED]> said: > David Megginson writes: > > > 3. The orientation is incorrect when the view is not straight forward > > and the plane is not flying level (waiting for a fix from me, but I > > don't understand matrix math well enough) -- that means that when you >

re: [Flightgear-devel] keyboard.xml

2002-03-11 Thread David Megginson
Richard Bytheway writes: > I was having a fiddle with keyboard.xml to support a UK keyboard, and > discovered that the characters £ and ¬ (which are shift-3 and shift- to left of 1>) break the XML parser. Is this intentional? By default 8-bit XML files use Unicode UTF-8 encoding. That's the s

Re: [Flightgear-devel] Help with XML and preferences.xml

2002-03-11 Thread David Megginson
Wolfram Kuss writes: > The XML files get IMVHO more and more confusing. I think that it would be more accurate to say that FlightGear is getting more sophisticated -- there's more to learn if you want to customize things, but that's only because there's so much more that you can customize. The

[Flightgear-devel] keyboard.xml

2002-03-11 Thread Richard Bytheway
I was having a fiddle with keyboard.xml to support a UK keyboard, and discovered that the characters £ and ¬ (which are shift-3 and shift-) break the XML parser. Is this intentional? Also, in the grand re-organisation of the XML files that appears to be planned, do we need to consider a better wa