[Flightgear-devel] current bugs

2003-02-14 Thread Major A
Hi, here are a couple bugs that make flying FlightGear rather difficult must be rather easy to fix: - some time ago (a week or two), the 2D panel ASI stopped working on most aircraft I use (Seahawk, TSR.2, B52). The same applies to some of the other instruments (AoA, turn ind.) - the main n

[Flightgear-devel] Piper Cub Flying Hints

2003-02-14 Thread David Megginson
My reproduction of the 1946 Piper J3 Cub Owner's Manual arrived yesterday from an eBay seller (my first experimentation with sniping). Most of it contains maintenance information, but I've copied the "FLYING HINTS" section into $FG_ROOT/Aircraft-yasim/README.j3cub. It has some performance numbers

[Flightgear-devel] F16 2D panel

2003-02-14 Thread David Culp
Erik wrote: > *Then it might have been me ;-) Bueno, Erik! Here's what I've done to the panel. I had to shave off the top and bottom a little for visibility "over the nose". I then added some HUD brackets, and converted it to RGB format. The (huge) file is here: http://home.attbi.com/~davi

RE: [Flightgear-devel] Compile problem with Simgear

2003-02-14 Thread Michael Basler
Okay, here's problem #2. Simgear doesn't configure as metakit is not found. However, I was under the impression that the "corrected" metakit did make + make install. At least, I ended up with a correct message about it being installed. Moreover, there are libmk4.a and libmk4.la under /usr/lcoa

RE: [Flightgear-devel] Compile problem with Metakit

2003-02-14 Thread Michael Basler
Curt, > Which version of metakit were you building? Is this still problem > with the most recent versions of metakit? If not, has anyone reported > this to the metakit author so this can at least get resolved in future > versions? This is Metakit 2.4.3. It came with the CVS archive, maybe 14 da

Re: [Flightgear-devel] SeaHawk

2003-02-14 Thread Andy Ross
Erik Hofman wrote: > Andy Ross wrote: > > You can play with the src0/src1/dst0/dst1 attributes to get any > > linear mapping you want. > > Hmm, Im not sure I can do what I want then. What is needed is a > switch that says, hey if this property is false then ignore this > input. > > Is this possibl

Re: [Flightgear-devel] Compile problem with Metakit

2003-02-14 Thread Curtis L. Olson
Michael, Which version of metakit were you building? Is this still problem with the most recent versions of metakit? If not, has anyone reported this to the metakit author so this can at least get resolved in future versions? Curt. Michael Basler writes: > Hi, > > I am trying to re-build Fli

[Flightgear-devel] Compile problem with Metakit

2003-02-14 Thread Michael Basler
Hi, I am trying to re-build FlightGear with all the libs on a completely new Cygwin system from scratch (mostly to learn all the annoyencies on the way again and record the errors in the Getting Started). The first one entered already while making Metakit. While compiling it I get --

Re: [Flightgear-devel] SeaHawk

2003-02-14 Thread Michael Selig
At 2/14/03, Luke Scharf wrote: On Fri, 2003-02-14 at 12:20, Curtis L. Olson wrote: > Gene Buckle writes: > > > http://www.flightgear.org/images/SeaHawk.jpg > > > > > That just kicks ass. You've made a buddy of mine very happy. He's > > recently got a Sea Hawk cockpit that is destined to be a

Re: [Flightgear-devel] SeaHawk

2003-02-14 Thread Erik Hofman
Andy Ross wrote: Erik Hofman wrote: > I try to get it working when on the ground only by adding the > following tho the YASim configuration file: > > > > which checks for weight on the nosegear, but it seems to work > inverted. Andy? You can play with the src0/src1/dst0/dst1 attributes t

Re: [Flightgear-devel] SeaHawk

2003-02-14 Thread Andy Ross
Erik Hofman wrote: > I try to get it working when on the ground only by adding the > following tho the YASim configuration file: > > > > which checks for weight on the nosegear, but it seems to work > inverted. Andy? You can play with the src0/src1/dst0/dst1 attributes to get any linear mapping

Re: [Flightgear-devel] SeaHawk

2003-02-14 Thread Matt
Probably first place to start: http://www.thunder-and-lightnings.co.uk/seahawk/index.html References section should contain data. Matt On Fri, 2003-02-14 at 11:00, Jon S Berndt wrote: > Anyone know where a good report on this aircraft might be > found? Aero, mass props, etc.? > > Jon > > ___

Re: [Flightgear-devel] SeaHawk

2003-02-14 Thread Jon S Berndt
Anyone know where a good report on this aircraft might be found? Aero, mass props, etc.? Jon ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] SeaHawk

2003-02-14 Thread Luke Scharf
On Fri, 2003-02-14 at 13:30, Arnt Karlsen wrote: > > Here's a random question: Where are the engines on this aircraft? I > > see throttles in the cockpit, but I don't see the air intakes... > > ..chk the wing roots for a "hole to plug in the strakes". ;-) I see them, and I can see the exhaust

Re: [Flightgear-devel] SeaHawk

2003-02-14 Thread David Megginson
Erik Hofman writes: > Visual only. It was meant to work on the ground only, but the brakes > gets applied whet in the air as well (which is the correct behaviour IMHO). The best thing to do would be to read a new property, like /controls/wings which would be set to something between 0.0 (f

Re: [Flightgear-devel] SeaHawk

2003-02-14 Thread Arnt Karlsen
On 14 Feb 2003 12:31:00 -0500, Luke Scharf <[EMAIL PROTECTED]> wrote in message <[EMAIL PROTECTED]>: > On Fri, 2003-02-14 at 12:20, Curtis L. Olson wrote: > > Gene Buckle writes: > > > > http://www.flightgear.org/images/SeaHawk.jpg > > > > > > > That just kicks ass. You've made a buddy of m

Re: [Flightgear-devel] SeaHawk

2003-02-14 Thread Erik Hofman
Gene Buckle wrote: Gene Buckle wrote: What happens? http://www.a1.nl/~ehofman/fgfs/download/seahawk.png Heh. That's pretty neat. Does it affect the flight characteristics or is it strictly a visual effect? Visual only. It was meant to work on the ground only, but the brakes gets applie

Re: [Flightgear-devel] SeaHawk

2003-02-14 Thread Gene Buckle
> Gene Buckle wrote: > >>>Oh, and one word of advise, don't use the parking break when airborne > >>>... :-P > >> > >>Oh my, now that's an easter egg I wasn't expecting. Lee get's the > >>prize for the day. :-) > > > > What happens? > > http://www.a1.nl/~ehofman/fgfs/download/seahawk.png > Heh. T

Re: [Flightgear-devel] SeaHawk

2003-02-14 Thread Erik Hofman
Gene Buckle wrote: Oh, and one word of advise, don't use the parking break when airborne ... :-P Oh my, now that's an easter egg I wasn't expecting. Lee get's the prize for the day. :-) What happens? http://www.a1.nl/~ehofman/fgfs/download/seahawk.png Erik ___

Re: [Flightgear-devel] SeaHawk

2003-02-14 Thread Erik Hofman
Curtis L. Olson wrote: Erik Hofman writes: Oh, and one word of advise, don't use the parking break when airborne ... :-P Oh my, now that's an easter egg I wasn't expecting. Lee get's the prize for the day. :-) I try to get it working when on the ground only by adding the following tho the

Re: [Flightgear-devel] SeaHawk

2003-02-14 Thread Gene Buckle
> > Oh, and one word of advise, don't use the parking break when airborne > > ... :-P > > Oh my, now that's an easter egg I wasn't expecting. Lee get's the > prize for the day. :-) > What happens? g. ___ Flightgear-devel mailing list [EMAIL PROTECTE

Re: [Flightgear-devel] SeaHawk

2003-02-14 Thread Matt
On Fri, 2003-02-14 at 09:45, Curtis L. Olson wrote: > Erik Hofman writes: > > Curtis L. Olson wrote: > > > Lee Elliott just sent me his latest rendition of the SeaHawk. Lee > > > makes really sweet 3d models (B-52, TSR2, A-10, SeaHawk, etc.) and he > > > is now starting to texture them: > > > > >

Re: [Flightgear-devel] SeaHawk

2003-02-14 Thread Curtis L. Olson
Erik Hofman writes: > Curtis L. Olson wrote: > > Lee Elliott just sent me his latest rendition of the SeaHawk. Lee > > makes really sweet 3d models (B-52, TSR2, A-10, SeaHawk, etc.) and he > > is now starting to texture them: > > > > http://www.flightgear.org/images/SeaHawk.jpg > > > > If yo

Re: [Flightgear-devel] SeaHawk

2003-02-14 Thread Erik Hofman
Curtis L. Olson wrote: Lee Elliott just sent me his latest rendition of the SeaHawk. Lee makes really sweet 3d models (B-52, TSR2, A-10, SeaHawk, etc.) and he is now starting to texture them: http://www.flightgear.org/images/SeaHawk.jpg If you have the latest cvs of the base package, you ca

Re: [Flightgear-devel] SeaHawk

2003-02-14 Thread Luke Scharf
On Fri, 2003-02-14 at 12:20, Curtis L. Olson wrote: > Gene Buckle writes: > > > http://www.flightgear.org/images/SeaHawk.jpg > > > > > That just kicks ass. You've made a buddy of mine very happy. He's > > recently got a Sea Hawk cockpit that is destined to be a sim cockpit. > > > > You can s

Re: [Flightgear-devel] SeaHawk

2003-02-14 Thread Curtis L. Olson
Gene Buckle writes: > > http://www.flightgear.org/images/SeaHawk.jpg > > > That just kicks ass. You've made a buddy of mine very happy. He's > recently got a Sea Hawk cockpit that is destined to be a sim cockpit. > > You can see it at http://www.wv838.com There is some really detailed cockp

Re: [Flightgear-devel] SeaHawk

2003-02-14 Thread Jim Wilson
"Curtis L. Olson" <[EMAIL PROTECTED]> said: > Lee Elliott just sent me his latest rendition of the SeaHawk. Lee > makes really sweet 3d models (B-52, TSR2, A-10, SeaHawk, etc.) and he > is now starting to texture them: > > http://www.flightgear.org/images/SeaHawk.jpg Very nice textures Lee!

Re: [Flightgear-devel] SeaHawk

2003-02-14 Thread Matt
Happy Valentines day? Thanks Lee!!! How did you do it? Matt On Fri, 2003-02-14 at 07:38, Curtis L. Olson wrote: > Lee Elliott just sent me his latest rendition of the SeaHawk. Lee > makes really sweet 3d models (B-52, TSR2, A-10, SeaHawk, etc.) and he > is now starting to texture them: > >

Re: [Flightgear-devel] SeaHawk

2003-02-14 Thread Gene Buckle
> http://www.flightgear.org/images/SeaHawk.jpg > That just kicks ass. You've made a buddy of mine very happy. He's recently got a Sea Hawk cockpit that is destined to be a sim cockpit. You can see it at http://www.wv838.com Thanks Lee! g. ___

[Flightgear-devel] SeaHawk

2003-02-14 Thread Curtis L. Olson
Lee Elliott just sent me his latest rendition of the SeaHawk. Lee makes really sweet 3d models (B-52, TSR2, A-10, SeaHawk, etc.) and he is now starting to texture them: http://www.flightgear.org/images/SeaHawk.jpg If you have the latest cvs of the base package, you can try this out by runnin

Re: [Flightgear-devel] F-16 2D panel

2003-02-14 Thread Erik Hofman
David Culp wrote: Recently someone posted some F-16 panel artwork here (I forgot who), and I've Does this look familliar: http://www.a1.nl/~ehofman/fgfs/download/f16-panel.png *Then it might have been me ;-) made an F-16/T-38/generic-fighter panel/HUD combo out of it. If anyone's interested

[Flightgear-devel] F-16 2D panel

2003-02-14 Thread David Culp
Recently someone posted some F-16 panel artwork here (I forgot who), and I've made an F-16/T-38/generic-fighter panel/HUD combo out of it. If anyone's interested I'll post links to my config files here. Screenshot: http://home.attbi.com/~davidculp2/f16/f16-cockpit.jpg Some limitations: 1) If

Re: [Flightgear-devel] [PATCH] switching views (trivial)

2003-02-14 Thread Martin Spott
> Try the bindings as they are in CVS now. They are, I think, what you were > looking for. Exactly, very nice - thanks, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- __