Major A writes:
> Just an idea -- if someone were to build proper force-feedback
> yoke/pedals/etc., would FlightGear be able to drive them
> realistically? I.e., is force on the controls part of the FDM?
You could build a software interface to your hardware that could read
the appropriate control
John,
Have you compiled plib with the same compiler as the rest of the code?
Curt.
John A. Gallas writes:
> Hello all,
>
> I downloaded the cvs source tree for the first time
> yesterday and all the compiling went okay, but it
> won't link. Here is the output:
>
> [EMAIL PROTECTED] Main]$ ma
Major A writes:
> Yes, but wouldn't it be better to have at least a small amount of
> control around the centre?
You do. Unlike a dead zone, this approach has no location where
moving the joystick will not produce some kind of input.
All the best,
David
--
David Megginson, [EMAIL PROTECT
> > This is a good response, but it also implies that at 0 deflection, the
> > control is totally nonresponsive (gradient is zero). Shouldn't we
> > simply add a linear term here? That would make the control linear
> > around the centre and transition into a square response at higher
> > defl
Major A writes:
> Is the null zone there in a real aircraft (backlash), or just a
> feature of the sim to allow the pilot to go and grab a cup of coffee?
I think it's a different attempt to compensate for the lack of control
loading.
> > > -1.0 => -1.00
> > > -0.5 => -0.25
> > >0.0
--- Major A <[EMAIL PROTECTED]> wrote:
>
> > > A pilot familiar with that plane is almost certainly going to
> find it
> > > very unstable in the pitch axis, and complain that the nose
> bounces up
> > > and down too much. In the real plane, the dynamic pressure from
> the
> > > relative wind te
> > A pilot familiar with that plane is almost certainly going to find it
> > very unstable in the pitch axis, and complain that the nose bounces up
> > and down too much. In the real plane, the dynamic pressure from the
> > relative wind tends to hold the control surfaces in one spot, and it
> >
- Original Message -
From: "David Megginson" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Cc: <[EMAIL PROTECTED]>
Sent: Friday, March 28, 2003 8:22 AM
Subject: Re: [Jsbsim-devel] MSFS Aircrafts
> Ron Freimuth writes:
>
> > One thing MS developers have is access to a lot of real pilots.
>
On Fri, 28 Mar 2003, David Megginson wrote:
> A home-computer joystick or yoke
> might have a little spring in it, but in general, it's going to be far
> too easy for the computer user to create an elevator deflection, and
> the plane's going to feel unstable.
>
> T
Just out of curiosity I've recently tried to request a few invalid
airports and noticed that lower case IDs crash fgfs. The reason is
the following: runways.cxx:314 searches for the "kemt" airport
(320) and "kemt" is indeed found, despite the lower case letters.
But then the loop (329) compares the
Ron,
I must admid it, you have made my day.
:-)
Erik
Very few MSFS AC have 'realistic' flight models. ;) Though AVSIM
reviewers and a bunch of desktop pilots often think they are.
FS2K+ can't use realistic values of Cm_q and Cn_r at Mach 0.7/30,000
ft or higher I've had to increase th
- Original Message -
From: "David Megginson" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Cc: <[EMAIL PROTECTED]>
Sent: Wednesday, March 26, 2003 4:08 PM
Subject: re: [Jsbsim-devel] MSFS Aircrafts
> Erik Hofman writes:
>
> > How come whenever I release an aircraft for JSBSim, a few weeks
- Original Message -
From: "Erik Hofman" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>;
<[EMAIL PROTECTED]>
Sent: Wednesday, March 26, 2003 2:50 PM
Subject: [Jsbsim-devel] MSFS Aircrafts
> Hi,
>
> How come whenever I release an aircraft for JSBSim, a few weeks later
I
> see an anouncement
Ron Freimuth writes:
> One thing MS developers have is access to a lot of real pilots.
> Who can at least give some idea if an AC 'feels right'. All the
> way to 747's.
That's harder than you might think: how a plane feels to the pilot
depends as much on control loading as on responsiveness.
On Thursday 27 March 2003 23:43, Bernie Bright wrote:
> On Thu, 27 Mar 2003 21:24:39 -0700
>
> WillyB <[EMAIL PROTECTED]> wrote:
> > Yes.. that was from TerraGear..
> >
> > there are/were others from FG... but no idea how to change it so they are
> > not there.
> >
> > I ran into this today...
> >
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