Re: [Flightgear-devel] Trip Report and Pictures: CYOW-CYAM;CYAM-CYYB; CYYB-CYOW

2003-06-04 Thread Arnt Karlsen
On Sat, 31 May 2003 22:26:54 -0400, David Megginson [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: Arnt Karlsen writes: ..that's fuel to destination, then on to alternate, and then 30 minutes, no? (thought it was 45 min reserve) That's only for IFR; for day VFR, we need 30

[Flightgear-devel] Next release - patch to compile Simgear under Cygwin

2003-06-04 Thread David Luff
Current cvs Simgear needs the following patch in order to pick up NOMINMAX in the affected file: === RCS file: /var/cvs/SimGear-0.3/SimGear/simgear/scene/tgdb/obj.cxx,v retrieving revision 1.3 diff -u -r1.3 obj.cxx ---

[Flightgear-devel] 3D Models and jsbsim

2003-06-04 Thread Jim Wilson
Just last night I converted (with Dave Culp's blessing) the OV10 model to ac3d, fixed a few things and prepped it for animation. So far I have only animated the propellers, and it still sits weird on the runway. The reason I stopped there is an ongoing problem with the flightgear/jsbsim

Re: [Flightgear-devel] Next release - patch to compile Simgear underCygwin

2003-06-04 Thread Erik Hofman
David Luff wrote: Current cvs Simgear needs the following patch in order to pick up NOMINMAX in the affected file: Done. Erik ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] [BUG] ATC/ground.cxx: aptElev not defined

2003-06-04 Thread Erik Hofman
Melchior FRANZ wrote: while hunting for use of uninitialized values, I found out that aptElev in FGGround::DoRwyDetails() is never set to an actual airport elevation. This variable potentially contains random data, though it seems to be implicitly set to 0.0 by the compiler. aptElev is used to

[Flightgear-devel] Re: [BUG] ATC/ground.cxx: aptElev not defined

2003-06-04 Thread Melchior FRANZ
* Erik Hofman -- Tuesday 03 June 2003 15:32: Is this already resolved? Not in CVS. m. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

[Flightgear-devel] Patches to Flightgear for Cygwin compilation

2003-06-04 Thread David Luff
The following patches to two Flightgear files are required for Cygwin compilation in order to pickup NOMINMAX - could someone please commit them before the release please. Cheers - Dave === RCS file:

Re: [Flightgear-devel] Patches to Flightgear for Cygwin compilation

2003-06-04 Thread Erik Hofman
David Luff wrote: The following patches to two Flightgear files are required for Cygwin compilation in order to pickup NOMINMAX - could someone please commit them before the release please. Also done. Erik ___ Flightgear-devel mailing list [EMAIL

Re: [Flightgear-devel] [BUG] ATC/ground.cxx: aptElev not defined

2003-06-04 Thread David Luff
On 6/3/03 at 3:32 PM Erik Hofman wrote: Melchior FRANZ wrote: while hunting for use of uninitialized values, I found out that aptElev in FGGround::DoRwyDetails() is never set to an actual airport elevation. This variable potentially contains random data, though it seems to be implicitly set

Re: [Flightgear-devel] Next release - patch to compile Simgear under Cygwin

2003-06-04 Thread David Luff
On 6/3/03 at 3:31 PM Erik Hofman wrote: David Luff wrote: Current cvs Simgear needs the following patch in order to pick up NOMINMAX in the affected file: Done. Thanks. Curt - sorry to be a pain, but would it be possible to push out a new release with this fix? Cheers - Dave

Re: [Flightgear-devel] Patches to Flightgear for Cygwin compilation

2003-06-04 Thread David Luff
On 6/3/03 at 3:52 PM Erik Hofman wrote: David Luff wrote: The following patches to two Flightgear files are required for Cygwin compilation in order to pickup NOMINMAX - could someone please commit them before the release please. Also done. Thanks. Cheers - Dave

Re: [Flightgear-devel] 3D Models and jsbsim

2003-06-04 Thread Jon S Berndt
On Tue, 3 Jun 2003 12:55:11 - Jim Wilson [EMAIL PROTECTED] wrote: Anyway, we really need this before I animate another model, that is going to have to be reanimated or offset with a special patch it up for jsbsim model.xml file when this problem finally gets fixed. Best, Jim I thought

[Flightgear-devel] Scenery Thrashing

2003-06-04 Thread Innis Cunningham
Thanks Jim for the explanation I do fly with the z key out as far as I can get it I will try with different distances and see what difference it makes.Also will test the tower views as I have had crashes when cycling through these views. Norman the question I was trying to ask was if the

Re: [Flightgear-devel] Next release - patch to compile Simgear under Cygwin

2003-06-04 Thread Curtis L. Olson
David Luff writes: Curt - sorry to be a pain, but would it be possible to push out a new release with this fix? Probably ... Curt. -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin Citiescurt 'at' me.umn.edu curt 'at' flightgear.org Minnesota

Re: [Flightgear-devel] Scenery Thrashing

2003-06-04 Thread Erik Hofman
Innis Cunningham wrote: The reason I ask is that you say in another thread that your time may be limited over the next few months with regard to creating the binaries.And I thought if I could be of assistance if I can get the sim to build then I would be more than happy to help. I believe

[Flightgear-devel] External Communication

2003-06-04 Thread Gordon Strickert
Hi everyone, I have two (beginners) questions: I want to feed flightgear with udp data, but not from an external flightmodel but by real data comming from a remote-controlled vehicle. Typically position-data from a GPS is just available with 1 Hz, typical rates for Flightgear are, as I understand

Re: [Flightgear-devel] 3D Models and jsbsim

2003-06-04 Thread Jim Wilson
Jon S Berndt [EMAIL PROTECTED] said: On Tue, 3 Jun 2003 12:55:11 - Jim Wilson [EMAIL PROTECTED] wrote: Anyway, we really need this before I animate another model, that is going to have to be reanimated or offset with a special patch it up for jsbsim model.xml file when this

Re: [Flightgear-devel] Scenery Thrashing

2003-06-04 Thread David Culp
Are you doing ./configure --with-threads? Oops. Maybe I aughta. Thanks Jim. Dave ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] next release? (VPR project)

2003-06-04 Thread David Culp
I just got on board this project http://4dgeo.whoi.edu/vpr/ as a graphics engineer and have a lot I need to get a handle on in a hurry, as the instrument was deployed this weekend for what hopefully will be a six month 'swim' :-) Norman I'd like to see how the Sea Bird conductivity is

Re: [Flightgear-devel] External Communication

2003-06-04 Thread Curtis L. Olson
Gordon Strickert writes: Hi everyone, I have two (beginners) questions: You'll probably have to expect to do a bit of fiddling around and/or debugging to get this stuff to work correctly for you, but it should all be doable. I want to feed flightgear with udp data, but not from an external

Re: [Flightgear-devel] Spinning View

2003-06-04 Thread Jim Wilson
[EMAIL PROTECTED] said: Hi, since a few days my view direction changes continously in the default C172. It changes anti clockwise in setps of about one second. I'm using Suse8.1, gcc3.2, latest NVidia drivers and latest cvs for plib, simgear and FG and base. Any idea? I'm not seeing

[Flightgear-devel] Model animation enhancement

2003-06-04 Thread Jim Wilson
Here are some additions to the model animation code: CVS Diff file: http://www.spiderbark.com/fgfs/modelanim-jw.diff Tarball of changed files: http://www.spiderbark.com/fgfs/modelanim-jw.tar.gz 1. Added support for defining arbitrary rotation axes using (x1,y1,z1), (x2,y2,z2). The center is

[Flightgear-devel] Crop textures

2003-06-04 Thread David Megginson
Do we want to fix up and/or revert the crop textures before we do a release? Eriks work is beautiful, but we've lost much of the variety that we used to have, and the texture looks strange for anything but the UK and (possibly) Northern Europe. Releases have a way of sticking around, so we'll be

Re: [Flightgear-devel] Scenery Thrashing

2003-06-04 Thread Frederic Bouvier
Erik Hofman wrote: Innis Cunningham wrote: The reason I ask is that you say in another thread that your time may be limited over the next few months with regard to creating the binaries.And I thought if I could be of assistance if I can get the sim to build then I would be more than

Re: [Flightgear-devel] Crop textures

2003-06-04 Thread Curtis L. Olson
David Megginson writes: Do we want to fix up and/or revert the crop textures before we do a release? Eriks work is beautiful, but we've lost much of the variety that we used to have, and the texture looks strange for anything but the UK and (possibly) Northern Europe. Releases have a way of

[Flightgear-devel] [PATCH] Scenery/hitlist.cxx: don't access center of empty boundingsphere (valgrind)

2003-06-04 Thread Melchior FRANZ
A bounding sphere may be empty, which is perfectly valid. Such empty spheres have negative radius, but undefined center. (I checked both sg and fgfs for further occurrences of this problem.) m. RCS file: /var/cvs/FlightGear-0.9/FlightGear/src/Scenery/hitlist.cxx,v retrieving revision 1.1.1.1

[Flightgear-devel] Another pre-release consideration

2003-06-04 Thread David Megginson
Here's something else to worry about before the release: a recent bug fix in JSBSim meant that all of the JSBSim-based propeller planes are now badly out of trim. I fixed the default C172P, but I need to know what else people actually fly, so that I can fix it for the release. Try out a few, and

[Flightgear-devel] Bug in menu code?

2003-06-04 Thread Geoff Reidy
Maybe it's just me but when I click on the menu and slowly bring the cursor down I can get two options highlighted. Clicking the mouse at this point freezes the program completely and I have to kill it. Happens with any of the menu options. Haven't been able to figure out why it's happening,

Re: [Flightgear-devel] Crop textures

2003-06-04 Thread David Megginson
Curtis L. Olson writes: I would love to go back to the variety we had previously. I was holding comment for the moment because I understood this was a work in progress, but you are right, this would be a really nice thing to get cleaned up before the next release. What date should we

Re: [Flightgear-devel] Another pre-release consideration

2003-06-04 Thread Jon S Berndt
On Tue, 3 Jun 2003 16:08:50 -0400 David Megginson [EMAIL PROTECTED] wrote: Here's something else to worry about before the release: a recent bug fix in JSBSim ?? Which fix ?? meant that all of the JSBSim-based propeller planes are now badly out of trim. I fixed the default C172P, but I need

RE: [Flightgear-devel] next release? (VPR project)

2003-06-04 Thread Norman Vine
David Culp writes: I just got on board this project http://4dgeo.whoi.edu/vpr/ as a graphics engineer and have a lot I need to get a handle on in a hurry, as the instrument was deployed this weekend for what hopefully will be a six month 'swim' :-) Norman I'd like to see how the

Re: [Flightgear-devel] Bug in menu code?

2003-06-04 Thread Curtis L. Olson
I believe this is a plib bug ... Geoff Reidy writes: Maybe it's just me but when I click on the menu and slowly bring the cursor down I can get two options highlighted. Clicking the mouse at this point freezes the program completely and I have to kill it. Happens with any of the menu

[Flightgear-devel] Re: Crop textures

2003-06-04 Thread Melchior FRANZ
* David Megginson -- Tuesday 03 June 2003 21:47: Eriks work is beautiful, but we've lost much of the variety that we used to have, and the texture looks strange for anything but the UK and (possibly) Northern Europe. ... and Central and most of Southern Europe. :-) In case someone wants to

Re: [Flightgear-devel] Crop textures

2003-06-04 Thread Curtis L. Olson
David Megginson writes: Curtis L. Olson writes: I would love to go back to the variety we had previously. I was holding comment for the moment because I understood this was a work in progress, but you are right, this would be a really nice thing to get cleaned up before the next

Re: [Flightgear-devel] Re: Crop textures

2003-06-04 Thread Curtis L. Olson
Melchior FRANZ writes: * David Megginson -- Tuesday 03 June 2003 21:47: Eriks work is beautiful, but we've lost much of the variety that we used to have, and the texture looks strange for anything but the UK and (possibly) Northern Europe. ... and Central and most of Southern Europe.

RE: [Flightgear-devel] [PATCH] Scenery/hitlist.cxx: don't accesscenter of empty boundingsphere (valgrind)

2003-06-04 Thread Norman Vine
Melchior FRANZ writes: A bounding sphere may be empty, which is perfectly valid. Such empty spheres have negative radius, but undefined center. (I checked both sg and fgfs for further occurrences of this problem.) AFAICT The added check can't hurt anything but It is a 'serious' bug if

Re: [Flightgear-devel] Another pre-release consideration

2003-06-04 Thread Jim Wilson
David Megginson [EMAIL PROTECTED] said: Here's something else to worry about before the release: a recent bug fix in JSBSim meant that all of the JSBSim-based propeller planes are now badly out of trim. I fixed the default C172P, but I need to know what else people actually fly, so that I

[Flightgear-devel] Re: Crop textures

2003-06-04 Thread Melchior FRANZ
* Curtis L. Olson -- Tuesday 03 June 2003 22:36: I think the point [...] I know what the point is. Mine was, that if someone wants to keep the current textures despite that point, that's what he could do to keep the textures. This was not meant as a counter argument. (I know that even =whole=

[Flightgear-devel] Re: [PATCH] Scenery/hitlist.cxx: don't access center of emptyboundingsphere (valgrind)

2003-06-04 Thread Melchior FRANZ
* Norman Vine -- Tuesday 03 June 2003 22:45: AFAICT The added check can't hurt anything but It is a 'serious' bug if we are inserting anything into the Scenery that doesn't have an extent Do e.g. the light vertices really have a bounding sphere? m.

Re: [Flightgear-devel] Re: [PATCH] Scenery/hitlist.cxx: don't access center of emptyboundingsphere (valgrind)

2003-06-04 Thread Curtis L. Olson
Melchior FRANZ writes: * Norman Vine -- Tuesday 03 June 2003 22:45: AFAICT The added check can't hurt anything but It is a 'serious' bug if we are inserting anything into the Scenery that doesn't have an extent Do e.g. the light vertices really have a bounding sphere? light

[Flightgear-devel] Re: [PATCH] Scenery/hitlist.cxx: don't access center of emptyboundingsphere (valgrind)

2003-06-04 Thread Melchior FRANZ
* Curtis L. Olson -- Tuesday 03 June 2003 23:01: light vertices probably do have a bounding sphere because they are grouped, Do you mean grouping into a branch? This doesn't help. If a branch has only kids with empty bounding spheres, then the whole branch will also have an empty bsphere.

[Flightgear-devel] Re: [PATCH] Scenery/hitlist.cxx: don't access center of emptyboundingsphere (valgrind)

2003-06-04 Thread Melchior FRANZ
* Melchior FRANZ -- Tuesday 03 June 2003 23:14: If a branch has only kids with empty bounding spheres, then the whole branch will also have an empty bsphere. No, this doesn't make sense. :-] m. ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] Re: [PATCH] Scenery/hitlist.cxx: don't access center of emptyboundingsphere (valgrind)

2003-06-04 Thread Curtis L. Olson
Melchior FRANZ writes: * Curtis L. Olson -- Tuesday 03 June 2003 23:01: light vertices probably do have a bounding sphere because they are grouped, Do you mean grouping into a branch? This doesn't help. If a branch has only kids with empty bounding spheres, then the whole branch will

Re: [Flightgear-devel] Windows binaries ( was: Scenery Thrashing )

2003-06-04 Thread Frederic Bouvier
I wrote : Erik Hofman wrote: Innis Cunningham wrote: The reason I ask is that you say in another thread that your time may be limited over the next few months with regard to creating the binaries.And I thought if I could be of assistance if I can get the sim to build then I would

[Flightgear-devel] Re: [PATCH] Scenery/hitlist.cxx: don't access center of emptyboundingsphere (valgrind)

2003-06-04 Thread Melchior FRANZ
* Curtis L. Olson -- Tuesday 03 June 2003 23:01: light vertices probably do have a bounding sphere because they are grouped, but I bet David's scheme for random ground cover objects could be creating these null/dummy bounding spheres Yes, you are right: ssgRangeSelector:

RE: [Flightgear-devel] Re: [PATCH] Scenery/hitlist.cxx: don't accesscenter of emptyboundingsphere (valgrind)

2003-06-04 Thread Norman Vine
Curtis L. Olson writes: Sent: Tuesday, June 03, 2003 5:01 PM To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Re: [PATCH] Scenery/hitlist.cxx: don't access center of emptyboundingsphere (valgrind) Melchior FRANZ writes: * Norman Vine -- Tuesday 03 June 2003 22:45:

[Flightgear-devel] Re: [PATCH] Scenery/hitlist.cxx: don't access center ofemptyboundingsphere (valgrind)

2003-06-04 Thread Melchior FRANZ
* Norman Vine -- Tuesday 03 June 2003 23:56: But by all means add the extra check for peace of mind if nothing else :-) Hey, I don't insist on this. Peace of mind? ... bah! I'm also happy if the random objects come with bsphere (and nobody ever creates other ssgEntities without). m.

[Flightgear-devel] Airbus A320

2003-06-04 Thread Frederic Bouvier
Hello, just a note to say that I am in the process of modelling an Airbus A320 : http://perso.wanadoo.fr/frbouvi/flightsim/a320-fb-fgsd.png No animation and gear yet but it is progressing. I am using Blender and GIMP, and I have to say that so far, is has been quite easy. If someone wants to

Re: [Flightgear-devel] Another pre-release consideration

2003-06-04 Thread Jon S Berndt
On 03 Jun 2003 15:30:46 -0700 Tony Peden [EMAIL PROTECTED] wrote: The roll trim was bound to the yaw trim props and vice-versa. Probably the fault of the guy who did the properties for JSBSim, can't remember his name offhand, though, ... Well, we'll have to dock his pay when we find out who he

[Flightgear-devel] C-GPTR ornithopter

2003-06-04 Thread Michael Selig
[FlightGear Developers mailing list] Earlier today I added an ornithopter model to FlightGear. The model simulates the full scale piloted C-GPTR ornithopter designed by Prof DeLaurier and his group at the University of Toronto Institute for Aerospace Studies (UTIAS). A web link detailing the

[Flightgear-devel] Bug in the joystick properties code.

2003-06-04 Thread Simon Fowler
Since there's talk of a new release . . . I discovered (about a month ago - I was going to test more and give a full report, but my fiance has taken over the computer that's capable of running fgfs ;-) a bug in the handling of empty nodes in the properties tree (I think). While editing my

Re: [Flightgear-devel] Airbus A320

2003-06-04 Thread Erik Hofman
Frederic Bouvier wrote: Hello, just a note to say that I am in the process of modeling an Airbus A320 : http://perso.wanadoo.fr/frbouvi/flightsim/a320-fb-fgsd.png No animation and gear yet but it is progressing. I am using Blender and GIMP, and I have to say that so far, is has been quite

[Flightgear-devel] Re: [BUG]? input/keyboard: repeatable depends on cpu clock

2003-06-04 Thread Melchior FRANZ
Taking about show-stoppers ... * David Megginson -- Fri, 14 Mar 2003 13:46:07 -0500: * Melchior FRANZ -- Friday 14 March 2003 19:08: I'm now running fgfs on a computer that is almost 10 times as fast as my previous one, and it looks like repeatable joystick button actions are now triggered

Re: [Flightgear-devel] Bug in menu code?

2003-06-04 Thread Geoff Reidy
Ah, that makes sense. Have to say there seems to have been a big improvement in memory consumption lately, had the program running for over 33 hours now and I can switch views without any hard drive thrashing at all, very nice. Curtis L. Olson wrote: I believe this is a plib bug ... Geoff

RE: [Flightgear-devel] Re: [BUG]? input/keyboard: repeatabledepends on cpu clock

2003-06-04 Thread Norman Vine
Melchior FRANZ writes: Taking about show-stoppers ... * David Megginson -- Fri, 14 Mar 2003 13:46:07 -0500: * Melchior FRANZ -- Friday 14 March 2003 19:08: I'm now running fgfs on a computer that is almost 10 times as fast as my previous one, and it looks like repeatable joystick

Re: [Flightgear-devel] Re: [BUG]? input/keyboard: repeatabledepends on cpu clock

2003-06-04 Thread Erik Hofman
Melchior FRANZ wrote: Taking about show-stoppers ... * David Megginson -- Fri, 14 Mar 2003 13:46:07 -0500: * Melchior FRANZ -- Friday 14 March 2003 19:08: I'm now running fgfs on a computer that is almost 10 times as fast as my previous one, and it looks like repeatable joystick button actions

[Flightgear-devel] Re: [BUG]? input/keyboard: repeatable depends on cpu clock

2003-06-04 Thread Melchior FRANZ
* Norman Vine -- Wednesday 04 June 2003 11:23: Does decreasing the 'step size' help ?? Yes, of course. That's what I did in my local joystick.xml, but that's a solution for us fgfs fanatics, but not for the masses. The rate ought to be constant regardless of the cpu clock rate. m.

[Flightgear-devel] Re: [BUG]? input/keyboard: repeatable depends on cpu clock

2003-06-04 Thread Melchior FRANZ
* Erik Hofman -- Wednesday 04 June 2003 11:31: I've set it to 20 times a second. Could you test it for me? Perfect! (The joystick file for the X8-30 that I tuned for my old computer doesn't work well with this rate yet, but I'll send new step sizes for the rudder. If only the rate doesn't depend

Re: [Flightgear-devel] Bug in the joystick properties code.

2003-06-04 Thread Erik Hofman
Simon Fowler wrote: Since there's talk of a new release . . . I discovered (about a month ago - I was going to test more and give a full report, but my fiance has taken over the computer that's capable of running fgfs ;-) a bug in the handling of empty nodes in the properties tree (I think).

Re: [Flightgear-devel] Model animation enhancement

2003-06-04 Thread Erik Hofman
Jim Wilson wrote: Here are some additions to the model animation code: I'll delay this until after the new release if you don't mind. Erik ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] [PATCH] Scenery/hitlist.cxx: don't accesscenter of empty bounding sphere (valgrind)

2003-06-04 Thread Erik Hofman
Melchior FRANZ wrote: A bounding sphere may be empty, which is perfectly valid. Such empty spheres have negative radius, but undefined center. (I checked both sg and fgfs for further occurrences of this problem.) It's in CVS now. Thanks. Erik ___

Re: [Flightgear-devel] Model animation enhancement

2003-06-04 Thread Jim Wilson
Erik Hofman [EMAIL PROTECTED] said: Jim Wilson wrote: Here are some additions to the model animation code: I'll delay this until after the new release if you don't mind. Actually, I thought the simgear release had already been tagged and built. The additions have been tested to work with

RE: [Flightgear-devel] Re: [BUG]? input/keyboard:repeatabledepends on cpu clock

2003-06-04 Thread Norman Vine
Erik Hofman writes: Melchior FRANZ wrote: Taking about show-stoppers ... * David Megginson -- Fri, 14 Mar 2003 13:46:07 -0500: * Melchior FRANZ -- Friday 14 March 2003 19:08: I'm now running fgfs on a computer that is almost 10 times as fast as my previous one, and it looks like

[Flightgear-devel] Joystick fix breaks joystick input

2003-06-04 Thread Jim Wilson
The fix for joystick repeat rate seems to have broken joystick input completely on my system. Quickly looking at the code that patch doesn't make a whole lot of sense...don't have a fix though. Rolled back to input.hxx 1.10 and input.cxx 1.20 and all is working again. Is this patch actually

[Flightgear-devel] Re: Joystick fix breaks joystick input

2003-06-04 Thread Melchior FRANZ
* Jim Wilson -- Wednesday 04 June 2003 13:00: The fix for joystick repeat rate seems to have broken joystick input completely on my system. * Erik Hofman -- Wednesday 04 June 2003 11:30: ! // update the joystick 20 times per second. ! if ((dt += dt) 50) ! _last_dt = 0.0; ! else

Re: [Flightgear-devel] Joystick fix breaks joystick input

2003-06-04 Thread Erik Hofman
Jim Wilson wrote: The fix for joystick repeat rate seems to have broken joystick input completely on my system. Quickly looking at the code that patch doesn't make a whole lot of sense...don't have a fix though. Rolled back to input.hxx 1.10 and input.cxx 1.20 and all is working again. Is this

Re: [Flightgear-devel] Joystick fix breaks joystick input

2003-06-04 Thread Erik Hofman
Jim Wilson wrote: The fix for joystick repeat rate seems to have broken joystick input completely on my system. Quickly looking at the code that patch doesn't make a whole lot of sense...don't have a fix though. Rolled back to input.hxx 1.10 and input.cxx 1.20 and all is working again. Is this

Re: [Flightgear-devel] Re: Joystick fix breaks joystick input

2003-06-04 Thread Erik Hofman
Melchior FRANZ wrote: * Erik Hofman -- Wednesday 04 June 2003 11:30: ! // update the joystick 20 times per second. ! if ((dt += dt) 50) ! _last_dt = 0.0; ! else ! return; This looks fishy. Shouldn't it be: if ((_last_dt += dt) 50) _last_dt = 0.0; else return;

Re: [Flightgear-devel] C-GPTR ornithopter

2003-06-04 Thread Jim Wilson
Wow, great work everyone! I crash landed it once after stalling in a turn...not sure what I did. Otherwise a successful flight. It really works :-) Is there a 3D cockpit in the works? This one would be very cool flown from a virtual cockpit. Best, Jim Michael Selig [EMAIL PROTECTED] said:

[Flightgear-devel] Re: Joystick fix breaks joystick input

2003-06-04 Thread Melchior FRANZ
* Erik Hofman -- Wednesday 04 June 2003 13:29: Melchior FRANZ wrote: This looks fishy. Shouldn't it be: if ((_last_dt += dt) 50) Yes it should :-/ No, it shouldn't. (See below.) Sorry for me reporting Perfect!. I obviously tested the wrong binary, not the freshly compiled one. m.

[Flightgear-devel] Re: C-GPTR ornithopter

2003-06-04 Thread Melchior FRANZ
* Jim Wilson -- Wednesday 04 June 2003 13:22: Wow, great work everyone! I crash landed it once after stalling in a turn...not sure what I did. Otherwise a successful flight. It really works :-) Is there a 3D cockpit in the works? This one would be very cool flown from a virtual cockpit.

Re: [Flightgear-devel] Re: Joystick fix breaks joystick input

2003-06-04 Thread Erik Hofman
Melchior FRANZ wrote: * Erik Hofman -- Wednesday 04 June 2003 13:29: Melchior FRANZ wrote: This looks fishy. Shouldn't it be: if ((_last_dt += dt) 50) Yes it should :-/ No, it shouldn't. (See below.) Sorry for me reporting Perfect!. I obviously tested the wrong binary, not the freshly

RE: [Flightgear-devel] Re: Joystick fix breaks joystick input

2003-06-04 Thread Norman Vine
Melchior FRANZ writes: Index: input.cxx === RCS file: /var/cvs/FlightGear-0.9/FlightGear/src/Input/input.cxx,v retrieving revision 1.23 diff -u -p -r1.23 input.cxx --- input.cxx 4 Jun 2003 11:27:41 - 1.23 +++

[Flightgear-devel] Re: Joystick fix breaks joystick input

2003-06-04 Thread Melchior FRANZ
* Erik Hofman -- Wednesday 04 June 2003 13:50: Oh well, It's been pretty hot in Europe for the last few days. Maybe that will count as an excuse. ;-) Yeah. The damn thing is, that it's too hot out there to drink coffee. That makes the situation a lot less comfortable. Maybe ice-coffee ...

Re: [Flightgear-devel] Re: [BUG]? input/keyboard: repeatabledepends on cpu clock

2003-06-04 Thread Arnt Karlsen
On Wed, 04 Jun 2003 11:31:38 +0200, Erik Hofman [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: Melchior FRANZ wrote: Taking about show-stoppers ... * David Megginson -- Fri, 14 Mar 2003 13:46:07 -0500: * Melchior FRANZ -- Friday 14 March 2003 19:08: I'm now running

Re: [Flightgear-devel] Re: C-GPTR ornithopter

2003-06-04 Thread Erik Hofman
Melchior FRANZ wrote: * Jim Wilson -- Wednesday 04 June 2003 13:22: Wow, great work everyone! I crash landed it once after stalling in a turn...not sure what I did. Otherwise a successful flight. It really works :-) Is there a 3D cockpit in the works? This one would be very cool flown from a

[Flightgear-devel] Re: [BUG]? input/keyboard: repeatable depends on cpu clock

2003-06-04 Thread Melchior FRANZ
* Arnt Karlsen -- Wednesday 04 June 2003 14:10: On Wed, 04 Jun 2003 11:31:38 +0200, Erik Hofman [EMAIL PROTECTED] wrote in message I've set it to 20 times a second. ..this is configurable, no? This would need to be a value defined in the joystick file then, or we'd have again the same

Re: [Flightgear-devel] Re: [BUG]? input/keyboard: repeatabledepends on cpu clock

2003-06-04 Thread Erik Hofman
Arnt Karlsen wrote: On Wed, 04 Jun 2003 11:31:38 +0200, Erik Hofman [EMAIL PROTECTED] wrote in message I've set it to 20 times a second. ..this is configurable, no? Some FG planes are R/C models, and when plugging R/C transmitters to a FG box, we may wanna use good old 50Hz, and possibly

Re: [Flightgear-devel] Re: [BUG]? input/keyboard: repeatabledepends on cpu clock

2003-06-04 Thread Curtis L. Olson
Erik, My one concern with lowering the joystick sample rate is that you have now lowered the rate at which aileron, elevator and rudder input is sampled. For some people, the input delay in simulators is a huge complaint. Could we perhaps limit the sample rate just for the buttons, but not for

Re: [Flightgear-devel] Re: [BUG]? input/keyboard: repeatabledepends on cpu clock

2003-06-04 Thread Jim Wilson
Curtis L. Olson [EMAIL PROTECTED] said: Erik, My one concern with lowering the joystick sample rate is that you have now lowered the rate at which aileron, elevator and rudder input is sampled. For some people, the input delay in simulators is a huge complaint. Could we perhaps limit the

Re: [Flightgear-devel] Re: [BUG]? input/keyboard: repeatabledepends on cpu clock

2003-06-04 Thread Erik Hofman
Curtis L. Olson wrote: Erik, My one concern with lowering the joystick sample rate is that you have now lowered the rate at which aileron, elevator and rudder input is sampled. For some people, the input delay in simulators is a huge complaint. Could we perhaps limit the sample rate just for

Re: [Flightgear-devel] C-GPTR ornithopter

2003-06-04 Thread Jim Wilson
Oops... make that. cvs admin -kb filename Sorry about that... Michael Selig [EMAIL PROTECTED] said: At 6/4/03, Frederic BOUVIER wrote: Could someone with CVS write access set the binary flag to C-GPTR-003.rgb. It is corrupt for us, Windows users. If it has not already been done, I'd be

Re: [Flightgear-devel] C-GPTR ornithopter

2003-06-04 Thread Frederic Bouvier
Jim Wilson wrote: Oops... make that. cvs admin -kb filename Sorry about that... You could have made it binary at the first place by doing : cvs add -kb filename instead of : cvs add filename -Fred Michael Selig [EMAIL PROTECTED] said: At 6/4/03, Frederic BOUVIER wrote: Could

[Flightgear-devel] 0.9.2 release is tagged ...

2003-06-04 Thread Curtis L. Olson
I just tagged the 0.9.2 release in CVS so I guess that's it. Any further changes will have to go into the next release. John, feel free to bundle up the corresponding base package any time. Thanks everyone! Curt. -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin