Roy Vegard Ovesen wrote:
On Tuesday 23 November 2004 17:31, Boris Koenig wrote:
I haven't yet really played with 3D cockpits: what exactly would be
involved in adding such support ?
The support is already there: it is possible to set the view position at
runtime through the
Lee Elliott wrote:
On Monday 22 November 2004 22:43, Boris Koenig wrote:
Curtis L. Olson wrote:
I think step #1 needs to be making aircraft relocatable.
If I did get everything right, the major problem is that
aircraft rely on instruments and other devices that reside in
abitrary locations within
Martin Spott writes:
David Luff wrote:
I've put TaxiDraw-0.2.4 up at
http://www.nottingham.ac.uk/~eazdluf/taxidraw.html.
ftp://ftp.uni-duisburg.de/FlightGear/TaxiDraw/taxidraw-0.2.4-FreeBSD.bz2
ftp://ftp.uni-duisburg.de/FlightGear/TaxiDraw/taxidraw-0.2.4-IRIX.bz2
hi all,
I am curently try ing to build scenery for australia and find that i
occasionly get the following happen. I end up with some but not all the
scenery I am after.
can anyone help ?
Jason
fgfs-construct --work-dir=./Work --output-dir=./Scenery-0.9.6
--tile-id=4920320 ./Work/AirportArea
David Luff wrote:
Wow, that's quick!
This was sort of a 'parallel build' - on three platforms ;-)
It is primarily _your_ merit that the required changes for
different platforms are that small,
Martin.
--
Unix _IS_ user friendly - it's just selective about who its friends are !