Re: [Flightgear-devel] Atlas release candidate

2005-02-05 Thread Lee Elliott
On Friday 04 February 2005 02:27, Arnt Karlsen wrote:
 On Thu, 3 Feb 2005 22:11:52 + (UTC), Martin wrote in
 message

 [EMAIL PROTECTED]:
  Lee Elliott wrote:
   I did start looking at it but it wasn't clear to me
   exactly what I had to download and compile.  At some
   points it started to look as though I'd have to get the
   entire XF86 tree.
 
  Yes, X11 is actually an example of a monolithic piece of
  software. But rebuilding X11 isn't that difficult. Befoure
  you start this project you might want to have a look to see
  if your Linux distributor provides an update for you - some
  distributors do,

 ..yup, me, I just replaced ati with radeon in the driver
 section of /etc/X11/XF86Config-4 ,  X being 4.3.0.dfsg.1-10
 for Debian Sid, came right up and is packed rather nicely too:
 [EMAIL PROTECTED]:~ # COLUMNS=100 dpkg -l | grep XFree
 ii  xf86config-knoppix  0.8-4   XFree86 template
 config files and setup program for kn
 ii  xfree86-common 4.3.0.dfsg.1-10X Window System
 (XFree86) infrastructure
 ii xlibmesa-dri4.3.0.dfsg.1-10 Mesa 3D graphics
 library modules [XFree86]
 ii  xlibmesa-dri-dbg4.3.0.dfsg.1-10 Mesa 3D graphics
 library modules (unstripped) [XFree86
 ii  xlibmesa-drm-src   4.3.0-0pre1v1   XFree86 4.3 DRM
 kernel module source snapshot
 ii xlibmesa-gl 4.3.0.dfsg.1-10 Mesa 3D graphics
 library [XFree86]
 ii  xlibmesa-gl-dbg 4.3.0.dfsg.1-10 Mesa 3D graphics
 library (unstripped) [XFree86]
 ii  xlibmesa-gl-dev 4.3.0.dfsg.1-10Mesa 3D graphics
 library development files [XFree86]
 ii  xlibmesa-glu   4.3.0.dfsg.1-10 Mesa OpenGL utility
 library [XFree86]
 ii xlibmesa-glu-dbg4.3.0.dfsg.1-10 Mesa OpenGL utility
 library (unstripped) [XFree86]
 ii  xlibmesa-glu-dev4.3.0.dfsg.1-10 Mesa OpenGL
 utility library development files [XFree86
 ii  xlibosmesa44.3.0.dfsg.1-10 Mesa off-screen
 rendering library [XFree86]
 ii xlibosmesa4-dbg 4.3.0.dfsg.1-10 Mesa off-screen
 rendering library (unstripped) [XFree8
 ii  xlibs-pic   4.3.0.dfsg.1-10XFree86 static PIC
 libraries dummy package
 ii  xserver-xfree864.3.0.dfsg.1-10 the XFree86 X
 server ii  xviddetect  0.3-4  XFree86
 installation helper [EMAIL PROTECTED]:~ #

 ..and, no, I do not need all these, but I've helped fix a few
 naming conflicts running this bloat.  ;o)

Ah - I might want to have a look at xlibmesa-drm-src.

I've also been including the 'radeon' module when I build my 
kernels but haven't tried using it recently.

LeeE

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Re: [Flightgear-devel] Atlas release candidate

2005-02-05 Thread Lee Elliott
On Thursday 03 February 2005 22:11, Martin Spott wrote:
 Lee Elliott wrote:
  I did start looking at it but it wasn't clear to me exactly
  what I had to download and compile.  At some points it
  started to look as though I'd have to get the entire XF86
  tree.

 Yes, X11 is actually an example of a monolithic piece of
 software. But rebuilding X11 isn't that difficult. Befoure you
 start this project you might want to have a look to see if
 your Linux distributor provides an update for you - some
 distributors do,

 Martin.

It's so much actually building X11 that puts me off but sorting 
out the resulting dependencies.  Downloading it would be a bit 
of a pain too as I'm on dial-up.

I think I'll stick with using the Debian packages/ATI drivers for 
now as they are working...

...mostly;)

LeeE

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Re: [Flightgear-devel] STL help requested

2005-02-05 Thread Paul Kahler
When you write your case-insensitive compare function
'0-9' are ascii 48-57
'a-z' are ascii 97-172
'A-Z' are ascii 65-90

by masking off the 32 bit, you make all letters upper case while moving
the numbers to the range 16-25. Now you want the numbers to come after
the letters, so you could toggle the 64 bit and get:
'0-9' = 80-89
'A-Z' = 1-26
'a-z' = 1-26

So if c is an ascii character, x = ((c  ~32)^64) would be a value that
compares with the properties you seek. You'll still need to write a
function to compare strings while using this character mapping.

Hope it helps,
Paul



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[Flightgear-devel] SimGear CVS errors

2005-02-05 Thread John Wojnaroski
Started building a CVS version and bombed out in Simgear with the following:

RenderTexture.cpp: In method `RenderTexture::Render
RenderTexture.cpp:151: `GLX_RENDER_TYPE_SGIX' undec
RenderTexture.cpp:151: (Each undeclared identifier
RenderTexture.cpp:151: for each function it appears
RenderTexture.cpp:152: `GLX_RGBA_BIT_SGIX' undeclar
RenderTexture.cpp:153: `GLX_DRAWABLE_TYPE_SGIX' und
RenderTexture.cpp:154: `GLX_PBUFFER_BIT_SGIX' undec
RenderTexture.cpp: In method `bool RenderTexture::I
RenderTexture.cpp:456: `GLXFBConfigSGIX' undeclared
RenderTexture.cpp:456: `fbConfigs' undeclared (firs
RenderTexture.cpp:460: implicit declaration of func
RenderTexture.cpp:473: implicit declaration of func
RenderTexture.cpp:480: implicit declaration of func
RenderTexture.cpp:505: `GLX_WIDTH_SGIX' undeclared
RenderTexture.cpp:506: implicit declaration of func
RenderTexture.cpp:507: `GLX_HEIGHT_SGIX' undeclared
RenderTexture.cpp: In method `bool RenderTexture::_
RenderTexture.cpp:611: implicit declaration of func
RenderTexture.cpp: In method `bool RenderTexture::_
RenderTexture.cpp:1774: `GLX_SGIX_pbuffer' undeclar
RenderTexture.cpp:1779: `GLX_SGIX_fbconfig' undecla
make[2]: *** [RenderTexture.o] Error 1
make[1]: *** [install-recursive] Error 1
make: *** [install-recursive] Error 1

looks like a GL extension thingy for SGI machines.

Any suggestions where to look or add or specify as an option or turn off

Thanks
John W.


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