Re: [Flightgear-devel] newer stuff

2003-07-13 Thread C Hotchkiss
The quote that comes to mind goes something like Sure the Mustang can't do what the Spitfire does, but doesn't do it over Berlin. Spitfires, like the Me's and Fw's lacked range because they were conceived of as tactical, not strategic, aircraft. They did their job very well, being more

Re: [Flightgear-devel] [OT] BA-609, V-22 derivative aircraft

2002-12-14 Thread C. Hotchkiss
Martin Spott wrote: Martin Spott wrote: ... Oh, you get heavily increased torque from the ailerons for manouverability and you get much more lift from large wings at low speed - especially because on the current design at least 90 % of the wing area suffers from the down-wind generated by

Re: [Flightgear-devel] [OT] BA-609, V-22 derivative aircraft

2002-12-12 Thread C. Hotchkiss
Martin Spott wrote: The big problematic area ... regime is unstable and recovery difficult. This does not have to be as difficult as it is with the V-22. The Osprey is designed for being stuffed into _very_ small space below a ship's deck. If they had more space then it would have been

Re: [Flightgear-devel] [OT] BA-609, V-22 derivative aircraft

2002-12-11 Thread C. Hotchkiss
Curtis L. Olson wrote: Tony Peden writes: --- Jim Wilson [EMAIL PROTECTED] wrote: Hmmmthat should thin the ranks down on Wall St even more. ... IMHO that thing even looks dangerous :-) More dangerous than a helicopter? ... It sounds like avoiding the vortex ring state... I

Re: [Flightgear-devel] PA-28-161 C-FBJO

2002-12-05 Thread C. Hotchkiss
I've flown several times as a passenger in that particular model. Loved it. I'm in deep envy and insist on being in your will. ;-) Regards, Charlie H. David Megginson wrote: After a few months of dithering, ... did a test flight and had my AME do a detailed prepurchase yesterday. Regards,

Re: [Flightgear-devel] ..anyone else seen this?: https://sourceforge.net/ down

2002-11-16 Thread C. Hotchkiss
Worked for me yesterday and just now. A puzzlement. Charlie H. Arnt Karlsen wrote: ..anyone else seen this?: https://sourceforge.net/ down ..reads:We're Sorry. The SF.net domain is temporarily pointing at this maintenance page. Please access the SourceForge.net site at https://sourceforge.net

Re: [Flightgear-devel] Fokker Dr.1 model added

2002-11-11 Thread C. Hotchkiss
I read somewhere that the aircraft was very sensitive to cross winds and would weather vane on the mearest whisper of such. Regards, Charlie H. Michael Selig wrote: I have just added the Fokker Dr.1 triplane to the CVS. There are notes in the readme below about how to get a 3D model file.

Re: [Flightgear-devel] 3D HUD

2002-10-30 Thread C. Hotchkiss
Norman Vine wrote: Hi All I have placed a tarball of hud... I am working on a major restructuring of the HUD to make having multiple versions of both the 2D and 3D HUDs available at the same time Good. When I worked on the code I expected that is would eventually be expanded to support

[Flightgear-devel] OT: re - Jim Wilson's Employer

2002-10-17 Thread C. Hotchkiss
Jim Wilson wrote: ... I'll see if I can do that over the next few days. Time is limited these days. The company I work at does 80% of their business this month and next (see http://www.kelcomaine.com to find out why). ... From a couple of the pictures there I assume the during the off season

Re: [Flightgear-devel] New FGFS merchandise

2002-07-02 Thread C. Hotchkiss
John Check wrote: On Tuesday 02 July 2002 7:39 am, Martin Spott wrote: FYI, there are a lot of new FGFS logo items available. http://www.cafepress.com/cp/store/store.aspx?storeid=fgfs_gear The mugs look nice but I have to notice that the colour on the FlightGear Logo Mug starts

Re: [Flightgear-devel] blue angel

2002-06-18 Thread C. Hotchkiss
Jon S Berndt wrote: ... Typically, the closer the CG is to the aerodynamic center, the quicker and easier you can yank the plane around (and possibly break your neck). It wouldn't surprise me that the A-4 is so maneuverable. It would be nice to get input from a real A-4 driver or find

Re: [Flightgear-devel] Re: Patch for options.cxx

2002-06-07 Thread C. Hotchkiss
Curtis L. Olson wrote: ... patch moves all the command line help text to an xml file and then loads it at run time, rather than having the text hard coded into the source. Sound like a good idea? Any objections?... It is an obvious and long needed improvement. However, if I read the

Re: [Flightgear-devel] Re: Patch for options.cxx

2002-06-07 Thread C. Hotchkiss
Erik Hofman wrote: C. Hotchkiss wrote: ... If the file isn't needed because an error wasn't made, does the program abort because it cannot find the file? Admittedly I'm being lazy in not testing this myself. It only throws an exception when --help (or an incorrect argument

[Flightgear-devel] Off topic?

2002-06-07 Thread C. Hotchkiss
This was forwarded to me by my mother-in-law. I checked back to SI to see if they were the attributed source and found a link to a movie on the subject as well. Why the original author chose to submit to SI, I don't know. Regards, Charlie H. http://rense.com/general8/boom.htm

Re: [Flightgear-devel] Aircraft

2002-06-02 Thread C. Hotchkiss
Arnt Karlsen wrote: On Sun, 02 Jun 2002 19:15:32 -0400, John Check [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: On Sunday 02 June 2002 5:16 pm, Gene Buckle wrote: ..also, how about a _generic_ Mooney Bonanza? About 300 of Mooney didn't build the Bonanza, Beechcraft did.

Re: [Flightgear-devel] DC-3 ground handling. Fixed?

2002-05-23 Thread C. Hotchkiss
Andy Ross wrote: [I combined a bunch of responses... Once the tailwheel leaves the ground, it's squirrely but controllable. This is not doubt bad form, but I found that holding the stick back to keep the wheel firmly on the ground during the takeoff roll until the aircraft took off on

Re: [Flightgear-devel] DC-3 ground handling. Fixed?

2002-05-23 Thread C. Hotchkiss
Andy, I'm really just exploring near stall modeling issues so that our simulation can be improved. Anyway you can get a bird in the air is reasonable, especially if it shows up weaknesses in modeling. So, just for discussion's sake and noting that nobody with detailed knowledge of and

[Flightgear-devel] Re:FGFS easter egg

2002-05-20 Thread C. Hotchkiss
Actually, what we have had was not an Easter egg, but a surprise improvement that might someday be the norm. Program Easter eggs are supposed to be hidden and activated by an arcane sequence of operator inputs. So, what should we consider adding into the program to be our first official egg, a

Re: [Flightgear-devel] uncool easter egg

2002-05-19 Thread C. Hotchkiss
Alex Perry wrote: I definitely agree. It's a violation of almost every netiquette rule, that is concerned to virus-like behaviour or bandwith respect of others. I disagree. Almost _every_ new Microsoft-based program checks its home website, sometimes for logging and sometimes

Re: [Flightgear-devel] Environment subsystem status

2002-05-16 Thread C. Hotchkiss
David Megginson wrote: C. Hotchkiss writes: The only place... Maybe somebody can recall these instances with better accuracy. Either way, history condemned us to English units. Yes, ditto for the Gimli Glider, the Air Canada 767 that ran out of fuel at altitude and was brought

Re: [Flightgear-devel] Re: Environment subsystem status

2002-05-16 Thread C. Hotchkiss
Andy Ross wrote: Christian Mayer wrote: (Note: degrees are still valid as they are *internationally* well known. slugs aren't) Actually, there's a very good reason why we use a 360 degree circle. This number has loads of small integer divisors. ...In the days before calculators, this

Re: [Flightgear-devel] Environment subsystem status

2002-05-15 Thread C. Hotchkiss
... If a FDM wants to use obscure units internally (e.g. because the developers are use to them) that's their choice. But when we have very universal data that a lot of people need (users, panel programmers, ...) we should use an international standard. I agree with the principle,

Re: ..why C++ and not C?, was: [Flightgear-devel] View Oddity Between MagicCarpet and JSBSim

2002-04-28 Thread C. Hotchkiss
Flight Gear was originally written in C. I was one of those who urged adoption of C++ to take advantage of the features that the language offered, including the STL (standard template library.) Since then the various contributors seem very pleased with the change. While it is always possible to

Re: [Flightgear-devel] OT: Easy on the rudder there, Cowboy

2002-02-11 Thread C. Hotchkiss
Jon S. Berndt wrote: Also, flex wings are surprisingly robust, even slow beginner nice-weather-only gliders are specified to +6 gs. IIRC the Vari-EZ composite is spec'ed at +12 -6 and Ruttan refuses to divulge the actual limits. (Not that you're going to be awake after pulling +12

Re: [Flightgear-devel] Uninitialized variables

2001-12-16 Thread C. Hotchkiss
Fred, You are correct. However, neither are they classes written by the user. And we routinely get headaches from automatic int, float, pointer variables we forgets to initialize. On the other hand, we do expect the opposite of class objects. In fact, the whole point of a c'tor is that default

Re: [Flightgear-devel] Uninitialized variables

2001-12-13 Thread C. Hotchkiss
Christian Mayer wrote: Frederic Bouvier wrote: but I think that every member variables should have a default value set in class constructor Definitely!! I had many troubles with MSVC and uninialized variables so far. C'tors that don't initialize class members? Ought to have a good

Re: [Flightgear-devel] Engine displacement definition?

2001-12-13 Thread C. Hotchkiss
Tony Peden wrote: On Thu, 2001-12-13 at 17:13, Christian Mayer wrote: Andy Ross wrote: Dumb question, but one I hope someone knows the answer to: when one specifies the displacement of a piston engine (e.g. IO-360 == 360 cubic inches), is that the volume of the whole cylinders

Re: [Flightgear-devel] buildings or planes?

2001-12-06 Thread C. Hotchkiss
A man after my own heart. How about creating a small airport and jack it up 30 meters from the surrounding terrain? You'll get the same effect without getting seasick.. :-) Charlie H. Andy Ross wrote: Jeff wrote: So my question is: What is more important to FlightGear buildings or