Andy Ross [EMAIL PROTECTED] wrote:
Melchior FRANZ wrote:
So there's hope that the bo105 bashing comes to an end, finally? Here
is a more recent version with less doubled vertices, but still a rough
working copy with enough room for people to moan:
Melchior FRANZ wrote:
Unfortunately, I've now run into a problem: while the model
looks OK from outside, the cockpit view looks quite ugly,
because all the rounded window frames come out too angular.
I would have to use a lot of vertices to make this look
good. I'd like to avoid a LOD cockpit
* Andy Ross -- Tuesday 04 November 2003 23:02:
Can you post a screenshot? The model in CVS doesn't (I don't think)
have any cockpit geometry.
No, but this one has (kind of; it's just a flipped copy of
the fuselage):
http://www.unet.univie.ac.at/~a8603365/bo105.ac.gz (40 kB)
Here's the
Melchior FRANZ wrote:
Here's the screenshot:
http://www.unet.univie.ac.at/~a8603365/fgfs11.jpeg (20 kB)
Hrm; is that the right screenshot? The cockpit geometry in that shot
just looks black. There's very little lighting at all, so I can't
imagine how the vertex splitting code could make it
* Andy Ross -- Tuesday 04 November 2003 23:48:
Melchior FRANZ wrote:
Here's the screenshot:
http://www.unet.univie.ac.at/~a8603365/fgfs11.jpeg (20 kB)
Hrm; is that the right screenshot? The cockpit geometry in that shot
just looks black.
Yes, it's dark gray. :-)
Still better