[Flightgear-devel] RenderTexture::BeginCapture(): Texture is not initialized!
When running fgfs 0.9.9 I get this output: opening file: /Users/arthur/Projects/FlightGearOSX/data//Navaids/carrier_nav.dat /Users/arthur/Projects/FlightGearOSX/data//Navaids/TACAN_freq.dat RenderTexture::BeginCapture(): Texture is not initialized! /Users/arthur/Projects/FlightGear/../SimGear/SimGear/simgear/threads/SGThread.hxx:233: failed assertion `status == 0' Abort trap At first if failed right after this line: /Users/arthur/Projects/FlightGearOSX/data//Navaids/TACAN_freq.dat But then I uncompressed TACAN_freq.dat.gz and carrier_nav.dat.gz and got past that. And now it aborts with RenderTexture. As long as things go like this there'll be no Mac release anytime soon. ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] RenderTexture::BeginCapture(): Texture is not initialized!
On 18 Nov 2005, at 20:08, Arthur Wiebe wrote:When running fgfs 0.9.9 I get this output: opening file: /Users/arthur/Projects/FlightGearOSX/data//Navaids/carrier_nav.dat /Users/arthur/Projects/FlightGearOSX/data//Navaids/TACAN_freq.dat RenderTexture::BeginCapture(): Texture is not initialized! /Users/arthur/Projects/FlightGear/../SimGear/SimGear/simgear/threads/SGThread.hxx:233: failed assertion `status == 0' Abort trap At first if failed right after this line: /Users/arthur/Projects/FlightGearOSX/data//Navaids/TACAN_freq.dat But then I uncompressed TACAN_freq.dat.gz and carrier_nav.dat.gz and got past that. And now it aborts with RenderTexture. As long as things go like this there'll be no Mac release anytime soon. I built from CVS last night (using Arthur's XCode projects, I've got 2.2), and hit this problem. I assumed it was a local config problem, but from Arthur's description it is something that broke very recently hmm. The obvious reason for this to fail would be a corrupted / un-inited SGMutex; I am going to add some logging and check.Arthur / Ima / Anyone - can you confirm the latest CVS versions of SimGear / FlightGear that worked?James -- All hail the hypno-toad! ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] RenderTexture::BeginCapture(): Texture is not initialized!
On Nov 18, 2005, at 12:08 PM, Arthur Wiebe wrote: When running fgfs 0.9.9 I get this output: opening file: /Users/arthur/Projects/FlightGearOSX/data//Navaids/ carrier_nav.dat /Users/arthur/Projects/FlightGearOSX/data//Navaids/TACAN_freq.dat RenderTexture::BeginCapture(): Texture is not initialized! /Users/arthur/Projects/FlightGear/../SimGear/SimGear/simgear/ threads/SGThread.hxx:233: failed assertion `status == 0' Abort trap At first if failed right after this line: /Users/arthur/Projects/FlightGearOSX/data//Navaids/TACAN_freq.dat But then I uncompressed TACAN_freq.dat.gz and carrier_nav.dat.gz and got past that. And now it aborts with RenderTexture. As long as things go like this there'll be no Mac release anytime soon. ___ I downloaded and built yesterday from CVS on a Mac. I get the same error: Using Mac OS X hack for initializing C++ stdio... opening file: /Users/dersh/Programming/FlightGear/data/Navaids/ carrier_nav.dat /Users/dersh/Programming/FlightGear/data/Navaids/TACAN_freq.dat RenderTexture::BeginCapture(): Texture is not initialized! Httpd server started on port 5100 But then it continues to load and run. So I think that the error may be a red herring, and not the cause of the abort that you are seeing. --Adam ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
[Flightgear-devel] RenderTexture::BeginCapture(): Texture is not initialized!
James, Sorry to hear you're having so much trouble. Unfortunately, everything is working for me just fine with latest CVS... opening file: /Users/arthur/Projects/FlightGearOSX/data//Navaids/ carrier_nav.dat /Users/arthur/Projects/FlightGearOSX/data//Navaids/TACAN_freq.dat RenderTexture::BeginCapture(): Texture is not initialized! I've seen the RenderTexture::BeginCapture() message for a while but it doesn't stop fg from loading. Help is still broken, but we knew that 8-( I get sound but the sound dialog mute checkbox has no effect, but we knew that too 8-( /Users/arthur/Projects/FlightGear/../SimGear/SimGear/simgear/ threads/SGThread.hxx:233: failed assertion `status == 0' I take it you're building FlightGear --with-threads, I am too. also -- without-x My log after starting, running help, turning sound off and on and exiting is: Using Mac OS X hack for initializing C++ stdio... help app is open opening file: /Users/ima/Desktop/FlightGear/fgdev9.9/data/Navaids/ carrier_nav.dat /Users/ima/Desktop/FlightGear/fgdev9.9/data/Navaids/TACAN_freq.dat Failed to find runway 28R at airport KDCA RenderTexture::BeginCapture(): Texture is not initialized! Initialising callsign using 'Aircraft/c172p/Models/c172p.xml' Initializing Nasal Electrical System WARNING: ssgLoadTexture: Cannot determine file type for '/Scenery/ w080n30/w077n38/1l' sh: line 1: netscape: command not found FlightGear also works with --aircraft=A-10cl Using Mac OS X hack for initializing C++ stdio... help app is open opening file: /Users/ima/Desktop/FlightGear/fgdev9.9/data/Navaids/ carrier_nav.dat /Users/ima/Desktop/FlightGear/fgdev9.9/data/Navaids/TACAN_freq.dat Failed to find runway 28R at airport KDCA RenderTexture::BeginCapture(): Texture is not initialized! Reading xml electrical system model from /Users/ima/Desktop/ FlightGear/fgdev9.9/data/Aircraft/A-10/Systems/A-10-electrical.xml Initialising callsign using 'Aircraft/A-10/Models/A-10-model.xml' WARNING: ssgLoadTexture: Cannot determine file type for '/Scenery/ w080n30/w077n38/1l' Abort trap At first if failed right after this line: /Users/arthur/Projects/FlightGearOSX/data//Navaids/TACAN_freq.dat But then I uncompressed TACAN_freq.dat.gz and carrier_nav.dat.gz and got past that. And now it aborts with RenderTexture. As long as things go like this there'll be no Mac release anytime soon. Try a make clean in simgear and flightgear and rebuild. What version of mac os x and gcc/xcode are you using? I am on: 10.4.3, gcc -- version 4.0.1 (build 5247), xcode 2.2 (which I'm not using, I only build from the command line). I am using latest cvs for plib, simgear, and flightgear As strange as it sounds, you might try rebooting. I know, I have to do it at least 4 times a year, too! 8-) VERY frustrating grin Not at all like a certain other os I could mention. Sorry I haven't been feeling very well the last few days and haven't been paying close attention... the weather is a balmy yet humid below freezing Uggh! Just the thing for arthritis... 8-( Good luck! Thanks everyone for your work on this release which I hope to find time (and energy) to play with soon. Ima ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] RenderTexture::BeginCapture(): Texture is not initialized!
I have the feeling this is actually a problem with the xcode project files. I'm going to build using makefiles and see what happens. It could be that something isn't be compiled correctly. On 11/18/05, Ima Sudonim [EMAIL PROTECTED] wrote: James, Sorry to hear you're having so much trouble. Unfortunately, everything is working for me just fine with latest CVS... opening file: /Users/arthur/Projects/FlightGearOSX/data//Navaids/ carrier_nav.dat /Users/arthur/Projects/FlightGearOSX/data//Navaids/TACAN_freq.dat RenderTexture::BeginCapture(): Texture is not initialized! I've seen the RenderTexture::BeginCapture() message for a while but it doesn't stop fg from loading. Help is still broken, but we knew that 8-( I get sound but the sound dialog mute checkbox has no effect, but we knew that too 8-( /Users/arthur/Projects/FlightGear/../SimGear/SimGear/simgear/ threads/SGThread.hxx:233: failed assertion `status == 0' I take it you're building FlightGear --with-threads, I am too. also -- without-x My log after starting, running help, turning sound off and on and exiting is: Using Mac OS X hack for initializing C++ stdio... help app is open opening file: /Users/ima/Desktop/FlightGear/fgdev9.9/data/Navaids/ carrier_nav.dat /Users/ima/Desktop/FlightGear/fgdev9.9/data/Navaids/TACAN_freq.dat Failed to find runway 28R at airport KDCA RenderTexture::BeginCapture(): Texture is not initialized! Initialising callsign using 'Aircraft/c172p/Models/c172p.xml' Initializing Nasal Electrical System WARNING: ssgLoadTexture: Cannot determine file type for '/Scenery/ w080n30/w077n38/1l' sh: line 1: netscape: command not found FlightGear also works with --aircraft=A-10cl Using Mac OS X hack for initializing C++ stdio... help app is open opening file: /Users/ima/Desktop/FlightGear/fgdev9.9/data/Navaids/ carrier_nav.dat /Users/ima/Desktop/FlightGear/fgdev9.9/data/Navaids/TACAN_freq.dat Failed to find runway 28R at airport KDCA RenderTexture::BeginCapture(): Texture is not initialized! Reading xml electrical system model from /Users/ima/Desktop/ FlightGear/fgdev9.9/data/Aircraft/A-10/Systems/A-10-electrical.xml Initialising callsign using 'Aircraft/A-10/Models/A-10-model.xml' WARNING: ssgLoadTexture: Cannot determine file type for '/Scenery/ w080n30/w077n38/1l' Abort trap At first if failed right after this line: /Users/arthur/Projects/FlightGearOSX/data//Navaids/TACAN_freq.dat But then I uncompressed TACAN_freq.dat.gz and carrier_nav.dat.gz and got past that. And now it aborts with RenderTexture. As long as things go like this there'll be no Mac release anytime soon. Try a make clean in simgear and flightgear and rebuild. What version of mac os x and gcc/xcode are you using? I am on: 10.4.3, gcc -- version 4.0.1 (build 5247), xcode 2.2 (which I'm not using, I only build from the command line). I am using latest cvs for plib, simgear, and flightgear As strange as it sounds, you might try rebooting. I know, I have to do it at least 4 times a year, too! 8-) VERY frustrating grin Not at all like a certain other os I could mention. Sorry I haven't been feeling very well the last few days and haven't been paying close attention... the weather is a balmy yet humid below freezing Uggh! Just the thing for arthritis... 8-( Good luck! Thanks everyone for your work on this release which I hope to find time (and energy) to play with soon. Ima ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d -- Arthur/ - http://sourceforge.net/users/artooro/ - http://artooro.blogspot.com ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d