[Flightgear-devel] Some Win-bugs and questions
Hi, I´ve downloaded the newest official windows FlightGear binary with data. 1.I startet runfgfs.bat, but I couldn´t see the KSFO airport! 2-3 Months later I tried to start fgfs.exe in the Bin/Win32 directory, it worked fine and I could see the aiport building! 2. When FlightGear runs I can hear all the time the marker-beacons! 3. Is there any option to disable anti-aliasing in FlightGear, because the ground textures look much better without anti-aliasing? ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Some Win-bugs and questions
[EMAIL PROTECTED] wrote: Hi, Hi, I´ve downloaded the newest official windows FlightGear binary with data. 1.I startet runfgfs.bat, but I couldn´t see the KSFO airport! 2-3 Months later I tried to start fgfs.exe in the Bin/Win32 directory, it worked fine and I could see the aiport building! There is an issue, corrected in CVS, where the buildings don't show up when specifying a relative path for FG_ROOT (the implicit behaviour of runfgfs.bat ) 2. When FlightGear runs I can hear all the time the marker-beacons! it is the morse ID of the selected marker (don't remember if it is a VOR or an NDB ). Tune your NAV frequency so that it don't receive the signal. 3. Is there any option to disable anti-aliasing in FlightGear, because the ground textures look much better without anti-aliasing? If there is an option, it is in your driver setup, in the display properties. -Fred ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Some Win-bugs and questions
[EMAIL PROTECTED] writes: I´ve downloaded the newest official windows FlightGear binary with data. 1.I startet runfgfs.bat, but I couldn´t see the KSFO airport! 2-3 Months later I tried to start fgfs.exe in the Bin/Win32 directory, it worked fine and I could see the aiport building! 2. When FlightGear runs I can hear all the time the marker-beacons! 3. Is there any option to disable anti-aliasing in FlightGear, because the ground textures look much better without anti-aliasing? You would probably be *much* happier turning up your anisotropic texture filtering to it's maximum level. This makes runway textures much clearer when you view them at a sharp angle (like during take off, landing, and taxiing.) For linux/nvidia this is an environment variable setting. For windows this is probably a setting in your driver properties (just guessing.) It makes a huge difference if you have a GeForce 3 or better, it's an improvement, but less of one with a GeForce 2 or less. I don't have any current experience with other chipsets so someone else will have to speak for that. Regards, Curt. -- Curtis Olson HumanFIRST Program FlightGear Project Twin Citiescurt 'at' me.umn.edu curt 'at' flightgear.org Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel