Re: [Flightgear-devel] Getting settled in my new "home" / Mars Scenery

2002-03-18 Thread Phil Summers
Jim, That's the Welsh Assembly Minister for E-commerce (government bloke). Regards Phil In message <[EMAIL PROTECTED]>, "Jim Wilson" <[EMAIL PROTECTED]> writes: > Both projects look very interesting. I've got only have one decidedly > irrelevant question. Phillip, I always thought

Re: [Flightgear-devel] Getting settled in my new "home" / Mars Scenery

2002-03-18 Thread Jim Wilson
Both projects look very interesting. I've got only have one decidedly irrelevant question. Phillip, I always thought that was you in these pictures: http://www.flightgear.org/Projects/ALTAIR/ . But now I see: http://www.aber.ac.uk/~dcswww/Admin/staff/HTML/prs94.html . So who is the guy in the

Re: [Flightgear-devel] Getting settled in my new "home" / Mars Scenery

2002-03-18 Thread Phil Summers
In message <[EMAIL PROTECTED]>, Greg Long <[EMAIL PROTECTED]> writes: > OK, NOW we're talking - do you have any of that more precise data you could > avail derived from the PEDR files? (Did you generate your own EGDR?) the > 1/64 EGDR data is 506mb as I recall - yours would be close to 2

Re: [Flightgear-devel] Getting settled in my new "home" / Mars Scenery

2002-03-18 Thread Greg Long
OK, NOW we're talking - do you have any of that more precise data you could avail derived from the PEDR files? (Did you generate your own EGDR?) the 1/64 EGDR data is 506mb as I recall - yours would be close to 2gb. I was in the proccess of downloading the PEDR's - and actually am about halfway

Re: [Flightgear-devel] Getting settled in my new "home" / Mars Scenery

2002-03-18 Thread Phil Summers
It might also be worth saying that our terrain data was produced from the raw PEDR tab file data (A 14gig download I think) and interpolated to 30 arc seconds (i.e. about 1/120 degree), jeez that took a while (just the terragear stage took 4 days on a 20 processor Sparc enterprise and 30 Sparc 5

Re: [Flightgear-devel] Getting settled in my new "home" / Mars Scenery

2002-03-18 Thread PHILLIP ROBERT SUMMERS
Greg, Been there, done that...bit of a nightmare journey though. (See the pics on the related projects web page (University of Wales, Aberystwyth). As for the constants/changes, most of them are in SimGear... from off the top of my head the following should be enough to get correctly sized scen

Re: [Flightgear-devel] Getting settled in my new "home" / Mars Scenery

2002-03-17 Thread Curtis L. Olson
David Megginson writes: > Curtis L. Olson writes: > > > That's one valid knock against Linux in general ... knowing how to > > admin one distribution doesn't necessarily help you a bit with other > > distributions. > > That's a bit of an exaggeration. There are quirks -- Debian uses > /etc/r

Re: [Flightgear-devel] Getting settled in my new "home" / Mars Scenery

2002-03-17 Thread David Megginson
Curtis L. Olson writes: > That's one valid knock against Linux in general ... knowing how to > admin one distribution doesn't necessarily help you a bit with other > distributions. That's a bit of an exaggeration. There are quirks -- Debian uses /etc/rc?.d while RedHat adds another level, or

RE: [Flightgear-devel] Getting settled in my new "home" / Mars Scenery

2002-03-17 Thread Jon Berndt
> One of the main goals we would like to work on is Martian > terrain. I'm not > sure how much of the Earth's parameters are hard coded, but I'm imagining > it shouldn't be TOO difficult to produce Mars scenery for the sim. I have > done it a little bit with MS's Flight Sim, and the initial resu