RE: [Flightgear-devel] Re: JSBSim broken?

2005-12-11 Thread Jon S. Berndt
>> I'm convinced Melchior aimed at pointing out that FDM-specific names >> for non-FDM-specific properties don't belong into FlightGear. > FlightGear supports more > than just one FDM. There are conventions for where to find properties. > Engine stuff is in /engines/. There are setups relying on i

Re: [Flightgear-devel] Re: JSBSim broken?

2005-12-11 Thread Martin Spott
"Jon S Berndt" wrote: > On Sun, 11 Dec 2005 15:02:13 +0100 Melchior FRANZ wrote: >> It's the job of the glue code (JSBSim.cxx) to map internal values >> to standard fgfs properties. This internal /fdm/jsbsim/foo thingy >> will hardly ever be supported by the keyboard/joystick bindings. > Maybe I'

Re: [Flightgear-devel] Re: JSBSim broken?

2005-12-11 Thread Jon S Berndt
On Sun, 11 Dec 2005 15:02:13 +0100 Melchior FRANZ <[EMAIL PROTECTED]> wrote: * Dave Culp -- Sunday 11 December 2005 05:05: The reverser method has changed. You set the reverser now by adjusting the "/fdm/jsbsim/propulsion/engine[x]/reverser-angle" [...] The property "/engines/engine[x]/Rever

Re: [Flightgear-devel] Re: JSBSim broken?

2005-12-11 Thread Dave Culp
On Sunday 11 December 2005 08:02 am, Melchior FRANZ wrote: > * Dave Culp -- Sunday 11 December 2005 05:05: > > The reverser method has changed. You set the reverser now by adjusting > > the "/fdm/jsbsim/propulsion/engine[x]/reverser-angle" [...] > > The property "/engines/engine[x]/Reverser" does