>> I'm convinced Melchior aimed at pointing out that FDM-specific names
>> for non-FDM-specific properties don't belong into FlightGear.
> FlightGear supports more
> than just one FDM. There are conventions for where to find properties.
> Engine stuff is in /engines/. There are setups relying on i
"Jon S Berndt" wrote:
> On Sun, 11 Dec 2005 15:02:13 +0100 Melchior FRANZ wrote:
>> It's the job of the glue code (JSBSim.cxx) to map internal values
>> to standard fgfs properties. This internal /fdm/jsbsim/foo thingy
>> will hardly ever be supported by the keyboard/joystick bindings.
> Maybe I'
On Sun, 11 Dec 2005 15:02:13 +0100
Melchior FRANZ <[EMAIL PROTECTED]> wrote:
* Dave Culp -- Sunday 11 December 2005 05:05:
The reverser method has changed. You set the reverser now by
adjusting the
"/fdm/jsbsim/propulsion/engine[x]/reverser-angle" [...]
The property "/engines/engine[x]/Rever
On Sunday 11 December 2005 08:02 am, Melchior FRANZ wrote:
> * Dave Culp -- Sunday 11 December 2005 05:05:
> > The reverser method has changed. You set the reverser now by adjusting
> > the "/fdm/jsbsim/propulsion/engine[x]/reverser-angle" [...]
> > The property "/engines/engine[x]/Reverser" does