* Chris Metzler -- Wednesday 12 April 2006 04:45:
> I would naively expect the angle that you give the sign to correspond to
> the orientation of a normal either going out of the sign face or going
> into the sign face. However, there seems to be an offset between the
> angle used and the heading
On Tue, 11 Apr 2006 22:43:19 -0400
Rob Oates wrote:
>
> //currently, trying to figure out terragear...
Good luck. If you get it to work, please let me know. I've been stuck
trying to get hgtchop (which preprocesses the SRTM data) to work for almost
a month now. I worked up a bunch of small air
I am interested in getting a few more high quality screen shots for the
v0.9.10 release.
I am looking for images that show off the new terrain textures, images
that show off any new airplanes or new features on airplanes, and/or
images that show off some new feature in v0.9.10. A screen shot
Cool,I really appreciate you guys's input on these textures, especially with the color adjustments.also, Mark is it possible you could maybe email me the modified textures, there are a few adjustments I would like to do to the textures.
Thanks,-Rob//currently, trying to figure out terragear...On 4/
Hi Melchior. This is good stuff.
I've changed my automated script for placing the runway distance remaining
signs to use this apparatus. It works fine in principle, but I've run into
a problem (bug? dunno.).
I would naively expect the angle that you give the sign to correspond to
the orientat
I added a couple of signs at KSFO.
They might not be located according to FAA specs but it's a start. Each
signs should appear on either side of the runway/taxiway, i need to add
the one on the ther side.
It is really tedious to do by hand (ie the ufo), but here are some screenshots:
http://flamebu
> From: James Turner <[EMAIL PROTECTED]>
> Sent: Tuesday, 11. Apr 2006 19:21 -0400
> To: flightgear-devel@lists.sourceforge.net
> Subject: Re: [Flightgear-devel] MacOS version of v0.9.10 ?
>
> On 11 Apr 2006, at 21:56, Curtis L. Olson wrote:
>
> > Has any one produced a MacOS package of FlightGea
On 11 Apr 2006, at 21:56, Curtis L. Olson wrote:Has any one produced a MacOS package of FlightGear-v0.9.10? I produced a 'pre' binary which seemed to work ok for those who tried it, and worked for me on both 10.3.9 and 10.4.x. It has no GUI, unlike Arthur's 0.9.9 release, because I don't really wan
Melchior FRANZ wrote:
> * Frederic Bouvier -- Wednesday 12 April 2006 00:19:
>
>>The instrument marked in that screenshot doesn't look right to me :
>
>
> Doesn't look right to me, either. But that's how it is mounted in a
> real bo105. No idea why.
>
I suspect that it is because
a) they didn
* Frederic Bouvier -- Wednesday 12 April 2006 00:19:
> The instrument marked in that screenshot doesn't look right to me :
Doesn't look right to me, either. But that's how it is mounted in a
real bo105. No idea why.
m.
---
This SF.Net email is
The instrument marked in that screenshot doesn't look right to me :
http://frbouvi.free.fr/flightsim/bo105-panel.jpg
I've never been inside a real bo105 though ;-)
-Fred
--
Frédéric Bouvier
http://frfoto.free.fr Photo gallery - album photo
http://www.fotolia.fr/p/2278 Other photo galle
Hi folks,
I happened to come across the following ebay item whilst looking for a map
which caught my eye:
http://cgi.ebay.co.uk/1937-Ordnance-Survey-Map-42-Llandudno-and-Denbigh_W0QQitemZ8403614581QQcategoryZ121824QQrdZ1QQcmdZViewItem
It's a 1937 OS map to a reasonably hilly area of the UK, and
Has any one produced a MacOS package of FlightGear-v0.9.10?
Thanks,
Curt.
--
Curtis Olsonhttp://www.flightgear.org/~curt
HumanFIRST Program http://www.humanfirst.umn.edu/
FlightGear Project http://www.flightgear.org
Unique text:2f585eeea02e2c79d7b1d8c4963bae2d
-
This is a heads up for a change I am making. Aircraft that don't have
an author specified version number used to be tagged with the date the
archive was created. This meant an aircraft package could show up with
a new version number even if nothing changed internally. Now, these
aircraft wil
Hi,
I also did some tweaking on the textures. What I found is that
increasing saturation does enhance contrast and makes the textures look
more natural.
And the texture borders aren't as visible as when you only increase
contrast.
Especially the mixedcrop texture benefited from more saturation.
M
Yet another overview:
http://www.asy.faa.gov/safety_products/airportground/section1.html
Torsten Dreyer wrote:
I think the point of Torsten ( the OP ) was that if we have a XML schema,
users are then free to use the tool they want.
Correct, I don't want to promote a specific tool. The reason to name one was
to give those a hint who do not know where to start. You have the fre
* Melchior FRANZ -- Tuesday 11 April 2006 18:22:
> The next entry defines an FAA standard sign for "Runway Distance Remaining".
> It uses the default size "5" (according to the spec). This size could have
> been
> explicitly requested with [EMAIL PROTECTED] The other alternative is [EMAIL
> PROTE
* Melchior FRANZ -- Tuesday 11 April 2006 18:22:
> [EMAIL PROTECTED] requests a "Location Sign" (with contents "E" and "M"),
Er ... with contents "T" and "B5".
> Why the ugly '@' everywhere, you ask? That's to avoid clashes with glyph
> names.
> That way it's possible to write "[EMAIL PROTECTE
New round of changes & getting closer to final (yes, some overengineering,
too :-)
http://members.aon.at/mfranz/rwysigns.jpg [40 kB]
The screenshot shows again some signs and was generated with the following
settings in w130n30/w123n37/942050.stg:
This is a simple entry that uses the default
During build it complains that AL/al.h is missing and the only header
file in linux/include is alext.h
gcc -DHAVE_CONFIG_H -I. -I. -I.. -I../common/include -I../include
-finline-functions -ffast-math -fomit-frame-pointer -fvisibility=hidden
-I/usr/include/alsa -I/opt/kde3/include/artsc -pthread
Hi,
I've posted this before (when I had the 0.9.10-pre2
installed) and since then I've tried pre3 and now
0.9.10 official and still no change. My 3D clouds
don't work however hard I try. Someone said they're
somehow related to shadows and to color depth -
shadows work alright for me no matter what
> From: Mike Rawlins
>
> When starting with:
>
> --aircraft=p51d
>
> I get system crash (no splash screen) with message
>
> Reading xml electrical system model from
> /usr/local/FlightGear-0.9/data/Aircraft/Generic/generic-electrical.xml
> Initialising callsign using
> 'Aircraft/p51d/Models/p5
> > I think the point of Torsten ( the OP ) was that if we have a
> > XML schema,users are then free to use the tool they want.
>
> Correct, I don't want to promote a specific tool. The reason to
> name one was
> to give those a hint who do not know where to start. You have the
> freedom of choice.
> I think the point of Torsten ( the OP ) was that if we have a XML schema,
> users are then free to use the tool they want.
Correct, I don't want to promote a specific tool. The reason to name one was
to give those a hint who do not know where to start. You have the freedom of
choice.
Torsten
Quoting Sébastien MARQUE :
> Frederic Bouvier wrote:
> > Quoting Torsten Dreyer :
> >
> >
> >>> My favorite editor is XMLSpy, but that is my personal view.
> >>>
> >> ... tsts, don't know how this could happen, this info is years old and I
> use
> >> OXYGEN XML now.
> >> I think I need a brain-org
Frederic Bouvier wrote:
Quoting Torsten Dreyer :
My favorite editor is XMLSpy, but that is my personal view.
... tsts, don't know how this could happen, this info is years old and I use
OXYGEN XML now.
I think I need a brain-organizing tool ;-)
XMLSpy has a free ( of charge )
Quoting Torsten Dreyer :
> > My favorite editor is XMLSpy, but that is my personal view.
> ... tsts, don't know how this could happen, this info is years old and I use
> OXYGEN XML now.
> I think I need a brain-organizing tool ;-)
XMLSpy has a free ( of charge ) version that can edit schemas. Wha
> My favorite editor is XMLSpy, but that is my personal view.
... tsts, don't know how this could happen, this info is years old and I use
OXYGEN XML now.
I think I need a brain-organizing tool ;-)
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