Hi all,
after updating from cvs a couple of days ago I found that all the
2d instruments I use for displaying info appear to be cropped
into the top left hand corner and are now unreadable.
Anyone else seeing this?
I suspect it's something to do with 're-sizing' them in the
panel.xml file - i
Greetings, FG Dev-List.
By way of introduction, I worked here http://rencorp.com/ from 1986 to
2004 doing industrial automation/controls and embedded programming for
automated testing equipment in C/C++ and various flavors of assembly
language. I'm qualified to talk programming, closed-loop co
Hi!
It's wery simple patch to Cockpit/panel.cxx. It make possible create
multi-color light for 2d panel.
May be, guru will change location of 2d ligh property - I put them to /panel
node.
Now, we can place somewhat like
0.7
0.5
0.1
to craft_set.xml, l
> - Original Message -
> From: "Lee Elliott" <[EMAIL PROTECTED]>
> To: "FlightGear developers discussions"
>
> Subject: Re: [Flightgear-devel] obj->ac conversion question...
> Date: Tue, 19 Sep 2006 20:40:36 +0100
>
>
> On Tuesday 19 September 2006 14:10, Jeff Koppe wrote:
> > Hi All,
Hi all,
after updating from cvs a couple of days ago I found that all the
2d instruments I use for displaying info appear to be cropped
into the top left hand corner and are now unreadable.
Anyone else seeing this?
I suspect it's something to do with 're-sizing' them in the
panel.xml file - i
On Tuesday 19 September 2006 14:10, Jeff Koppe wrote:
> Hi All,
>
> I've been making/texturing a aircraft model in Wings3d,
> exporting to .obj and using Blender to convert to .ac. But
> since either the Blender .obj import or .ac export is not
> perfect, this workflow requires some tweaking of the
Syd wrote:
> Hi guys , I'm not sure what indentation style you are referring to ,
> and I have warned everyone it's been a long time since I have done
> any programming
The purpose behind coding styles is to make the code easy to read.
Melchior wasn't talking about anything specific, just the g
Syd wrote:
>Hi guys , I'm not sure what indentation style you are referring to ,
>and I have warned everyone it's been a long time since I have done any
>programming self taught ,I'm afraid so if there is a proper
>way to code I guess I missed it along the way:).
>I'm more concerned with
Hi All,
I've been making/texturing a aircraft model in Wings3d, exporting to .obj and
using Blender to convert to .ac. But since either the Blender .obj import or
.ac export is not perfect, this workflow requires some tweaking of the final
.ac file. So I figured I'd cut out the middleman and wr
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