Re: [Flightgear-devel] memory usage of AI-Models (multiplayer particularly)

2006-11-13 Thread Detlef Faber
Am Montag, den 13.11.2006, 23:45 +0100 schrieb Maik Justus: > Hi Detlef, > Detlef Faber schrieb: > > I've made a detail- and texturesize reduced Version of some of my > > aircraft (the bf109 and the ju52) for AI Use and static Display. I put > > it into /Models/Geometry/ so I can use the same .ac m

Re: [Flightgear-devel] Mac OS X universal binary package for 0.9.10

2006-11-13 Thread Tatsuhiro Nishioka
>> So here's the question. >> Any suggestion about the place I can post it? >> Should or Could I join the FG Mac OS X project? > > Is it just about storing a single file ? > For short, yes, I need some place to store a 170MB single gzipped disk image file (dmg.gz). Though it's better to put it

Re: [Flightgear-devel] Mac OS X universal binary package for 0.9.10

2006-11-13 Thread Martin Spott
Tatsuhiro Nishioka wrote: > So here's the question. > Any suggestion about the place I can post it? > Should or Could I join the FG Mac OS X project? Is it just about storing a single file ? Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! --

[Flightgear-devel] Mac OS X universal binary package for 0.9.10

2006-11-13 Thread Tatsuhiro Nishioka
Hi guys, I have a great news and a question for you. Recently I built a universal binary package of 0.9.10 for Mac OS X. I've had some test flights on both Core 2 Duo MacBook Pro and PowerBook G4, and apparently it's working fine so far! Unfortunately, I can't post the package to my own web-s

Re: [Flightgear-devel] Bank angle problem?

2006-11-13 Thread Jon S. Berndt
> It was the prop torque issue after all. Pretty weird it also occurs on > the 1900D, since those two props are supposed to cancel each other out. Are you absolutely sure that those props are not rotating in the same sense? *Absolutely* sure? Jon

[Flightgear-devel] net_ctrls press_inhg

2006-11-13 Thread Thomas Biwer
Hey, I' m just trying to receive Control data out of FlightGear using a socket connection and the net_ctrls structure. It works well, however the pressure isn't being transferred right... it just remains at 29,92, no matter what altitude the aircraft is flying. I suppose it's the pressure at sea l

Re: [Flightgear-devel] Bank angle problem?

2006-11-13 Thread R. van Steenbergen
Berndt, Jon S schreef: > See the bottom question, here: > > http://jsbsim.sourceforge.net/wiki/index.php/FAQ > > Jon > > It was the prop torque issue after all. Pretty weird it also occurs on the 1900D, since those two props are supposed to cancel each other out. Since I currently don't have t

Re: [Flightgear-devel] Bug in mp-visibility of planes?

2006-11-13 Thread Robert Black
I have noticed that if you close the FG dislpay window that the MP aircraft will freeze in place and be there after you start another flight. If you hit reset (restart?) flight first, then close the window it doesn't happen. This is in .910 release for windows. Maik Justus wrote: > Hi, > I've

Re: [Flightgear-devel] Bank angle problem?

2006-11-13 Thread Berndt, Jon S
R. van Steenbergen wrote: > On normal hands-off flight, my aircraft seems to consequently > bank to the left. I've already double-checked my control > calibrations and these are all dead center, the flight > control indicators on the HUD give center as well. So far > I've noticed this problem

Re: [Flightgear-devel] Bug in mp-visibility of planes?

2006-11-13 Thread Maik Justus
Hi, I've checked, that I still need this patch to avoid a freeze of the MP-Scenery after reset. Can someone confirm, that other users (on msvc?) do not have this problem (freezing of the other MP-aircrafts after reset)? Maik Maik Justus schrieb am 01.10.2006 15:11: Hi, this effect is caused b

Re: [Flightgear-devel] Bank angle problem?

2006-11-13 Thread R. van Steenbergen
Curtis Olson schreef: > Have you checked if your props are spinning? They can generate some > significant asymmetric effects when they are moving (both in terms of > torque and in terms of a spiralling prop wash.) > > Also, our c172 is trimmed to fly pretty straight in level cruise, but > that

Re: [Flightgear-devel] Bank angle problem?

2006-11-13 Thread Curtis Olson
Have you checked if your props are spinning?  They can generate some significant asymmetric effects when they are moving (both in terms of torque and in terms of a spiralling prop wash.)Also, our c172 is trimmed to fly pretty straight in level cruise, but that means it won't fly exactly straight in

[Flightgear-devel] FlightGear and PS1

2006-11-13 Thread R. van Steenbergen
I've been fiddling around with the Generic protocol and managed to connect a few addons meant for Aerowinx PS1 to an instance of FlightGear. Screen's here: http://i83.photobucket.com/albums/j282/Stoney3K/ps1fg.jpg The connection was made letting FlightGear pretend as an instance of PS1, which w

[Flightgear-devel] Bank angle problem?

2006-11-13 Thread R. van Steenbergen
Hi guys, I'm running the stable plib build of FlightGear 0.9.10 on Win32 and I've got trouble with my flight controls. On normal hands-off flight, my aircraft seems to consequently bank to the left. I've already double-checked my control calibrations and these are all dead center, the flight co

Re: [Flightgear-devel] memory usage of AI-Models (multiplayer particularly)

2006-11-13 Thread Maik Justus
Hi Detlef, Detlef Faber schrieb: > I've made a detail- and texturesize reduced Version of some of my > aircraft (the bf109 and the ju52) for AI Use and static Display. I put > it into /Models/Geometry/ so I can use the same .ac model for both AI > and static. There is an -ai.xml file (uses Denes ve

[Flightgear-devel] billboarding issue...

2006-11-13 Thread syd
On Mon, 13 Nov 2006 12:30:35 -0800 [EMAIL PROTECTED] wrote: > I managed to restore the spherical billboards ( lights on planes, > bridges and masts ) in my local copy, but not the axial one ( trees > or radio mast at distance ). So I am still holding the code. I guess > the AutoTransform class is

Re: [Flightgear-devel] press_ihg in net_ctrls.hxx

2006-11-13 Thread Douglas Campos
thomas, probably this variable holds the pressure setting, and not the pressure measure hope that it helps Doug On 11/13/06, Thomas Biwer <[EMAIL PROTECTED]> wrote: > > Hey, > > I' m just trying to receive Control data out of FlightGear using a > socket connection and the net_ctrls structure. It

Re: [Flightgear-devel] MSVC8 update

2006-11-13 Thread Vivian Meazza
I wrote: > I see a great improvement in frame rates - now only about 10% > down. Perhaps a little optimistic: 20% down would be more accurate. Still a very worthwhile gain though. Vivian - Using Tomcat but need to do more?

Re: [Flightgear-devel] MSVC8 update

2006-11-13 Thread Georg Vollnhals
Vivian Meazza schrieb: > Olaf Flebbe wrote: > > >> FYI: I did a major overhaul to the build system for MSVC8 (again). Now >> with a common infrastructure for building OSG itself, FlightGear/Plib >> branch and FlightGear/OSG. Now FlightGear is linked dynamically, even in >> the plib case, making

Re: [Flightgear-devel] Nose strut absorber animation, anyone worked on that?

2006-11-13 Thread Jon S. Berndt
> But there should be. A year ago I posted a patch to make the gear > compression on the 737 work. It was only two lines as the compression is > computed in JSBSim but just not published as property. > > http://www.mail-archive.com/flightgear-devel@flightgear.org/msg36169.html > > I'd guess it was

[Flightgear-devel] Submodels?

2006-11-13 Thread Torsten Dreyer
It's better to be on the ground and wish you were flying, than be flying and wishing to be on ground... http://www.airliners.net/open.file?id=1134244 Torsten - Using Tomcat but need to do more? Need to support web services,

Re: [Flightgear-devel] MSVC8 update

2006-11-13 Thread Vivian Meazza
Olaf Flebbe wrote: > FYI: I did a major overhaul to the build system for MSVC8 (again). Now > with a common infrastructure for building OSG itself, FlightGear/Plib > branch and FlightGear/OSG. Now FlightGear is linked dynamically, even in > the plib case, making support more easy. > > http://www.

Re: [Flightgear-devel] Nose strut absorber animation, anyone worked on that?

2006-11-13 Thread Roberto Inzerillo
> > To my surprise, there is not: > > $ src/jsbsim --aircraft=c172x --catalog | grep gear > /fdm/jsbsim/gear/gear-pos-norm > /fdm/jsbsim/gear/gear-cmd-norm > /fdm/jsbsim/gear/num-units > /fdm/jsbsim/gear/unit/slip-angle-deg > /fdm/jsbsim/gear/unit[1]/slip-angle-deg > /fdm/j

[Flightgear-devel] press_ihg in net_ctrls.hxx

2006-11-13 Thread Thomas Biwer
Hey, I' m just trying to receive Control data out of FlightGear using a socket connection and the net_ctrls structure. It works well, however the pressure isn't being transferred right... it just remains at 29,92, no matter what altitude the aircraft is flying. I suppose it's the pressure at sea

[Flightgear-devel] Mailing list problems

2006-11-13 Thread Thomas Biwer
Hello, I am facing problems with my former email address when trying to send mails to the list. I got the following message: "This is an automatically generated Delivery Status Notification Delivery to the following recipient failed permanently: flightgear-devel@lists.sourceforge.net T

Re: [Flightgear-devel] OT Sunday night fun

2006-11-13 Thread Pigeon
>This is interesting. Looks like it is driving Google maps? I've >wondered if there is a way to ship data to Google Maps or (better yet) >a copy of Google Earth running locally on a PC. I'd like to output >data from JSBSim to do that. Anyone know if that's possible? With GM you

Re: [Flightgear-devel] billboarding issue...

2006-11-13 Thread Frederic Bouvier
Quoting syd : > I was looking for why the billboard are not showing up, without > success. It seems you found why. IIRC, plib use the Z-up convention > when OpenGL use Y-up natively. I don't know how OSG behave, but it > would be nice not to have to redo every model that use billboard if > it's po

[Flightgear-devel] C172P Where to find front wheel design and dimensions?

2006-11-13 Thread Roberto Inzerillo
Where can I find real design measurements of C172 parts, specfically the wheels (complete with strut, shock absorber and so on)? Does anybody know the real cinematics of the C172 front wheel shock absorber? Maximum expansion / minimum compression, angles etc...? Roberto -

Re: [Flightgear-devel] Nose strut absorber animation, anyone worked on that?

2006-11-13 Thread Stefan Seifert
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Jon S. Berndt wrote: >> On Sunday 12 November 2006 06:21, Detlef Faber wrote: >>> There is a property "/gear/gear[0]/compression-norm" (at least in >>> yasim), you can use for that. >> I seem to recall seeing similar variable in JSBsim as well, but I

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-13 Thread Yurik V. Nikiforoff
В сообщении от 10 Ноябрь 2006 04:17 Martin Spott написал(a): > I took the AN-2 for a ride at very low altitude along a shoreline in > order to have a visual reference. Actually I came to a different > conclusion, but, hey, we'll be able to fix this later if required :-) I look at rotation careful