Looking over the FG-747 project page this weekend...
Most of the photos are dated and need updating. Hopefully I'll find some
time this month to do that and update the text as well. One new area is
completion of the throttle quadrant. Not a bad piece of work, if I must
say. A big accomplishment
Ioan Suciu wrote:
> I had redraw a airport in taxidraw, and now i'm stuck in generating
> this airport for flightgear.
>
> for regenerating airport.dat i have to regenerate the entire tile?
> like in the tutorial from terragear site? or is a shortest way to do
> that? and if ther is one, pls... i
Heiko Schulz wrote:
> ..netherless it will come!
>
> Hi,
>
> I wanted to get the Ec 135 to CVS yesterday, but some
> days ago I had some ideas to to fix some problems I
> had with.
>
> Now I'm working on textures - did I say that there are
> switcheable? O.k. making the texturers isn't so easy
>
On 11/27/06, Ampere K. Hardraade <> wrote:
On Monday 27 November 2006 00:03, Ampere K. Hardraade wrote:
> On Saturday 25 November 2006 18:27, Arnt Karlsen wrote:
> > On Sat, 25 Nov 2006 22:02:17 +0100, wim wrote in message
> >
> > <[EMAIL PROTECTED]>:
> > > You may want to try the following app
On Monday 27 November 2006 00:03, Ampere K. Hardraade wrote:
> On Saturday 25 November 2006 18:27, Arnt Karlsen wrote:
> > On Sat, 25 Nov 2006 22:02:17 +0100, wim wrote in message
> >
> > <[EMAIL PROTECTED]>:
> > > You may want to try the following app to extract your data:
> > >
> > > http://www.f
What kind of performance change (better? worse?) did you observer?
Thanks,
Curt.
On 11/27/06, Tim Moore <[EMAIL PROTECTED]> wrote:
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Curtis Olson wrote:
> Hi Tim,
>
> Are these osg point lights a replacement for the existing mechanism or
an
> add
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Curtis Olson wrote:
> Hi Tim,
>
> Are these osg point lights a replacement for the existing mechanism or an
> additional mechanism that leaves the existing approaches intact?
>
> Thanks,
>
> Curt.
They are a replacement. The good blink sequence supp
Heiko Schulz schrieb:
> ..netherless it will come!
>
> Hi,
>
> I wanted to get the Ec 135 to CVS yesterday, but some
> days ago I had some ideas to to fix some problems I
> had with.
>
> Now I'm working on textures - did I say that there are
> switcheable? O.k. making the texturers isn't so easy
>
On Mon, 27 Nov 2006 00:03:47 -0500, Ampere wrote in message
<[EMAIL PROTECTED]>:
> On Saturday 25 November 2006 18:27, Arnt Karlsen wrote:
> > On Sat, 25 Nov 2006 22:02:17 +0100, wim wrote in message
> >
> > <[EMAIL PROTECTED]>:
> > > You may want to try the following app to extract your data:
>
Hi Tim,
Are these osg point lights a replacement for the existing mechanism or an
additional mechanism that leaves the existing approaches intact?
Thanks,
Curt.
On 11/26/06, Tim Moore <[EMAIL PROTECTED]> wrote:
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Here's an implementation of airpo
..netherless it will come!
Hi,
I wanted to get the Ec 135 to CVS yesterday, but some
days ago I had some ideas to to fix some problems I
had with.
Now I'm working on textures - did I say that there are
switcheable? O.k. making the texturers isn't so easy
it seems - but the first one will be soo
I had redraw a airport in taxidraw, and now i'm stuck in generating
this airport for flightgear.
for regenerating airport.dat i have to regenerate the entire tile?
like in the tutorial from terragear site? or is a shortest way to do
that? and if ther is one, pls... i need instructions... verry det
On 11/18/06, Georg Vollnhals <[EMAIL PROTECTED]> wrote:
> Georg Vollnhals schrieb:
> > Ioan Suciu schrieb:
> >
> >> what's wrong with this line?
> >>
> >> OBJECT_SHARED Models/fgfsdb/tower-unstayed-200m-striped-unlit.xml
> >> 026.038404 44.442165 100 0
> >>
> >> the object exists, there are no erro
Torsten Dreyer wrote:
> /instrumentation/turn-coordinator/indicated-turn-rate looks like -1 is a 2
> minute turn left and +1 is a 2 minute turn right.
>
> Torsten
>> What value for the turn indicator property corresponds to a two minute
>> turn? I can't figure it out from the code, or google.
>>
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