Geoff McLane wrote:
But do any native windows developers here know how to get
access to say glGenRenderbuffersEXT, glBindFramebufferEXT,
and some other GL extended functions, currently used in the
Atlas Map utility... exposed by the header...
There still is support for it in SimGear, see simge
Helps a little but I don't have time to poke around in the code ATM...
I thought there might be a simple way to force communication by modifying
the apt.dat file ...
Thanks
On Sun, May 2, 2010 at 6:58 PM, Michael Smith wrote:
> On 5/2/2010 4:24 PM, syd adams wrote:
>
> Hi guys,
>Is it possi
On 5/2/2010 4:24 PM, syd adams wrote:
Hi guys,
Is it possible to add radio control to an airport or is it hard
coded ? Our local airport is not controlled , but we are still
required to state our intentions to the airport radio. I could
probably do something with nasal , but would like to k
Hi guys,
Is it possible to add radio control to an airport or is it hard coded ?
Our local airport is not controlled , but we are still required to state our
intentions to the airport radio. I could probably do something with nasal ,
but would like to know if there is some "trigger" that enables
Hi All,
I need some help...
This is a little off topic, but related to the Atlas/Map
utility, that uses FG output... I get color and shape
anomolies when rendering the maps, in windows... see -
http://geoffair.org/tmp/map.htm
but _NOT_ in Ubuntu - see http://geoffair.org/tmp/10/
I am of course
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