Re: [Flightgear-devel] GIT and FGDATA

2010-08-06 Thread Vivian Meazza
Alan Teeder wrote Same here. But the slow-down has been quicker than the increase in data over time. I am to be yet to be convinced that there isn't something else going on besides the increase in the amount of data. I'm beginning to suspect that the whole concept is

[Flightgear-devel] Color change

2010-08-06 Thread Peter Völk
Hi there, is there a way to change colors of objects or submodels during flight? Perhaps with nasal? For example i can imagine an arrow outside an airplane that shows the resulting load factor and changes its color due to the normal load factor from e.g. green to red... Thx for help, Peter

Re: [Flightgear-devel] GIT and FGDATA

2010-08-06 Thread Alan Teeder
-- From: Vivian Meazza vivian.mea...@lineone.net I had reached the same conclusion: it does conform to the observed fact that the slow-down has been faster than the increase in data. The splitting of the repo might not overcome the problem if

Re: [Flightgear-devel] GIT and FGDATA

2010-08-06 Thread dave perry
I am not seeing the slowdown. I just ran a simple script that updates simgear, flightgear source, and fgdata. I would estimate that the git pull origin run in fgdata took about 3 minutes. This performance has been typical for me. I ran System Monitor (F12) during the fgdata pull and the

Re: [Flightgear-devel] Color change

2010-08-06 Thread S Andreason
Hi Peter, Absolutely. Look at the bluebird, the inside colors change with lighting and door-open-close, besides the usual livery choices. It is done with nasal, which changes properties that the model material tags point to. Stewart Peter Völk wrote: Hi there, is there a way to change

Re: [Flightgear-devel] GIT and FGDATA

2010-08-06 Thread Alan Teeder
-- From: dave perry skida...@mindspring.com Sent: Friday, August 06, 2010 2:59 PM To: vivian.mea...@lineone.net; FlightGear developers discussions flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] GIT and FGDATA I am not

Re: [Flightgear-devel] GIT and FGDATA

2010-08-06 Thread Vivian Meazza
Alan Teeder wrote I am not seeing the slowdown. I just ran a simple script that updates simgear, flightgear source, and fgdata. I would estimate that the git pull origin run in fgdata took about 3 minutes. This performance has been typical for me. I ran System Monitor (F12) during

[Flightgear-devel] Shaders and textures

2010-08-06 Thread HB-GRAL
Hi all, I see a lot of improvements with recent shaders. But there comes some renewals I do not how to work with. - Snow: Activating the landmass shaders gives me some snow. Some material is not covered i.e. glacier. And snow is starting by default at 2000 (2000 what?). Is this real i.e. for