Alan Teeder wrote
Same here. But the slow-down has been quicker than the increase in data
over
time. I am to be yet to be convinced that there isn't something else
going
on besides the increase in the amount of data. I'm beginning to suspect
that
the whole concept is
Hi there,
is there a way to change colors of objects or submodels during flight?
Perhaps with nasal? For example i can imagine an arrow outside an airplane
that shows the resulting load factor and changes its color due to the normal
load factor from e.g. green to red...
Thx for help,
Peter
--
From: Vivian Meazza vivian.mea...@lineone.net
I had reached the same conclusion: it does conform to the observed fact
that
the slow-down has been faster than the increase in data. The splitting of
the repo might not overcome the problem if
I am not seeing the slowdown. I just ran a simple script that updates
simgear, flightgear source, and fgdata. I would estimate that the git
pull origin run in fgdata took about 3 minutes. This performance has
been typical for me. I ran System Monitor (F12) during the fgdata pull
and the
Hi Peter,
Absolutely.
Look at the bluebird, the inside colors change with lighting and
door-open-close, besides the usual livery choices. It is done with
nasal, which changes properties that the model material tags point to.
Stewart
Peter Völk wrote:
Hi there,
is there a way to change
--
From: dave perry skida...@mindspring.com
Sent: Friday, August 06, 2010 2:59 PM
To: vivian.mea...@lineone.net; FlightGear developers discussions
flightgear-devel@lists.sourceforge.net
Subject: Re: [Flightgear-devel] GIT and FGDATA
I am not
Alan Teeder wrote
I am not seeing the slowdown. I just ran a simple script that updates
simgear, flightgear source, and fgdata. I would estimate that the git
pull origin run in fgdata took about 3 minutes. This performance has
been typical for me. I ran System Monitor (F12) during
Hi all,
I see a lot of improvements with recent shaders. But there comes some
renewals I do not how to work with.
- Snow: Activating the landmass shaders gives me some snow. Some
material is not covered i.e. glacier. And snow is starting by default at
2000 (2000 what?). Is this real i.e. for
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