Re: [Flightgear-devel] Bug #263: language option broken

2011-01-28 Thread Erik Hofman
On Thu, 2011-01-27 at 16:12 +0100, Gijs de Rooy wrote: Just in case anyone out here know's more about the in-sim menu translations: http://code.google.com/p/flightgear-bugs/issues/detail?id=263 This has been broken for a long time. At one time it worked and then someone broke it deliberately

Re: [Flightgear-devel] list of aircraft that don't load in fgdata

2011-01-28 Thread Erik Hofman
On Thu, 2011-01-27 at 10:19 -0500, Peter Brown wrote: Erik, Thanks for repairing that link in the model file in the OV10_USAFE. While it runs as many use it, the folder needs to be cleaned up. Mr. Perry was correct in an Effects file was removed/missing/etc, and obviously a path was still

[Flightgear-devel] Reload joystick config

2011-01-28 Thread Andreas Gaeb
this didn't seem to get through the first time, so I'm resending it... Hello, I notice the Reload Input menu item does not do anything, at least when tuning the joystick configuration file. This seems to be related to none of the classes derived from FGInput overriding the reinit method

Re: [Flightgear-devel] Reload joystick config

2011-01-28 Thread James Turner
On 28 Jan 2011, at 08:21, Andreas Gaeb wrote: In the meantime I played around with this a little and came up with the attached patch which does what I describe above. This seems to work, though I didn't do any checks to rule out the suspected issues. Looks good to me, from a visual

Re: [Flightgear-devel] list of aircraft that don't load in fgdata

2011-01-28 Thread Arnt Karlsen
On Fri, 28 Jan 2011 04:01:57 +0100, Csaba wrote in message AANLkTinsktJU=2vccw6_+twbqji9mgbf-vnz_zxlk...@mail.gmail.com: On Fri, Jan 28, 2011 at 12:30 AM, Arnt Karlsen a...@c2i.net wrote: On Thu, 27 Jan 2011 16:55:21 + (GMT), Heiko wrote in message

Re: [Flightgear-devel] Reload joystick config

2011-01-28 Thread Csaba Halász
On Fri, Jan 28, 2011 at 10:02 AM, James Turner zakal...@mac.com wrote: On 28 Jan 2011, at 08:21, Andreas Gaeb wrote: In the meantime I played around with this a little and came up with the attached patch which does what I describe above. This seems to work, though I didn't do any checks to

Re: [Flightgear-devel] Tried to initialize a non-existent engine!

2011-01-28 Thread henri orange
Hello devel members, Again, the issue . Not with Aircraft's Engine, since the patch solved it (though getting others randomly bugs) but with Aircraft WITHOUT Engine, like Gliders . Tested with sgs233. Whould be the same issue with others JSBSim gliders 2011/1/25 James Turner

[Flightgear-devel] Incorrect conversion used for lbs to gallon of fuel

2011-01-28 Thread Hal V. Engel
A thread was opened on the forum about how the C172P appeared to be incorrectly calculating the amount of fuel in gallons based on the weight of the fuel. It appears that the conversion is using 6.6 lbs/gal when it should be using something close to 6.0. That is

Re: [Flightgear-devel] Tried to initialize a non-existent engine!

2011-01-28 Thread henri orange
BTW: paraglider is getting the same issue 2011/1/28 henri orange hohora...@gmail.com Hello devel members, Again, the issue . Not with Aircraft's Engine, since the patch solved it (though getting others randomly bugs) but with Aircraft WITHOUT Engine, like Gliders . Tested with sgs233.

[Flightgear-devel] bug is a three-letter word

2011-01-28 Thread John Denker
It's spelled ATI On 01/27/2011 08:01 PM, Csaba Halász wrote: I am now running the shiny new 11.1 fglrx driver on my integrated HD4200. The 737-100 has some silly landing lights, but other than that, it looks normal. I just how upgraded to the 11-1 fglrx driver. Still no runway lights. I

Re: [Flightgear-devel] Tried to initialize a non-existent engine!

2011-01-28 Thread henri orange
Continued I can notice, the older fgfs version without James Turner Patch, was right with Gliders ( no Engines ). My conclusion, the James Turner Patch was right to solve the issue, Aircraft with engine related, however it makes an issue, Aircraft without engine related. Sorry James, your patch

Re: [Flightgear-devel] bug is a three-letter word

2011-01-28 Thread Csaba Halász
On Fri, Jan 28, 2011 at 8:52 PM, John Denker j...@av8n.com wrote: It's spelled ATI On 01/27/2011 08:01 PM, Csaba Halász wrote: I am now running the shiny new 11.1 fglrx driver on my integrated HD4200. The 737-100 has some silly landing lights, but other than that, it looks normal. I just

Re: [Flightgear-devel] Tried to initialize a non-existent engine!

2011-01-28 Thread Bertrand Coconnier
Hi all, I think I have a final bug fix for JSBSim reset issues (bug #204 and #222). I have investigated James Turner's fix and tried to understand why it fixes the issue in every case but for gliders. NaNs (bug #222) were basically generated because the method JSBSim::unbind() was not

Re: [Flightgear-devel] bug is a three-letter word

2011-01-28 Thread Arnt Karlsen
On Fri, 28 Jan 2011 23:38:27 +0100, Csaba wrote in message aanlktinn223ocnob8jo4gh3wcjn9ngqofnphx3ulh...@mail.gmail.com: On Fri, Jan 28, 2011 at 8:52 PM, John Denker j...@av8n.com wrote: It's spelled ATI On 01/27/2011 08:01 PM, Csaba Halász wrote: I am now running the shiny new 11.1

Re: [Flightgear-devel] bug is a three-letter word

2011-01-28 Thread Csaba Halász
On Sat, Jan 29, 2011 at 2:15 AM, Arnt Karlsen a...@c2i.net wrote: ..if you zoom in or get closer, do you see the missing runway lights? Hm, no. -- Csaba/Jester -- Special Offer-- Download ArcSight Logger for FREE (a

Re: [Flightgear-devel] bug is a three-letter word

2011-01-28 Thread Arnt Karlsen
On Sat, 29 Jan 2011 02:15:41 +0100, Arnt wrote in message 20110129021541.0d04cd1b@celsius.local: ..and, what _is_ this view? https://github.com/gasguru/flightgearthings/raw/master/ATI-nite_warriors/radeon-fgfs-screen-002.png ..found this wee snippet in my console output: r300: ERROR: FS

Re: [Flightgear-devel] bug is a three-letter word

2011-01-28 Thread Arnt Karlsen
On Sat, 29 Jan 2011 02:26:56 +0100, Csaba wrote in message AANLkTi=Wa5eaWp8nZQcR=315jnkdzd6yfsq-1p1qk...@mail.gmail.com: On Sat, Jan 29, 2011 at 2:15 AM, Arnt Karlsen a...@c2i.net wrote: ..if you zoom in or get closer, do you see the missing runway lights? Hm, no. ..ok, other 2