Hi,
The HID Usage Tables (extracted from MacOSX) incude a sub-section
specifically for Simulation:
/* Simulation Page (0x02) */
/* This section provides detailed descriptions of the usages employed
by simulation devices. */
enum
{
kHIDUsage_Sim_FlightSimulationDevice= 0x01,/*
Hi,
Some discussions have already taken place on JSBsim devel mailing list
regards communication between modules of flightgear.
My thoughts are that flightgear divides naturally into four major
sub-system modules:
a) FDM (jsbsim is already standalone)
b) cockpit input and output (ie
Hi,
Curt has pointed out some of the problems in using a non-real time
operating system for real-time simulation but there are
standards,software and hardware for this (see POSIX 1003.1d etc,real
time linux,solaris,vxworks etc) although as has been mentioned
portability is an issue. Also
Hi,
Curtis has already hinted as to how the following may be done with his
remote FDM.
To my mind flightgear can be broken down into distinct plugin
modules. There is the FDM, the external world visualisation,the
cockpit input and output (ie joystick,pedals,switches and displays) and
possibly
Hello,
For those building their own cockpits and requiring input and output
from switches and rotary controls and to lights and relays etc have a
look at the Velleman USB experimenters interface boards!
http://www.velleman.be/ot/en/product/view/?id=364910
and
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