[Flightgear-devel] new An-2

2011-08-08 Thread Yurik V. Nikiforoff
Hi all! I re-done old An-2 model. It have whole new visual model, modern shaders animations, new 3D cockpit, deep reconstructed FDM. Model intend for replacing old an-2 model cause old an-2 don't work since years. Please, replace old an-2 with new from here:

[Flightgear-devel] test

2011-08-08 Thread Yurik V. Nikiforoff
It's test. Please, ignore it. -- Wbr, Yurik -- uberSVN's rich system and user administration capabilities and model configuration take the hassle out of deploying and managing Subversion and the tools developers use

[Flightgear-devel] TU-154B Ver 1.0 is ready!

2009-05-24 Thread Yurik V. Nikiforoff
After about two years of development, i have done it 23 may 2009. You can download model here (50 Mb): http://yurik.flightgear.ru/tu154b-release/tu154b-1.0.tar.gz Model is compatible with FG 1.9.1 and devel version. For devel, you should select another FDM file - read docs carefully! I hope,

[Flightgear-devel] test

2008-10-26 Thread Yurik V. Nikiforoff
test, sorry -- Wbr, Yurik - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK win great prizes Grand prize is a trip for two to an Open

[Flightgear-devel] forum troubles...

2008-02-10 Thread Yurik V. Nikiforoff
I have account at www.flightgear.org/forums since may 2007. I don't write messages at all. Today, I attempt to log-in, and my login/passwd was rejected. It's say - my account was locked. I can't find emai of administrators/moderators on forum, and personal messages was disabled for this

[Flightgear-devel] heading indicator

2007-12-26 Thread Yurik V. Nikiforoff
Hi All! It seems, there is error in heading_indicator.cxx, OSG around month ago line 84 : === dt -= dt * (0.25/60); // 360 deg/day === But, IMHO, it's should be === double current_lat = getDoubleValue(/* here latitude property */) dt -= dt * (0.25/60) * sin( current_lat ); // time-based

Re: [Flightgear-devel] OSG spotlights

2007-11-20 Thread Yurik V. Nikiforoff
Hi Markus! В сообщении от 20 ноября 2007 Markus Zojer написал(a): The second problem of not lightened surfaced exists, but can be optimized a bit by adjusting spot cutoff and light distance attenuation. Unfortunatelly, spot parameters can't resolve problem of spot lighting for big surfaces.

Re: [Flightgear-devel] OSG spotlights

2007-11-18 Thread Yurik V. Nikiforoff
В сообщении от 18 ноября 2007 Markus Zojer написал(a): Hi there! Maybe I missed something, but under OSG/opengl it should be able to create up to 8 light sources. Please, read this first: http://sourceforge.net/mailarchive/message.php?msg_id=200610270754.15858.Mathias.Froehlich%40gmx.net --

Re: [Flightgear-devel] Material animation problem

2007-11-06 Thread Yurik V. Nikiforoff
On Wed, 31 Oct 2007 20:51:40 + Jon Stockill [EMAIL PROTECTED] wrote: I'm having problems with the following seemingly simple bit of animation (running the cvs osg version): animation object-nameWarnLoVolt/object-name object-nameWarnGen/object-name

Re: [Flightgear-devel] Project Tupolev FlightGear

2007-09-10 Thread Yurik V. Nikiforoff
TU-154B captain panel. All gauges has placed on panel. Check lamp button pressed. http://foto.radikal.ru/f.aspx?i=1176da6da79046e7985c71cfe990b3f3 -- Wbr, Yurik - This SF.net email is sponsored by: Microsoft Defy all

[Flightgear-devel] AN-2 starter sound

2007-07-08 Thread Yurik V. Nikiforoff
David G. Brader find real sound of inertial starter for An-2, and make some correction in an2-sound.xml. I put it into my ftp: New sound: ftp://ftp.megasignal.com/pub/FlightGear/devel/an2_gyro.wav Put it into an2/Sounds. Corrected config:

Re: [Flightgear-devel] Project Tupolev FlightGear

2007-05-31 Thread Yurik V. Nikiforoff
В сообщении от 31 Май 2007 13:58 [EMAIL PROTECTED] написал(a): Sorry to say, the non commercial clause is a violation of the GPL. Yes, I known. PT Team distribute his models free, but NOT under GPL. Another points: Do you have permission to distribute modified models? Yes, I get such

[Flightgear-devel] Project Tupolev FlightGear

2007-05-30 Thread Yurik V. Nikiforoff
Couple days ago, I get permission for use Tupolev 154 b model from PT team for FlightGear. Project Tupolev Team is a a well-known Russian team which is developing add-ons for Microsoft Flight Simulator. Imho, PT-154b model is a best of MSFS world. It's a very realistic and complex model. You

Re: [Flightgear-devel] An-2 v0.2 ready!

2007-05-23 Thread Yurik V. Nikiforoff
В сообщении от 18 Май 2007 00:19 Martin Spott написал(a): Or even better, follow in the footsteps of the Lightning and A-10 and make use of the superb improved tutorial system ;-) I thought about that one, too, but I guess it's quite a huge task to add such an animated tutorial I

Re: [Flightgear-devel] youtube video

2007-05-22 Thread Yurik V. Nikiforoff
В сообщении от 22 Май 2007 15:48 Steve Hosgood написал(a): Curtis, you really ought to pump the tires on that AN-2. They looked totally flat to me :-) There is small error in gear position. I had not enough time to take care about it and want to fix it late - may be, this week or next... --

Re: [Flightgear-devel] An-2 v0.2 ready!

2007-05-20 Thread Yurik V. Nikiforoff
В сообщении от 17 Май 2007 21:39 Martin Spott написал(a): Yurik: Would you mind me placing the description of the engine startup procedure in 'an2.html' right underneath the screenshot of the 3D cockpit - or, as an alternative, put the screenshot between the explanation of the different

Re: [Flightgear-devel] An-2 v0.2 ready!

2007-05-17 Thread Yurik V. Nikiforoff
В сообщении от 17 Май 2007 21:39 Martin Spott написал(a): Yurik: Would you mind me placing the description of the engine startup procedure in 'an2.html' right underneath the screenshot of the 3D cockpit - or, as an alternative, put the screenshot between the explanation of the different

Re: [Flightgear-devel] An-2 v0.2 ready!

2007-05-17 Thread Yurik V. Nikiforoff
В сообщении от 18 Май 2007 00:40 K. Hoercher написал(a): out, that the numbering of the flap gauge in the two pictures (2d, 3d) included in the an2.html is inconsistent. While it is listed as #20 and that number depicts the rightmost gauge in a group of 3 in the 2d jpg, the same number is

Re: [Flightgear-devel] An-2 v0.2 ready!

2007-05-16 Thread Yurik V. Nikiforoff
I get some messages about bugs. I fix it, and rewrite propeller pitch mixture controls. Apply this patches, pls. Thanks all for you comments. -- Wbr, Yurik an2-0.2.patch.tar.gz Description: application/tgz - This

Re: [Flightgear-devel] An-2 v0.2 ready!

2007-05-15 Thread Yurik V. Nikiforoff
В сообщении от 15 Май 2007 22:52 AJ MacLeod написал(a): This one works fine for me on both OSG and PLIB (with the modified splash screen as discussed here.) I rewrite handlers for pitch mixt controls, as discussed here some times ago. I'll put small patch here for this week. -- Wbr,

Re: [Flightgear-devel] An-2 v0.2 ready!

2007-04-26 Thread Yurik V. Nikiforoff
В сообщении от 27 Апрель 2007 02:53 Martin Spott написал(a): I don't claim this to be your fault, I just notice that your model appears to trigger a bug somewhere in FlightGear which crashes the sim for me so I can't test it. I write model for PLIB-devel 0.9.10 release, and have not OSG

Re: [Flightgear-devel] An-2 v0.2 ready!

2007-04-20 Thread Yurik V. Nikiforoff
Sorry, but Is anybody has tested model? splash-screen format is fixed... and I wait reports about another bugs - I don't believe, whey where are not :) Is anybody may commit it into CVS? -- Wbr, Yurik - This SF.net

Re: [Flightgear-devel] An-2 v0.2 ready!

2007-04-20 Thread Yurik V. Nikiforoff
В сообщении от 20 Апрель 2007 16:38 Tim Moore написал(a): Would it be possible to use controls.adjPropeller instead of an2.propeller_pitch_control? Then you wouldn't need a custom joystick xml file because controls.adjPropeller is already mapped in the existing joystick files. Please, no.

Re: [Flightgear-devel] An-2 v0.2 ready!

2007-04-20 Thread Yurik V. Nikiforoff
В сообщении от 20 Апрель 2007 17:29 Anders Gidenstam написал(a): I think you can (and are strongly encouraged to) override/redefine controls.adjPropeller to do the appropriate thing for your aircraft. ok. I'll try it this weekend. -- Wbr, Yurik

Re: [Flightgear-devel] An-2 v0.2 ready!

2007-04-20 Thread Yurik V. Nikiforoff
В сообщении от 20 Апрель 2007 18:01 gh.robin написал(a): Anyhow if one, who develop a model within JSBSim and want a manual pitch propeller, there is a trick just comment out the lines which contains minpitch /minpitch maxpitch /maxpitch into Propeller .xml file And you will be able

Re: [Flightgear-devel] An-2 v0.2 ready!

2007-04-20 Thread Yurik V. Nikiforoff
В сообщении от 20 Апрель 2007 18:06 Jon S. Berndt написал(a): Interesting. What does the automatic pitch subsystem do? I wonder if it is similar to a capability that is already in the JSBSim propeller model? I'd be concerned that the two approaches could result in an instability. I comment

Re: [Flightgear-devel] An-2 v0.2 ready!

2007-04-13 Thread Yurik V. Nikiforoff
В сообщении от 13 Апрель 2007 17:51 gh.robin написал(a): When loading an2, the splash.rgb file makes segmentation error, if i remove it everything is right. sim version pls... windows? OSG or PLIB? -- Wbr, Yurik -

[Flightgear-devel] An-2 v0.2 ready!

2007-04-12 Thread Yurik V. Nikiforoff
Apr, Friday, 13 :) 3D cockpit. 80 animated/controlled items on panels! Engine prop has rewritten; New animation for gear; Automatic mixture correction (like real aircraft); New ADF control gauge; Automatic slats with real aerodynamic data; Second pilot view point; A lots of bugfixes; New

Re: [Flightgear-devel] An2 problems

2007-03-23 Thread Yurik V. Nikiforoff
В сообщении от 12 Март 2007 21:26 gh.robin написал(a): we only need from Yurik V. Nikiforoff Sorry for long silence, but I was busy wery much, and return to my country one day ago. I had not inet at all about month:( New version of An-2 should be ready about 2-3 weeks. It's have animated

Re: [Flightgear-devel] An2 problems

2007-03-23 Thread Yurik V. Nikiforoff
Some screenshots of new An-2 3d cocpit you can see here: http://www.avsim.ru/forum/index.php?showtopic=34552 -- Wbr, Yurik - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and

Re: [Flightgear-devel] An2 problems

2007-03-23 Thread Yurik V. Nikiforoff
В сообщении от 23 Март 2007 15:53 AJ MacLeod написал(a): Some screenshots of new An-2 3d cocpit you can see here: http://www.avsim.ru/forum/index.php?showtopic=34552 Or we could if we were registered users, I'm guessing :-\ Ooops! Whey change policy for anonymous login... sorry... Look

[Flightgear-devel] objects with transparent textures

2007-01-25 Thread Yurik V. Nikiforoff
There are objects with transparent textures - part of visual model or 3d instruments. If two or more such objects overlaps, there is wrong appearance. Objects behind transparent texture may disappear or lost transparency. Some models from CVS has this effect (artefacts with windows, propeller

Re: [Flightgear-devel] objects with transparent textures

2007-01-25 Thread Yurik V. Nikiforoff
В сообщении от 25 Январь 2007 19:44 AJ MacLeod написал(a): There was also a simple ordering animation which could be done in the FG XML file using a none animation type, but simply listing the objects in object-name tags in the desired order. I'm not sure whether that still works with OSG or

[Flightgear-devel] 2d instruments in 3d cockpit

2006-12-04 Thread Yurik V. Nikiforoff
I want use 2d panel into 3d cockpit. I write some like it: panel pathAircraft/c172p/Models/c172p-2d-panel.xml/path bottom-left x-m-0.37/x-m y-m-0.50/y-m z-m-0.10/z-m /bottom-left ... /panel to model.xml file. Panel is visible, instruments work, all right. But if I change view

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-26 Thread Yurik V. Nikiforoff
В сообщении от 24 Ноябрь 2006 21:30 Melchior FRANZ написал(a): Someone mentioned it already: the aileron animation is wrong. Goes up when it should go down and vice versa. I fix this, and another bug, but I have not enough time to prepare right update. Too many works at end of year... --

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-13 Thread Yurik V. Nikiforoff
В сообщении от 10 Ноябрь 2006 04:17 Martin Spott написал(a): I took the AN-2 for a ride at very low altitude along a shoreline in order to have a visual reference. Actually I came to a different conclusion, but, hey, we'll be able to fix this later if required :-) I look at rotation

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-09 Thread Yurik V. Nikiforoff
В сообщении от 9 Ноябрь 2006 18:08 Didier Fabert написал(a): nice, what is the net address ? I shell write to you and devel list, when it will be ready. me too. i 'm under gentoo linux and i test freebsd (64bits system). window$ is not installed at all and perhaps never be. Well, I use

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-09 Thread Yurik V. Nikiforoff
В сообщении от 9 Ноябрь 2006 20:13 Martin Spott написал(a): With your AN-2, the FDM places the VRP close to (or maybe at, I don't know exactly) the center of lift whereas the 3D model has its VRP at the nose. Hmmm... VRP stay at 0,0,0 - you may see it at an2.xml. 3D model shifted (by 6.2 m

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Yurik V. Nikiforoff
В сообщении от 8 Ноябрь 2006 15:34 Joacim Persson написал(a): this limitation, inertial starter may work unstable. Works for me anyway. I just followed the instructions on the screen. Yes, It works, but I can't set diameter of propeller by data sheat from flight manual. Engine can't start,

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Yurik V. Nikiforoff
В сообщении от 8 Ноябрь 2006 20:31 Chris Metzler написал(a): It's a pretty A/C. I started and took off with no problem, but was never able to get the plane above a speed of about 70 knots while holding my altitude. Does that seem right? hmmm... something is wrong... After start sim,

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Yurik V. Nikiforoff
В сообщении от 8 Ноябрь 2006 23:54 Joacim Persson написал(a): Yurik: Perhaps that explains the start-up problems with a 136 prop? Yes, you are right. I can't tune propeller, and I decide to do it late, when starter trouble will fixed. There is handle Propeller pitch, but it operate wrong.

Re: [Flightgear-devel] JSBsim and low rpm engines (AN-2)

2006-11-08 Thread Yurik V. Nikiforoff
В сообщении от 9 Ноябрь 2006 09:21 Jon S. Berndt написал(a): The philosophy behind our propulsion system is to provide a decent perception of propulsive forces applied to the aircraft - not an engineering simulation of an engine. With that said, improvements to the engine model are always

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-08 Thread Yurik V. Nikiforoff
В сообщении от 9 Ноябрь 2006 12:21 Joacim Persson написал(a): situations with --real-weather-fetch. I assume it can't take off with 5 tons under all circumstances? 5 tonn - it is a full (brutto) weight, aircraft+fuel+cargo. After start: 8000 lbs - dry aircraft 350 - crew 1000 - cargo 1200 -

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-07 Thread Yurik V. Nikiforoff
В сообщении от 8 Ноябрь 2006 05:42 Didier Fabert написал(a): But I have a problem. I am not able to start the engine. I put on electric main-switch, magnetos to 1+2, fuel up, starter switch on, other starter switch short to the left and then to right (I hold it on the right), the propeller

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-07 Thread Yurik V. Nikiforoff
В сообщении от 8 Ноябрь 2006 04:38 Maik Justus написал(a): right), the propeller turns some seconds and then: silence... Any one else with this problem? I answer to next letter. And I found a minor bug. The help (engine start, space bar) only works on 1024x768. Yes, but parametrized help,

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-07 Thread Yurik V. Nikiforoff
В сообщении от 7 Ноябрь 2006 17:04 AJ MacLeod написал(a): The main problem with the 2d panel is the way it disappears if one looks around - this problem was recently fixed in the pc7 and it would be a big improvement if it was done in the an2. I bind nasal command center wiew to one of

[Flightgear-devel] Antonov AN-2 ready for download

2006-11-06 Thread Yurik V. Nikiforoff
This is legendary Russian aircraft. First flight was 1947. This is port of MSFS model by Anton Nikolaev aka Xomer. Published under GPL with his permission. Model have 8 livreas, original sound, full animated visual and complicate 2d panel. There is real flight manual, but only in Russian,

[Flightgear-devel] new model

2006-11-02 Thread Yurik V. Nikiforoff
I make new model of aircraft for FlightGear. How I can distribute it? Should I use CVS? Whats a manual I need read about it? -- Wbr, Yurik - Using Tomcat but need to do more? Need to support web services, security? Get

Re: [Flightgear-devel] Not only landing lights...

2006-10-26 Thread Yurik V. Nikiforoff
This is light patch for devel branch of fgfs. -- Wbr, Yurik light_source_devel.tar.gz Description: application/tgz - Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with

Re: [Flightgear-devel] Not only landing lights...

2006-10-25 Thread Yurik V. Nikiforoff
Night landing -- Wbr, Yurik attachment: fgfs-screen-001_prew.jpg - Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier

Re: [Flightgear-devel] Not only landing lights...

2006-10-25 Thread Yurik V. Nikiforoff
В сообщении от 25 Октябрь 2006 14:56 Melchior FRANZ написал(a): These two problems sound exactly like the ones that we had with another light patch a while ago. It was done the wrong way (lights not in the scenegraph) and was unfixable. According to Mathias, who knows his stuff. :-) I fix

Re: [Flightgear-devel] Not only landing lights...

2006-10-25 Thread Yurik V. Nikiforoff
В сообщении от 26 Октябрь 2006 12:20 Mike Dusseault написал(a): I hit one error with your center variable in lightmgr.hxx/.cxx. The FGScenery class I have defines get_center as returning SGVec3d, not Point3D. I changed it to SGVec3d and that compiled. But then: Yes, I get this error to my

[Flightgear-devel] Not only landing lights...

2006-10-24 Thread Yurik V. Nikiforoff
Intro. An openGL have eight light sources. In FlightGear world, first of them used for create sun/moon light, but seven light sources stays unused. I offer use this light sources for creating landing light and scenery effects. I write some code, based on Modelmgr subsystem. It add to

[Flightgear-devel] Not only landing lights...

2006-10-24 Thread Yurik V. Nikiforoff
Night landing -- Wbr, Yurik attachment: fgfs-screen-002_prew.jpg - Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier

Re: [Flightgear-devel] Patch to 2d panel

2006-09-20 Thread Yurik V. Nikiforoff
В сообщении от 20 Сентябрь 2006 15:29 Melchior FRANZ написал(a): And this doesn't make the least sense to me: color = fgGetDouble(/panel/red_light); if( panel_color[0] color ) panel_color[0] = color; The parameter should only be set if it's greater? Yes. If parameter will changed

Re: [Flightgear-devel] Patch to 2d panel

2006-09-20 Thread Yurik V. Nikiforoff
В сообщении от 20 Сентябрь 2006 15:17 Melchior FRANZ написал(a): Please make that: panel light red... green... blue... /light Fixed and avoid: (A) underscores in property names (for consistency reasons) fixed (B) superfluous comments

Re: [Flightgear-devel] Patch to 2d panel

2006-09-20 Thread Yurik V. Nikiforoff
В сообщении от 20 Сентябрь 2006 18:28 [EMAIL PROTECTED] написал(a): with. But the color properties are chosen by the aircraft developer, and fgfs needs a damn good reason to overrule them. What if I, as an aircraft developer, decide to chose 0.1/0.0/0.1 for the panel light? No matter if

Re: [Flightgear-devel] Patch to 2d panel

2006-09-20 Thread Yurik V. Nikiforoff
В сообщении от 21 Сентябрь 2006 00:18 Melchior FRANZ написал(a): Oh, and welcome to fgfs, and thanks for submitting actual, useful code! Thanks! It's my first attempt to write code for opensource:) and I'm converting one of model from msfs to flightgear now. I write article about fgfs and

[Flightgear-devel] Patch to 2d panel

2006-09-19 Thread Yurik V. Nikiforoff
Hi! It's wery simple patch to Cockpit/panel.cxx. It make possible create multi-color light for 2d panel. May be, guru will change location of 2d ligh property - I put them to /panel node. Now, we can place somewhat like panel red_light type=double0.7/red_light