Re: [Flightgear-devel] 3D models and Blender

2006-03-26 Thread Arnt Karlsen
On Mon, 20 Mar 2006 22:06:51 -0500, Josh wrote in message <[EMAIL PROTECTED]>: > Arnt Karlsen wrote: > > On Mon, 20 Mar 2006 18:16:20 -0500, Josh wrote in message > > <[EMAIL PROTECTED]>: > > > > > Arnt Karlsen wrote: > > > > ..ok, so _anything_ I add to a model, starts out as a 2x2x2 meter >

Re: [Flightgear-devel] 3D models and Blender

2006-03-20 Thread Josh Babcock
Arnt Karlsen wrote: > On Mon, 20 Mar 2006 18:16:20 -0500, Josh wrote in message > <[EMAIL PROTECTED]>: > > >>Arnt Karlsen wrote: >> >>>On Mon, 20 Mar 2006 15:51:33 -0500, Josh wrote in message >>><[EMAIL PROTECTED]>: >>> >>> >>> Markus Barenhoff wrote: >· "Berndt, Jon S" <[EMA

Re: [Flightgear-devel] 3D models and Blender

2006-03-20 Thread Arnt Karlsen
On Mon, 20 Mar 2006 18:16:20 -0500, Josh wrote in message <[EMAIL PROTECTED]>: > Arnt Karlsen wrote: > > On Mon, 20 Mar 2006 15:51:33 -0500, Josh wrote in message > > <[EMAIL PROTECTED]>: > > > > > > >Markus Barenhoff wrote: > > > > > > >· "Berndt, Jon S" <[EMAIL PROTECTED]> wrote: > > > > > >

Re: [Flightgear-devel] 3D models and Blender

2006-03-20 Thread David Megginson
On 20/03/06, Arnt Karlsen <[EMAIL PROTECTED]> wrote: > ..can Blender now do _parametric_ modelling? (Essentially "drawing by > typing in model part sizes eg gear strut diameters etc, rather than > messing around with some rodent.") I think it always could, even before it was open source -- it's

Re: [Flightgear-devel] 3D models and Blender

2006-03-20 Thread Josh Babcock
Arnt Karlsen wrote: > On Mon, 20 Mar 2006 15:51:33 -0500, Josh wrote in message > <[EMAIL PROTECTED]>: > > >>Markus Barenhoff wrote: >> >>>· "Berndt, Jon S" <[EMAIL PROTECTED]> wrote: >>> >>> If I'm not mistaken, the open source 3D modeing tool has been used to develop 3D models for Flig

Re: [Flightgear-devel] 3D models and Blender

2006-03-20 Thread Arnt Karlsen
On Mon, 20 Mar 2006 15:51:33 -0500, Josh wrote in message <[EMAIL PROTECTED]>: > Markus Barenhoff wrote: > > · "Berndt, Jon S" <[EMAIL PROTECTED]> wrote: > > > > > If I'm not mistaken, the open source 3D modeing tool has been used > > > to develop 3D models for FlightGear. Correct? Can the 3D mo

Re: [Flightgear-devel] 3D models and Blender

2006-03-20 Thread Josh Babcock
Markus Barenhoff wrote: > · "Berndt, Jon S" <[EMAIL PROTECTED]> wrote: > > >>If I'm not mistaken, the open source 3D modeing tool has been used to develop >>3D models for FlightGear. Correct? Can the 3D models simply be opened in >>Blender? >> > > yes, there is a script for import/export ac3d fi

Re: [Flightgear-devel] 3D models and Blender

2006-03-20 Thread Markus Barenhoff
· "Berndt, Jon S" <[EMAIL PROTECTED]> wrote: > If I'm not mistaken, the open source 3D modeing tool has been used to develop > 3D models for FlightGear. Correct? Can the 3D models simply be opened in > Blender? > yes, there is a script for import/export ac3d files (mostly used in flightgear). cu

[Flightgear-devel] 3D models and Blender

2006-03-20 Thread Berndt, Jon S
Title: 3D models and Blender If I'm not mistaken, the open source 3D modeing tool has been used to develop 3D models for FlightGear. Correct? Can the 3D models simply be opened in Blender? Jon --- This SF.Net email is sponsored by xPM