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From: thorsten.i.r...@jyu.fi
To: FlightGear developers discussions
flightgear-devel@lists.sourceforge.net
Sent: Saturday, September 25, 2010 11:35 AM
Subject: Re: [Flightgear-devel] A useles philosophical observation
I was experimenting with the new water shader and local weather, and I
Hi,
Maybe I missed something, but as I had understand, Local Weather system and
water shader are still in developement.
The water shader isn't even yet in GIT.
When you came up with saying weak points I thought you are talking about
developement in other parts than graphics.
For me weak
I was experimenting with the new water shader and local weather, and I
could not help myself thinking how sad it is, that the more perfect the
simulation gets, the more noticeable the remaining weak points become.
Despite that, I am very very happy with the water shader and with local
weather.
I was experimenting with the new water shader and local weather, and I
could not help myself thinking how sad it is, that the more perfect the
simulation gets, the more noticeable the remaining weak points become.
Well, it would turn into a useful philosophical observation once you could
tell
I was thinking about the handling of wind and the rendering of some
cloud types in the local weather system. Both have already been
discussed in the forum topic about the local weather system.
As far as the water shader is concerned, it would be great if the
results would depend more on the
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