On Wed, Apr 7, 2010 at 9:10 AM, Frederic Bouvier wrote:
>> Your card or driver advertise support of geometry shader but doesn't
>> behave correctly with them. If the extension wasn't supported, the
>> effect would have fallbacked to technique number 9 that doesn't use
>> them.
>>
>> I think there
> > On Tue, Apr 6, 2010 at 4:19 AM, Frederic Bouvier wrote:
> >
> > > I presume it's the geometry shader support that is causing this.
> Try
> > to disable technique number 8 in landmass.eff
> > > regards,
> >
> > That was it -- no crash after commenting it out. Is it likely a
> > problem with m
- "David Megginson" a écrit :
> On Tue, Apr 6, 2010 at 4:19 AM, Frederic Bouvier wrote:
>
> > I presume it's the geometry shader support that is causing this. Try
> to disable technique number 8 in landmass.eff
> > regards,
>
> That was it -- no crash after commenting it out. Is it likely
On Tue, Apr 6, 2010 at 4:19 AM, Frederic Bouvier wrote:
> I presume it's the geometry shader support that is causing this. Try to
> disable technique number 8 in landmass.eff
> regards,
That was it -- no crash after commenting it out. Is it likely a
problem with my graphics card driver, or the
Hi David,
I presume it's the geometry shader support that is causing this. Try to disable
technique number 8 in landmass.eff
regards,
-Fred
-- message original --
Sujet: [Flightgear-devel] Bug: landmass effects cause system crash in today's
CVS FlightGear
De: David Meggi
When I enable landmass effects in a FlightGear binary built from
today's CVS (and using today's base package), my entire computer
freezes and I can reboot only by cutting power. Urban effects still
work, however.
With a binary built from the March 13 CVS, I can enable landmass
effects -- still usi
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