On Wed, Apr 7, 2010 at 9:10 AM, Frederic Bouvier fredfgf...@free.fr wrote:
Your card or driver advertise support of geometry shader but doesn't
behave correctly with them. If the extension wasn't supported, the
effect would have fallbacked to technique number 9 that doesn't use
them.
I
On Tue, Apr 6, 2010 at 4:19 AM, Frederic Bouvier fredfgf...@free.fr wrote:
I presume it's the geometry shader support that is causing this. Try to
disable technique number 8 in landmass.eff
regards,
That was it -- no crash after commenting it out. Is it likely a
problem with my graphics
- David Megginson a écrit :
On Tue, Apr 6, 2010 at 4:19 AM, Frederic Bouvier wrote:
I presume it's the geometry shader support that is causing this. Try
to disable technique number 8 in landmass.eff
regards,
That was it -- no crash after commenting it out. Is it likely a
problem
On Tue, Apr 6, 2010 at 4:19 AM, Frederic Bouvier wrote:
I presume it's the geometry shader support that is causing this.
Try
to disable technique number 8 in landmass.eff
regards,
That was it -- no crash after commenting it out. Is it likely a
problem with my graphics card
Hi David,
I presume it's the geometry shader support that is causing this. Try to disable
technique number 8 in landmass.eff
regards,
-Fred
-- message original --
Sujet: [Flightgear-devel] Bug: landmass effects cause system crash in today's
CVS FlightGear
De: David Megginson david.meggin
When I enable landmass effects in a FlightGear binary built from
today's CVS (and using today's base package), my entire computer
freezes and I can reboot only by cutting power. Urban effects still
work, however.
With a binary built from the March 13 CVS, I can enable landmass
effects -- still
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