Re: [Flightgear-devel] Ground in FlightGear

2008-04-14 Thread Georg Vollnhals
BARANGER Emmanuel schrieb: Hi all, After some tries on the Paris scenery and with nels' help on jabber, here are a few screenshots showing how much a textured ground dramatically improves Flightgear rendering. http://helijah.free.fr/ground/JPG-Version/ Well, for now the method is just

Re: [Flightgear-devel] Ground in FlightGear

2008-04-01 Thread BARANGER Emmanuel
Hello Thomas * Using aerial photography on a worldwide scale means creating a second google earth, with all related demands as to storage space. Not to mention copyright issues/free data sources. Obviously redo the whole earth has no interest. * Usually the pictures contain shadows

Re: [Flightgear-devel] Ground in FlightGear

2008-03-31 Thread Thomas Förster
Am Sonntag 30 März 2008 schrieb BARANGER Emmanuel: Hi all, After some tries on the Paris scenery and with nels' help on jabber, here are a few screenshots showing how much a textured ground dramatically improves Flightgear rendering. http://helijah.free.fr/ground/JPG-Version/ Well, for

[Flightgear-devel] Ground in FlightGear

2008-03-30 Thread BARANGER Emmanuel
Hi all, After some tries on the Paris scenery and with nels' help on jabber, here are a few screenshots showing how much a textured ground dramatically improves Flightgear rendering. http://helijah.free.fr/ground/JPG-Version/ Well, for now the method is just eavy as we have to make use of

Re: [Flightgear-devel] Ground in FlightGear

2008-03-30 Thread Heiko Schulz
--- BARANGER Emmanuel [EMAIL PROTECTED] schrieb: Hi all, After some tries on the Paris scenery and with nels' help on jabber, here are a few screenshots showing how much a textured ground dramatically improves Flightgear rendering. http://helijah.free.fr/ground/JPG-Version/ Well,