Re: [Flightgear-devel] Question on the weather: How are the 3D clouds are generated?

2006-07-19 Thread Frederic Bouvier
Vassilii meant that it is the program that generate the 3D clouds, and there is no data elsewhere, just random numbers generated by an algorithm. He pointed you to C++ source files. And yes, SimGear is integrated in the Windows version too. -Fred Quoting Heiko Schulz : > Hi, > > Thanks! But I ha

Re: [Flightgear-devel] Question on the weather: How are the 3D clouds are generated?

2006-07-19 Thread Heiko Schulz
Hi, Thanks! But I have the Windows Version - no SimGear! Greetings HHS --- Vassilii Khachaturov <[EMAIL PROTECTED]> schrieb: > > Well, that's it! That's why my question: how is > the > > 3D-Clouds are generated? > > > > There are textures for it, but I still nott found > out > > how this clouds

Re: [Flightgear-devel] Question on the weather: How are the 3D clouds are generated?

2006-07-18 Thread Vassilii Khachaturov
> Well, that's it! That's why my question: how is the > 3D-Clouds are generated? > > There are textures for it, but I still nott found out > how this clouds are generated! It's in the SimGear source. Have a look at SimGear/source/simgear/environment. For the scene graph thingies, have a look at th

Re: [Flightgear-devel] Question on the weather: How are the 3D clouds are generated?

2006-07-18 Thread Heiko Schulz
--- Dave Culp <[EMAIL PROTECTED]> schrieb: > On the other hand, if the 3D clouds code, or some > other technique could be > applied here then I'm all for it, as long as the > result looks somewhat like a > 35,000 foot storm. Well, that's it! That's why my question: how is the 3D-Clouds are

Re: [Flightgear-devel] Question on the weather: How are the 3D clouds are generated?

2006-07-18 Thread Dave Culp
On Tuesday 18 July 2006 01:22 pm, Heiko Schulz wrote: > Well, I tried the "bigstorm_demo.xml" and it's great! > But it looks of coirse not very well. Yes, there is a problem there. Texturing a 35,000 foot tall object is tricky, and will probably require a huge texture(s). Artistic help could al

[Flightgear-devel] Question on the weather: How are the 3D clouds are generated?

2006-07-18 Thread Heiko Schulz
Hi, How you can improve the weather in Flightgear? Well, I tried the "bigstorm_demo.xml" and it's great! But it looks of coirse not very well. Well, my question is how the 3D clouds are generated? Is this a ac.-format, or somthing else? Thanx HHS __