Re: [Flightgear-devel] Rating System Redux

2011-06-13 Thread Hal V. Engel
On Monday, June 13, 2011 05:16:59 AM Gijs de Rooy wrote: > Hi all, snip > I think the alpha-range is rather big, compared to the others. There is an > awfull lot of difference between a total=0 aircraft and a total=8 (eg. > Model=3, FDM=3, Cockpit=0, Systems=2). I don't care if my vehicles end up >

Re: [Flightgear-devel] Rating System Redux

2011-06-13 Thread Hal V. Engel
On Monday, June 13, 2011 06:12:04 AM Gijs de Rooy wrote: > > Vivian wrote: > > > > Just how many systems are there – this must be a 4 as well? > > So that would become 3 + 3 + 4 + 4 = 14 = early production. Good enough > > for me J > > My 2nd point wasn't about the Jetman ;) > > But yeah, I do t

Re: [Flightgear-devel] Rating System Redux

2011-06-13 Thread Vivian Meazza
Gijs wrote: > Vivian wrote: > > Just how many systems are there - this must be a 4 as well? > So that would become 3 + 3 + 4 + 4 = 14 = early production. Good enough for me :-) My 2nd point wasn't about the Jetman ;) But yeah, I do think the Cockpit might be a 4 rather than a 5 then. Will wai

Re: [Flightgear-devel] Rating System Redux

2011-06-13 Thread Gijs de Rooy
> Vivian wrote: > > Just how many systems are there – this must be a 4 as well? > So that would become 3 + 3 + 4 + 4 = 14 = early production. Good enough for > me J My 2nd point wasn't about the Jetman ;) But yeah, I do think the Cockpit might be a 4 rather than a 5 then. Will wait for some m

Re: [Flightgear-devel] Rating System Redux

2011-06-13 Thread Vivian Meazza
Gijs, Some comments inline. Vivian -Original Message- From: Gijs de Rooy [mailto:gijsr...@hotmail.com] Sent: 13 June 2011 13:17 To: FlightGear Development list Subject: Re: [Flightgear-devel] Rating System Redux Hi all, just pushed ratings for my vehicles to Git (wow

Re: [Flightgear-devel] Rating System Redux

2011-06-13 Thread Gijs de Rooy
Hi all, just pushed ratings for my vehicles to Git (wow, didn't know I had that many (uninished) vehicles! This year I didn't start new aircraft IIRC, I'm now finishing up my existing ones instead, as I should have done in the past years...). Anyway, I came across some issues with the rating

Re: [Flightgear-devel] Rating System Redux

2011-06-03 Thread Hal V. Engel
On Friday, June 03, 2011 11:45:26 AM Stuart Buchanan wrote: > On Fri, Jun 3, 2011 at 6:56 PM, ThorstenB wrote: > > Hi Stuart and all, > > > > > http://wiki.flightgear.org/Formalizing_Aircraft_Status > > > > We have some (too few!) aircraft providing documentation / tutorials, > > i.e. how to sta

Re: [Flightgear-devel] Rating System Redux

2011-06-03 Thread Stuart Buchanan
On Fri, Jun 3, 2011 at 6:56 PM, ThorstenB wrote: > Hi Stuart and all, > >  > http://wiki.flightgear.org/Formalizing_Aircraft_Status > > We have some (too few!) aircraft providing documentation / tutorials, > i.e. how to start, how to use instruments... I like extremely > detailed/realistic aircraft

Re: [Flightgear-devel] Rating System Redux

2011-06-03 Thread ThorstenB
Hi Stuart and all, > http://wiki.flightgear.org/Formalizing_Aircraft_Status We have some (too few!) aircraft providing documentation / tutorials, i.e. how to start, how to use instruments... I like extremely detailed/realistic aircraft, and I'm not asking everyone to provide cheating autostar

Re: [Flightgear-devel] Rating System Redux (was Re:Flightgear-devel Digest, Vol 61, Issue 12)

2011-06-01 Thread Stuart Buchanan
Adding to Hal's comments: On Wed, Jun 1, 2011 at 7:21 PM, Hal V. Engel wrote: > On Tuesday, May 31, 2011 03:02:09 PM Vivian Meazza wrote: >> I also disagree with Stuart that such advanced >> features are nice-to-haves and add little to the simulation - why the hell >> are we including them then? D

Re: [Flightgear-devel] Rating System Redux (was Re:Flightgear-devel Digest, Vol 61, Issue 12)

2011-06-01 Thread Hal V. Engel
On Tuesday, May 31, 2011 10:26:18 PM Robert wrote: > I absolutely agree with Vivian. The users should know about planes that > need much resources (CPU, RAM, VRAM). > This value should not influence the total score. I think how much compute power is needed and how difficult a model is to use/fly

Re: [Flightgear-devel] Rating System Redux (was Re:Flightgear-devel Digest, Vol 61, Issue 12)

2011-06-01 Thread Hal V. Engel
On Tuesday, May 31, 2011 03:02:09 PM Vivian Meazza wrote: > Hal, > > I can't follow your logic - because there are some aircraft that need a lot > of work, the system shouldn't recognize "advanced features" in other > aircraft that do have them? I should have been clearer - Sorry. What I was tr

Re: [Flightgear-devel] Rating System Redux (was Re:Flightgear-devel Digest, Vol 61, Issue 12)

2011-05-31 Thread Robert
I absolutely agree with Vivian. The users should know about planes that need much resources (CPU, RAM, VRAM). This value should not influence the total score. Maybe using the total score is not a good idea at all, because some users prefer the "eye candy" and don't worry about frame rate too much,

Re: [Flightgear-devel] Rating System Redux (was Re:Flightgear-devel Digest, Vol 61, Issue 12)

2011-05-31 Thread Vivian Meazza
Original Message- From: Hal V. Engel [mailto:hven...@gmail.com] Sent: 30 May 2011 23:45 To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] Rating System Redux (was Re:Flightgear-devel Digest, Vol 61, Issue 12) On Monday, May 30, 2011 12:47:41 PM Stuart Buchanan wrote: >

Re: [Flightgear-devel] Rating System Redux (was Re: Flightgear-devel Digest, Vol 61, Issue 12)

2011-05-30 Thread Hal V. Engel
On Monday, May 30, 2011 12:47:41 PM Stuart Buchanan wrote: > >> I don't have a good answer for the other items. Some are nice-to-haves > >> that enrich > >> the simulation experience but don't impact simulation of flight > >> itself, but others > >> (such as a co-pilot) are more important for multi

Re: [Flightgear-devel] Rating System Redux (was Re: Flightgear-devel Digest, Vol 61, Issue 12)

2011-05-30 Thread Stuart Buchanan
On Thu, May 26, 2011 at 8:30 PM, Vivian Meazza wrote: > Stuart > >> >> > Thanks for addressing the points that were hammered out over on the IRC >> > channel. I think the modified system could work. Just a few points >> remain: >> > >> > There is no penalty for including systems, such as an AP, whe

Re: [Flightgear-devel] Rating System Redux (was Re: Flightgear-devel Digest, Vol 61, Issue 12)

2011-05-26 Thread Hal V. Engel
On Thursday, May 26, 2011 06:31:13 AM Stuart Buchanan wrote: > On Thu, May 26, 2011 at 9:45 AM, Vivian Meazz awrote: > > Thanks for addressing the points that were hammered out over on the IRC > > channel. I think the modified system could work. Just a few points > > remain: > > > > There is no pe

Re: [Flightgear-devel] Rating System Redux (was Re: Flightgear-devel Digest, Vol 61, Issue 12)

2011-05-26 Thread Vivian Meazza
Stuart > > > Thanks for addressing the points that were hammered out over on the IRC > > channel. I think the modified system could work. Just a few points > remain: > > > > There is no penalty for including systems, such as an AP, where none > existed > > on the original. > > There's not an exp

[Flightgear-devel] Rating System Redux (was Re: Flightgear-devel Digest, Vol 61, Issue 12)

2011-05-26 Thread Stuart Buchanan
On Thu, May 26, 2011 at 9:45 AM, Vivian Meazz awrote: > Thanks for addressing the points that were hammered out over on the IRC > channel. I think the modified system could work. Just a few points remain: > > There is no penalty for including systems, such as an AP, where none existed > on the orig