On 16 Jan 2011, at 21:05, Martin Spott wrote:
>> The solution as I think has been said is to figure out if there is a
>> way to get the name of the top level folder using Nasal, or to figure
>> out a way to use nasal within the scenery folder? You could always
>> try calling the nasal script fro
"J. Holden" wrote:
> The solution as I think has been said is to figure out if there is a
> way to get the name of the top level folder using Nasal, or to figure
> out a way to use nasal within the scenery folder? You could always
> try calling the nasal script from the xml (I have absolutely no
Hi Heiko
This isn't just a Terrasync problem as I have scenery files in multiple scenery
folders for testing purposes. So if the helipad was in my Scenery2/ folder, it
also wouldn't work...
The solution as I think has been said is to figure out if there is a way to get
the name of the top leve
> It won't work. Problem: to use the pads inside the
> Objects/e010n40/e011n47-folder I defined a line in the nasal-script like
> that: setprop ("models/LOWI/model/path",
> "Scenery/Objects/e010n40/e011n47/LOJO_helipad_libelle.xml");
>
> This path seems to be absolute.
> If you want to make this
Hi,
> On 16 Jan 2011, at 13:41, Martin Spott wrote:
>
> > I know we've already been talking about this topic but
> I don't remember
> > all the details. To me it looks like either a)
> the animation are
> > depending a little bit too much on textual path names
> or b) FlighGear
> > doesn't prov
On 16 Jan 2011, at 13:41, Martin Spott wrote:
> I know we've already been talking about this topic but I don't remember
> all the details. To me it looks like either a) the animation are
> depending a little bit too much on textual path names or b) FlighGear
> doesn't provide a reasonable variab
Hi Heiko,
Heiko Schulz wrote:
> terrasync
> -Scenery
> -Airports
> -Terrain
> -Models
> -Objects
Would be a little bit like saying "this car is red red" since
everything in TerraSync is directly related to Scenery ;-)
I know we've already been talking about this topic but
Hi,
Still working on the moveable helipads together with Oliver Thurau I have still
problems to make the pads working for any scenery-folder like TerraSync,
Scenery or data/Scenery. It only works a specific one defined- not for all ones.
Looking for a solution I came to the question why it is l
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