Re: [Flightgear-devel] object density question

2008-01-10 Thread Josh Babcock
Curtis Olson wrote: Hi Everyone, I was testing some stuff today and added a couple models to the scene with the UFO (I made a little Evel Knievel course with ramps to jump a 737.) That worked great and the snowplow flies through the air and hits the ground and (possibly) the downside ramp

[Flightgear-devel] object density question

2008-01-09 Thread Curtis Olson
Hi Everyone, I was testing some stuff today and added a couple models to the scene with the UFO (I made a little Evel Knievel course with ramps to jump a 737.) That worked great and the snowplow flies through the air and hits the ground and (possibly) the downside ramp pretty realistically. In

Re: [Flightgear-devel] object density question

2008-01-09 Thread Ron Jensen
On Wed, 2008-01-09 at 18:43 -0600, Curtis Olson wrote: Hi Everyone, I was testing some stuff today and added a couple models to the scene with the UFO (I made a little Evel Knievel course with ramps to jump a 737.) That worked great and the snowplow flies through the air and hits the

Re: [Flightgear-devel] object density question

2008-01-09 Thread Curtis Olson
On Jan 9, 2008 9:48 PM, Ron Jensen wrote: There is an animation type called enable-hot that does this. In the OSG version it defaults to true, perhaps it defaults to false in PLIB version? Anyway, try something like this: ?xml version=1.0? PropertyList pathramp.ac/path animation

Re: [Flightgear-devel] object density question

2008-01-09 Thread Curtis Olson
This is the sort of thing I can do in the OSG version that doesn't seem to work in the plib version. In the plib version you just drive straight through the ramps like they aren't there ... what fun is that? http://www.youtube.com/watch?v=ZyNJa5GCmNo Curt. -- Curtis Olson:

Re: [Flightgear-devel] object density question

2008-01-09 Thread Ron Jensen
On Wed, 2008-01-09 at 22:32 -0600, Curtis Olson wrote: Hi Ron, Thanks for the suggestion. I'm probably screwing something up, but this doesn't seem to help make the skijump drivable in the plib version. If anyone wants to give it a try, make sure you have the latest cvs update for the

Re: [Flightgear-devel] object density question

2008-01-09 Thread Detlef Faber
Am Mittwoch, den 09.01.2008, 23:05 -0600 schrieb Curtis Olson: This is the sort of thing I can do in the OSG version that doesn't seem to work in the plib version. In the plib version you just drive straight through the ramps like they aren't there ... what fun is that?