Re: [Flightgear-devel] Will my updates be used/useful?

2006-01-18 Thread Oliver
Am Sonntag, den 15.01.2006, 11:59 +0100 schrieb Christian Mayer: -BEGIN PGP SIGNED MESSAGE- Hash: SHA256 Paul Surgeon schrieb: On Sunday 15 January 2006 12:08, Christian Mayer wrote: (*) unless you want to get fancy with blending the textures, etc. pp. But this will create an

Re: [Flightgear-devel] Will my updates be used/useful?

2006-01-15 Thread Paul Surgeon
On Sunday 15 January 2006 12:08, Christian Mayer wrote: (*) unless you want to get fancy with blending the textures, etc. pp. But this will create an big overhead. Well yes but a half decent scenery engine using texture blending like the one in X-Plane and MSFS would do just fine and they

Re: [Flightgear-devel] Will my updates be used/useful?

2006-01-15 Thread Christian Mayer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA256 Paul Surgeon schrieb: On Sunday 15 January 2006 12:08, Christian Mayer wrote: (*) unless you want to get fancy with blending the textures, etc. pp. But this will create an big overhead. Well yes but a half decent scenery engine using texture

Re: [Flightgear-devel] Will my updates be used/useful?

2006-01-15 Thread dene maxwell
Hi all, my reading of the situation; a) No adjustment of the textures takes place at the moment for sloping terrain...hence the stretch problem. b) a cylindrical solution has been proposed(that I don't understand the maths of) that may/will have an unacceptable performance hit. c) x-plane and

Re: [Flightgear-devel] Will my updates be used/useful?

2006-01-15 Thread Christian Mayer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA256 dene maxwell schrieb: Hi all, my reading of the situation; a) No adjustment of the textures takes place at the moment for sloping terrain...hence the stretch problem. b) a cylindrical solution has been proposed(that I don't understand the

Re: [Flightgear-devel] Will my updates be used/useful?

2006-01-15 Thread Curtis L. Olson
dene maxwell wrote: Hi Paul, From: Paul Surgeon [EMAIL PROTECTED] On Sunday 15 January 2006 10:25, dene maxwell wrote: Hi Paul, to my way of thinking the resolution is not important. Pythagarus is more important, the distance as seen in a birds-eye view as seen by FGSD is not the

Re: [Flightgear-devel] Will my updates be used/useful?

2006-01-15 Thread David Luff
Ralf Gerlich writes: Hi, Paul Surgeon schrieb: When TerrorGear does the UV mapping calculations on the terrain polys it should take the terrain slope into account. Flat ground = standard resolution More slope = higher resolution I think the only point where TerraGear assign UV

Re: [Flightgear-devel] Will my updates be used/useful?

2006-01-15 Thread dene maxwell
Hi Curt, I suppose I'm less sensitive to the abrupt change problem as most of the scenery both face material and triangle edges show some form of abrupt change due the the mountainous terrain that covers most of the country. Personally I like the blending solution for edges although this

Re: [Flightgear-devel] Will my updates be used/useful?

2006-01-14 Thread Martin Spott
dene maxwell wrote: One thing I have noticed, we have alot of urban areas on very steep hill sides. This draping approach can cause some very unpleasant visual effects in these instances...the terrain looks ...stretched... like drawing a picture on a piece of rubber then stretching it more

Re: [Flightgear-devel] Will my updates be used/useful?

2006-01-14 Thread Paul Surgeon
On Saturday 14 January 2006 23:43, Martin Spott wrote: dene maxwell wrote: One thing I have noticed, we have alot of urban areas on very steep hill sides. This draping approach can cause some very unpleasant visual effects in these instances...the terrain looks ...stretched... like

Re: [Flightgear-devel] Will my updates be used/useful?

2006-01-13 Thread Martin Spott
dene maxwell wrote: Great, that sounds a good way of doing it. If any one is very keen to try the new scenery before the official release we can make off-line arrangements to distribute it and I can tag it with alpha test status then when the official release comes out everyone will be

Re: [Flightgear-devel] Will my updates be used/useful?

2006-01-13 Thread Frederic Bouvier
dene maxwell wrote : More to the point... Fred, is there any more I can do to help apart from stop bugging you? ;-) (no reply necessary ). Test the current version and give feedback -Fred --- This SF.net email is sponsored by: Splunk Inc.

Re: [Flightgear-devel] Will my updates be used/useful?

2006-01-11 Thread cmetzler
dene maxwell wrote: From: Paul Surgeon [EMAIL PROTECTED] On Tuesday 10 January 2006 09:14, [EMAIL PROTECTED] wrote: A recent (within the last week?) discussion in the fgsd-devel mailing list was about this. The goal is for fgsd to be able to output data in a format that can then be

Re: [Flightgear-devel] Will my updates be used/useful?

2006-01-11 Thread cmetzler
I wrote: Did you check the archives? There's been a *lot* of threads about this topic. I know it might take a while to sort through it all to get the answers you want; but then again, it takes other people a while to explain it again, too. This was snippier than I would have liked;

Re: [Flightgear-devel] Will my updates be used/useful?

2006-01-10 Thread Paul Surgeon
On Tuesday 10 January 2006 09:14, [EMAIL PROTECTED] wrote: It seems most of the mechanisms to provide changes in a format that can be submitted to the World Scenery Database (WSD) are based around *nix systems and programs. Will I ( as a win32 users) be able to submit in a useful/usable

Re: [Flightgear-devel] Will my updates be used/useful?

2006-01-09 Thread Martin Spott
dene maxwell wrote: Having read the posts concerning the World Scenery Databse and other associated posts, I am concerned that I won't be able to share the changes I have made to the scenery tiles around my local (NZWN) with others. This is sad but in fact it's the case. One of the major