>> If so, we should definitely remove the "experimental" label from the
>> rendering dialog, and possibly change this to the default renderer and
>> have a discussion about whether to retire the previous scheme.
> I've only tested Atmospheric Light Scattering for about 10 mins - and so
> far I
Stuart
>
> On Thu, Jan 31, 2013 at 12:25 PM, Renk Thorsten wrote:
> > I've just pushed the first version of the model shader for Atmospheric
> > Light Scattering. It should do random buildings with reflections and
> > all aircraft using the model-combined.eff without normal mapping. The
> > shade
On Thu, Jan 31, 2013 at 12:25 PM, Renk Thorsten wrote:
> I've just pushed the first version of the model shader for Atmospheric Light
> Scattering. It should do random buildings with reflections and all aircraft
> using the model-combined.eff without normal mapping. The shader still has
> some q
Hi Thorsten,
> I've just pushed the first version of the model shader for Atmospheric Light
> Scattering.
Nice job, looking forward to some morning/evening flights! :-)
> As I said previously, aircraft maintainers, please consider using this
> effect/inserting the attributes to get the normal
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