Martin,
After spending the day in c++ help files and inserting printf all over the
place i have managed to follow it through and get the code up and running
for one aircraft Hopefuly tomorrow i can finalise it.
2 question for now,
Is FG running mutli thread thease days, ie do I need worry
Harry Campigli wrote:
I was wondering if i can find someone with a little time to help write a
small funtion to attach remote Ai aircraft to the Ai subsystems.
FlightGear's AI subsystem is designated (and I think in large parts it
already works this way) to handle every sort of 'external'
Thanks Martin,
My set up is one FG machine with 3 slave FG machines, they are the 3
window views. But I am also using the sound harware in them. The main aim is
to get the Ai aircraft and the selected cloud layers the same in all
windows.
( i have succeded with multiplayer just by forwardng on
3 matches
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