Re: [Flightgear-devel] Time to help to develop a funtion to attach AI

2009-04-20 Thread Harry Campigli
Martin, After spending the day in c++ help files and inserting printf all over the place i have managed to follow it through and get the code up and running for one aircraft Hopefuly tomorrow i can finalise it. 2 question for now, Is FG running mutli thread thease days, ie do I need worry

Re: [Flightgear-devel] Time to help to develop a funtion to attach AI

2009-04-19 Thread Martin Spott
Harry Campigli wrote: I was wondering if i can find someone with a little time to help write a small funtion to attach remote Ai aircraft to the Ai subsystems. FlightGear's AI subsystem is designated (and I think in large parts it already works this way) to handle every sort of 'external'

Re: [Flightgear-devel] Time to help to develop a funtion to attach AI

2009-04-19 Thread Harry Campigli
Thanks Martin, My set up is one FG machine with 3 slave FG machines, they are the 3 window views. But I am also using the sound harware in them. The main aim is to get the Ai aircraft and the selected cloud layers the same in all windows. ( i have succeded with multiplayer just by forwardng on