i had successfully unsubscriber to this mailing list. your mail is now (for
some unknow reason) spamming me again.
please stop.
martin pardee
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Josh Babcock wrote:
This glideslope looks a bit under the weather. It's at the southwest
corner of KADW.
http://jrbabcock.home.comcast.net/flightgear/fgfs-screen-002.jpg
The navaids were all placed at ground level - since the new scenery has
been created using new SRTM data, and the airport
Here's the same patch without affecting Erik's include path correction.
This patch fixes configure.ac so that when an alternate prefix location for
simgear is specified, configure tests for the header file jpegfactory.hxx in
that specific location only.
Best,
Jim
configure_patch2_diff.gz
Jon Stockill wrote:
Josh Babcock wrote:
This glideslope looks a bit under the weather. It's at the southwest
corner of KADW.
http://jrbabcock.home.comcast.net/flightgear/fgfs-screen-002.jpg
The navaids were all placed at ground level - since the new scenery has
been created using new
Am Sonntag, den 15.01.2006, 11:59 +0100 schrieb Christian Mayer:
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Paul Surgeon schrieb:
On Sunday 15 January 2006 12:08, Christian Mayer wrote:
(*) unless you want to get fancy with blending the textures, etc. pp.
But this will create an
Hi All,
I've put together a new chapter for the Getting Started Guide listing some
of the non-obvious features of FG:
- Atlas (OK this isn't a direct feature...)
- Multiplayer
- Multiple displays
- Recording/Playback
- Aircraft Carrier
Most of the information is taken straight from the Wiki -
Buchanan, Stuart wrote:
The patch is available from
http://www.nanjika.co.uk/flightgear/getstart/features.tar.gz
Great, I'll have a closer look tomorrow,
Martin.
--
Unix _IS_ user friendly - it's just selective about who its friends are !
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