Melchior FRANZ wrote:
$ fgfs --aircraft=YF-23 --airport=knuq --disable-real-weather-fetch
- full throttle
- climb to 8000 ft
- 90 degree bank
- pull stick fully back
amazingly: you don't bleed off speed, but *accelerate*
- at ~1630 kt (after that the speed decreases) 0 degree bank and
I once proposed a compatible ssg extension :
http://frbouvi.free.fr/plib/nsssg.html
I was able to use it with flightgear without code change except to support the
new features ( like multi texturing and environment mapping ). The code still
exist but stalled after it was ignored by the plib
After some months of just hitting ctrl+c I finally tried to find out why
FG hangs every time on exit just sitting there doing nothing.
I did a backtrace on all threads and guessed, that sound may have
something to do with it and it seems like I was right.
I have (define devices '(sdl)) in my
Vassilii Khachaturov wrote :
I once proposed a compatible ssg extension :
http://frbouvi.free.fr/plib/nsssg.html
I was able to use it with flightgear without code change except to support
the
new features ( like multi texturing and environment mapping ). The code still
exist but stalled
On Saturday 29 July 2006 14:28, Frederic Bouvier wrote:
Vassilii Khachaturov wrote :
I once proposed a compatible ssg extension :
http://frbouvi.free.fr/plib/nsssg.html
I was able to use it with flightgear without code change except to
support the new features ( like multi texturing and
On Saturday 29 July 2006 00:18, Melchior FRANZ wrote:
* Lee Elliott -- Saturday 29 July 2006 01:03:
I saw that the test for ilcanclaw was re-introduced in
hud_ladr.cxx and it seems to stop the energy worm from
working
No. It hasn't ever been changed there (Cockpit/hud_ladr.cxx).
I only
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2006-07-27_00:15:20 (durk)
/var/cvs/SimGear-0.3/source/simgear/scene/sky/oursun.cxx
/var/cvs/SimGear-0.3/source/simgear/scene/sky/oursun.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/sky/sky.cxx
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2006-07-23_03:14:03 (mfranz)
/var/cvs/FlightGear-0.9/source/src/Instrumentation/HUD/HUD.hxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/HUD/HUD_ladder.cxx
- use Item::draw_circle() to draw circles (waypoint marker still to be
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2006-07-24_11:01:41 (mfranz)
/var/cvs/FlightGear-0.9/data/preferences.xml
- set HUD font size to 8 px
- remove trailing spaces/fix indentation
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2006-07-24_11:12:47 (mfranz)
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