[Flightgear-devel] Textures not loaded when running my compiled flightgear

2009-08-28 Thread Bruno Sanches
Hello Folks, I am watching the discussions for some time and I started to play around with fg code. After the discussions about compiling on windows I was able to do a full build on my windows xp using microsoft visual studio express 9.0. Everything appears to be ok, but when the sim starts the

Re: [Flightgear-devel] Textures not loaded when running my compiled flightgear

2009-08-28 Thread Anders Gidenstam
On Fri, 28 Aug 2009, Bruno Sanches wrote: Everything appears to be ok, but when the sim starts the gound texture, airports textures are missing. The only thing that has colors and textures is the airplane cockpit, a few ground objects, trees and skys. Any ideas how to debug this? If I ran

Re: [Flightgear-devel] [DRAFT] generic input devices and hotplug support

2009-08-28 Thread Patrice Poly
Some time ago, I have been playing with input.cxx so that FG takes all the buttons of my Saitek x52pro ( more than 36, that is ). I had to patch plib so that this work. Since input method changed, my trick is obsolete, so I was wondering if the new method based on linux input will take more

Re: [Flightgear-devel] [DRAFT] generic input devices and hotplug support

2009-08-28 Thread Torsten Dreyer
Some time ago, I have been playing with input.cxx so that FG takes all the buttons of my Saitek x52pro ( more than 36, that is ). I had to patch plib so that this work. Since input method changed, my trick is obsolete, so I was wondering if the new method based on linux input will take more

Re: [Flightgear-devel] Running FGFS 1st time - Initializing Subsystems then Debug Assertion Failed

2009-08-28 Thread Randall Green
Anders, I replaced string_utilities.h with the latest version (2009/07/30) and I get the same error. I switched the flight dynamics by choosing a C130 with yasim and it worked! For my experiment I really need a propeller plane about the size of a Cessna 172. I tried a beech99 and a few others but

Re: [Flightgear-devel] Running FGFS 1st time - runs slowly - what are the system requirements

2009-08-28 Thread Randall Green
I can't believe I finally got FG compiled and running! Thanks to all of you who helped me. It is running slowly though. I'm running on an AMD 1.8GHz machine with 512MB of RAM. What are the system requirements? Randy Green

Re: [Flightgear-devel] [DRAFT] generic input devices and hotplug support

2009-08-28 Thread Patrice Poly
There is no (known) limit for the number of supported buttons or axes with this implementation other than those of your operating system. On linux, buttons, keys and axes are numbered by a 16bit unsigned integer which limits your number of each to 65536. Thank you ! Good, until I find a

Re: [Flightgear-devel] Running FGFS 1st time - runs slowly - what are the system requirements

2009-08-28 Thread Victhor Foster
What specific processor? And what graphics card? I run on a 1.8 GHz AMD Sempron with 2 GB of DDR2 RAM and a built-in GeForce 6150, and I'm able to get 30 fps. I used a trick, increase the process priority, but I use Linux :) I can't believe I finally got FG compiled and running! Thanks to all

Re: [Flightgear-devel] [Flightgear-cvslogs] CVS: data/Aircraft/ec135 ReadMeFirst, 1.3, 1.4

2009-08-28 Thread Martin Spott
Martin Spott wrote: -Actual Version v.0.4 +Actual version v0.5 +--- +-photorealistic cockpit in progress +-more realistic fdm [...] Arrrgh, 'patch' failed with a return code of 0 I'll fix this, Martin. -- Unix _IS_

Re: [Flightgear-devel] Running FGFS 1st time - runs slowly - what are the system requirements

2009-08-28 Thread Arnt Karlsen
On Fri, 28 Aug 2009 14:47:51 -0300, Victhor wrote in message 1098b3ef0908281047o6c177b1w2d7cd1246ac25...@mail.gmail.com: I can't believe I finally got FG compiled and running! Thanks to all of you who helped me. It is running slowly though. I'm running on an AMD 1.8GHz machine with 512MB

[Flightgear-devel] [patch] Selectable ignore for MP chat

2009-08-28 Thread Anders Gidenstam
or to the end of the session, whichever comes first. http://www.gidenstam.org/FlightGear/misc/tmp/add_MPchat_ignore-20090828.diff The changes might benefit from a review by someone familiar with the pilot list dialog. Cheers, Anders

Re: [Flightgear-devel] [RFC] More flexible keyboard engine selection

2009-08-28 Thread Csaba Halász
On Sun, Aug 23, 2009 at 11:10 PM, Anders Gidenstamanders-...@gidenstam.org wrote: Hi all, It is currently only possible to select one engine or all. This update adds the ability to select subsets of the engines. shift + 1 (2, 3, 4) selects engine 1 (2 etc) just as before, and Well, since

[Flightgear-devel] [patch] Update for ZLT-NT

2009-08-28 Thread Anders Gidenstam
Hi, Can someone with CVS access apply this update to ZLT-NT, please? http://www.gidenstam.org/FlightGear/aircraft_updates/ZLT-NT.tar.bz2 The archive is formatted with fg-submit and contains one diff to apply and one new file. The commit comment is - Added text displays to the engines MFD

[Flightgear-devel] include TTF with GPL compatible license into base package?

2009-08-28 Thread Torsten Dreyer
Hi with the new osgText feature we can place arbitray text in the scenegraph. For that, font files are required. Not many fonts around are compatible with GPL. One that is - or seems to be - is Bitstream Vera: http://ftp.gnome.org/pub/GNOME/sources/ttf-bitstream-vera/1.10/ I think it's a very

Re: [Flightgear-devel] [patch] Selectable ignore for MP chat

2009-08-28 Thread Gene Buckle
On Fri, 28 Aug 2009, Anders Gidenstam wrote: Hi all, I'm not that frequently on the multiplayer network but I heard this feature request on IRC. This patch to Nasal/multiplayer.nas adds an ignore checkbox to each player entry in the pilot list. Once checked MP chat messages from that

Re: [Flightgear-devel] Running FGFS 1st time - Initializing Subsystems then Debug Assertion Failed

2009-08-28 Thread Jon S. Berndt
If it says JSBSim startup beginning, it's using JSBSim. Jon From: Randall Green [mailto:randall.gr...@wright.edu] Sent: Thursday, August 27, 2009 10:18 AM To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Running FGFS 1st time - Initializing Subsystems then Debug

Re: [Flightgear-devel] Running FGFS 1st time - Initializing Subsystems then Debug Assertion Failed

2009-08-28 Thread Jon S. Berndt
Merely replacing the file will do nothing. Did you also rebuild FlightGear? Jon From: Randall Green [mailto:randall.gr...@wright.edu] Sent: Friday, August 28, 2009 10:49 AM To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Running FGFS 1st time - Initializing