Re: [Flightgear-devel] Autopilot: NAV/Localiser

2010-01-26 Thread syd adams
It works, but the behaviour is unexpected, or I got it wrong about VOR navigation. Sounds like it could be a faulty config file ,,, but the proper way to do a VOR navigation is : Set your (VOR/LOC) frequency set your desired course / radial. Set your heading bug to intercept the course

Re: [Flightgear-devel] materials.xml request

2010-01-26 Thread AJ MacLeod
On Tuesday 26 January 2010 04:09:15 J. Holden wrote: I don't know if we've gone final with everything yet, but if we haven't, would it be possible for somebody here to: * double-check to see if the mushroom water-towers still exist under the town definition in materials.xml; and, if so, *

Re: [Flightgear-devel] materials.xml request

2010-01-26 Thread Erik Hofman
J. Holden wrote: As we'll have a lot more areas defined as town in the upcoming scenery build, and there are far too many water towers per square land-area-measurement-category) in FG as it is, and it looks tacky. After the release, I'll try and look at improving the randomly generated

Re: [Flightgear-devel] materials.xml request

2010-01-26 Thread Martin Spott
Hi Erik, Erik Hofman wrote: It would also be nice to have some more different small(ish) buildings. Feel invited to have a look at the Models/Residential/ folder, there you'll find the content of this chapter: http://scenemodels.flightgear.org/modelbrowser.php?shared=2 Cheers,

Re: [Flightgear-devel] materials.xml request

2010-01-26 Thread Erik Hofman
Martin Spott wrote: Hi Erik, Erik Hofman wrote: It would also be nice to have some more different small(ish) buildings. Feel invited to have a look at the Models/Residential/ folder, there you'll find the content of this chapter:

Re: [Flightgear-devel] materials.xml request

2010-01-26 Thread Stuart Buchanan
J. Holden wrote: I don't know if we've gone final with everything yet, but if we haven't, would it be possible for somebody here to: * double-check to see if the mushroom water-towers still exist under the town definition in materials.xml; and, if so, * remove them. As we'll have a

Re: [Flightgear-devel] Autopilot: NAV/Localiser

2010-01-26 Thread Curtis Olson
On Tue, Jan 26, 2010 at 2:36 AM, syd adams wrote: It works, but the behaviour is unexpected, or I got it wrong about VOR navigation. Sounds like it could be a faulty config file ,,, but the proper way to do a VOR navigation is : Set your (VOR/LOC) frequency set your desired course

Re: [Flightgear-devel] 777: patches and bug

2010-01-26 Thread Patrice Poly
Hello ! I tried the 777 yesterday, and a few things appeared strange to me : *as you said, LNAV doesn't follow a course, but you fixed it *I couldn't dial a V/S unless the AP is engaged and V/S mode is engaged too. Is it supposed to be that way ? I would expect to be able to dial a vertical

Re: [Flightgear-devel] materials.xml request

2010-01-26 Thread syd adams
One airport in BC has a water tower directly at the end of the runway , (after Ifixed the scenery) ..and I discovered they are solid :) . Even one tower per town seems a bit much , I haven't seen anything quite like it in real life. Cheers

Re: [Flightgear-devel] Autopilot: NAV/Localiser

2010-01-26 Thread Pete Morgan
Curtis Olson wrote: On Tue, Jan 26, 2010 at 2:36 AM, syd adams wrote: It works, but the behaviour is unexpected, or I got it wrong about VOR navigation. Sounds like it could be a faulty config file ,,, but the proper way to do a VOR navigation is :

Re: [Flightgear-devel] materials.xml request

2010-01-26 Thread Victhor Foster
I was wondering what those giant mushrooms were :P -- The Planet: dedicated and managed hosting, cloud storage, colocation Stay online with enterprise data centers and the best network in the business Choose flexible

Re: [Flightgear-devel] Setting position via property tree

2010-01-26 Thread Curtis Olson
Hi Petr, Here's a little snippet of some perl code I use to do this sort of thing (it's from the backend of some perl-tk gui code, and unfortunately I can't share the whole thing since I developed it for a proprietary project): $HASH{ /sim/presets/airport-id } = $aptid; $HASH{

[Flightgear-devel] Autopilot tuning

2010-01-26 Thread Giuseppe Venanzoni
Hi! I would like to join the discussion about AP tuning. I recently posted a message on the forum (http://www.flightgear.org/forums/viewtopic.php?f=4t=6853) for b1900d. With enclosed files, action is quite smooth and autopilot seems stable, at least on my conputer. For vertical stabilization

Re: [Flightgear-devel] materials.xml request

2010-01-26 Thread J. Holden
It's been a long time since I (re-)wrote the random object code for OSG, but my recollection is that we use the same random number seed when generating random model placements, to ensure that a building is in the same place on every computer. I suspect that part of the problem with the

Re: [Flightgear-devel] FlightGear release candidate for windows 2.1 available through bittorrent

2010-01-26 Thread Torsten Dreyer
Dear all, please find a new (and hopefully semi-final) release candidate for FlightGear available for bittorrent download: http://www.xs4all.nl/~dtalsma/fgsetup-2.0.0-RC2.1.exe.torrent Note that there is also a 64-bit version of executable available here:

Re: [Flightgear-devel] FlightGear release candidate for windows 2.1 available through bittorrent

2010-01-26 Thread Durk Talsma
Hi Torsten, On Tuesday 26 January 2010 06:15:49 pm Torsten Dreyer wrote: Just grabbed the torrents to seed for some time. While the 32bit version is 291MB, the 64bit version is just 13.4MB. Is that plausible? Thanks! Yes, those sizes are correct. The regular package includes the data as

[Flightgear-devel] Segmentation fault

2010-01-26 Thread John Waget
Hi, I built the latest version of flightgear from cvs yesterday. When I tried to run c172p and 777-200ER, I got following message: FGMultiplayMgr - No receiver port, Multiplayermode disabled loading scenario 'nimitz_demo' Segmentation fault can anyone help me thanks

Re: [Flightgear-devel] Autopilot tuning

2010-01-26 Thread syd adams
I wouldnt spend too much time on the b1900d , as Ive already redone most of it ,and added the CLM /DSC modes , and will probably commit tonight . The main problem i found on that is the yaw damper was fighting any turn in roll modes,so at the moment Ive disabled it. I'm still tuning the pitch

Re: [Flightgear-devel] 777: patches and bug

2010-01-26 Thread syd adams
*as you said, LNAV doesn't follow a course, but you fixed it I'll commit tonight... *I couldn't dial a V/S unless the AP is engaged and V/S mode is engaged too. Is it supposed to be that way ? Yes ... if I remeber right the digits shouldn't display at all until in V/S / FPA mode. I

[Flightgear-devel] Stencil operations for effects and new light cone

2010-01-26 Thread Lauri Peltonen
Hi! The attached patch adds support for stencil operations in effects. Patches are for simgear's scene/material/Effect.cxx and flightgear's Main/CameraGroup.cxx. I did them with cvs diff file against latest CVS version. Hope that is correct way. The format of stencil operations in effect file

Re: [Flightgear-devel] Autopilot tuning

2010-01-26 Thread Pete Morgan
Wonderful, brilliant stuff Giuseppe, The way that the autopilot works with those patches is the way I expected. Hope this stuff makes its way into CVS so at least there's a good reference implementation. pete Giuseppe Venanzoni wrote: Hi! I would like to join the discussion about AP