Re: [Flightgear-devel] Earthview - Orbital terrain rendering in FG

2012-03-17 Thread Renk Thorsten
Before going into more detail, you might want to check with Mathias' recent work to integrate space-view into FlightGear. Otherwise you'll probably be doing duplicate work. Well, if Mathias could simply comment on the issue? What can we expect at what timescale? (And how do you know these

Re: [Flightgear-devel] scenery loading cleanup

2012-03-17 Thread Anders Gidenstam
On Thu, 15 Mar 2012, Mathias Fröhlich wrote: Good Evening, Ok, no feedback to my comments here except Martin who tells me that the current checked in version behaves as expected. Hi, I have not had time to consider the proposal carefully, but I agree that the ocean tiles are problematic

[Flightgear-devel] Missing texture files

2012-03-17 Thread ThorstenB
Hi, after adding some proper error messages in the texture loader, I do see a number of missing texture files being reported. And they don't seem to be in fgdata. Anyone knows what's wrong here? Missing files or broken models/effects referring to incorrect files? Cannot find texture

Re: [Flightgear-devel] Earthview - Orbital terrain rendering in FG

2012-03-17 Thread Martin Spott
Renk Thorsten wrote: Before going into more detail, you might want to check with Mathias' recent work to integrate space-view into FlightGear. Otherwise you'll probably be doing duplicate work. Well, if Mathias could simply comment on the issue? What can we expect at what timescale? I'd

Re: [Flightgear-devel] scenery loading cleanup

2012-03-17 Thread Martin Spott
Anders Gidenstam wrote: While the (old) new behaviour is as Martin expects it is not what most that has read Docs/README.scenery would expect (I'd think). However, I would not consider Docs/README.scenery a normative source (i.e. not how it should be but rather how it was) - but Martin's

Re: [Flightgear-devel] Missing texture files

2012-03-17 Thread syd adams
Looks like some i missed.I converted most of the textures to winter versions long ago,and cant remember if I just missed those or they didn't exist at the time.I see a sand.png, maybe it would make more sense to change the material.xml file to use that one sand.png texture for winter scenes. I can

Re: [Flightgear-devel] Missing texture files

2012-03-17 Thread syd adams
ah the golfcourse winter texture is there , just misnamed in the material.xml file On Sat, Mar 17, 2012 at 3:20 PM, syd adams adams@gmail.com wrote: Looks like some i missed.I converted most of the textures to winter versions long ago,and cant remember if I just missed those or they didn't

Re: [Flightgear-devel] scenery loading cleanup

2012-03-17 Thread Jacob Burbach
On Sat, Mar 17, 2012 at 4:57 PM, Martin Spott martin.sp...@mgras.net wrote: Anders Gidenstam wrote: While the (old) new behaviour is as Martin expects it is not what most that has read Docs/README.scenery would expect (I'd think). However, I would not consider Docs/README.scenery a normative