[Flightgear-devel] [PATCH] nasal: parse: fix typo in comment

2012-06-09 Thread Chris Forbes
--- simgear/nasal/parse.c |2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/simgear/nasal/parse.c b/simgear/nasal/parse.c index 2e66d8f..10339c8 100644 --- a/simgear/nasal/parse.c +++ b/simgear/nasal/parse.c @@ -311,7 +311,7 @@ static struct Token* parsePrecedence(struct Parse

Re: [Flightgear-devel] [PATCH] simgear: update .gitignore to include all current build results

2012-06-09 Thread Torsten Dreyer
Am 09.06.2012 06:30, schrieb Chris Forbes: > simgear build off /next was leaving a bunch of untracked and unignored > files lying around. most of these are new binaries, but some are > intermediate files generated during the build. We recommend to build outside the source tree. Don't use "cmake ."

[Flightgear-devel] Airport names misspelled (sweden)

2012-06-09 Thread Tommy Karlstedt
I have found some errors in the airport list in the Flightgear launcher window. I have no idea where this need to be corrected but i have found the error in the file: /Applications/Contents/Resources/AirportData.rb Using mac version 2.6.0 (319) Thanks in advance if someone can fix this. Also the

[Flightgear-devel] C172P light switches

2012-06-09 Thread Tommy Karlstedt
For the c172p aircraft i cant change the initial state (edit "c172p-set.xml" of any of the light switches. By moving the code section: true true true to section i can change the initial state. Thanks tk_jkg @ Flightgear forum

Re: [Flightgear-devel] Airport names misspelled (sweden)

2012-06-09 Thread Jan Mattsson
Shouldn't that be "Norrtälje Mellingeholm"? 2012/6/9 Tommy Karlstedt : > {"code" => "ESSN", "iata" => "", "short name" => "Norrtalge Mellingholm", > "long name" => "", "lon" => "59.732769", "lat" => "018.696392", "city" => "", > "country" => "Sweden", "runways" => ["25"]}, > > CHANGE "Norrtalge

Re: [Flightgear-devel] Airport names misspelled (sweden)

2012-06-09 Thread Tommy Karlstedt
Oh, thats right. Sorry. "Norrtälje Mellingeholm" is right or "Norrtalje Mellingeholm" -- Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and

Re: [Flightgear-devel] Hawaii regional textures merge request

2012-06-09 Thread Stuart Buchanan
On Fri, Jun 8, 2012 at 10:36 AM, Stuart Buchanan wrote: > On Fri, Jun 8, 2012 at 8:49 AM, Renk Thorsten wrote: >> Okay, I didn't get a message that this was merged, and despite the argument >> that there's need for a discussion of the regional texturing scheme there >> wasn't any discussion, so c

[Flightgear-devel] Enabled random buildings in preferences.xml

2012-06-09 Thread Stuart Buchanan
Hi All, I'd like to propose having random buildings enabled in preferences.xml, so they are switched on by default. I think they improve the realism of our Urban, Suburban and Town sceneries significantly. I ran a poll on the forums to determine the fps impact of the random buildings (http://www

Re: [Flightgear-devel] The next FlightGear release (summer 2012)

2012-06-09 Thread Stuart Buchanan
On Fri, Jun 8, 2012 at 1:59 AM, syd adams wrote: > I didn't think it harsh myself , but from my point of view , I'd > rather not waste time on something I can't see or use... I get about 5 > fps and a brilliant green terrain , with a duplicate black aircraft , > not shadow , right beside the main a

Re: [Flightgear-devel] Enabled random buildings in preferences.xml

2012-06-09 Thread Vivian Meazza
Stuart > Hi All, > > I'd like to propose having random buildings enabled in preferences.xml, so > they are switched on by default. I think they improve the realism of our > Urban, Suburban and Town sceneries significantly. > > I ran a poll on the forums to determine the fps impact of the random

Re: [Flightgear-devel] Enabled random buildings in preferences.xml

2012-06-09 Thread Gijs de Rooy
> I ran a poll on the forums to determine the fps impact of the random > buildings Oops, forgot to vote. Will provide some of my test-results here then: Tested with the UFO, Rembrandt disabled, looking at downtown San Francisco (plenty of buildings in view). With KSFO being our default airport,

[Flightgear-devel] Enabled random buildings in preferences.xml

2012-06-09 Thread Heiko Schulz
Stuart, > ...There is a significant memory footprint, but this appears to be only > an issue when using building densities >1. > At present our default is for random vegetation and random objects to > be switched on, both of which also have fps and memory impacts. > I'd therefore like to suggest

Re: [Flightgear-devel] Enabled random buildings in preferences.xml

2012-06-09 Thread Stuart Buchanan
Hi All, Thanks very much for the quick feedback. >From the immediate feedback, it looks like the performance issues are more significant than I had thought, and I need to look at improving performance and reducing the memory footprint before we can reasonably switch this on by default. More det

Re: [Flightgear-devel] Enabled random buildings in preferences.xml

2012-06-09 Thread Gijs de Rooy
> Out of interest, do you have it enabled by default now? I'm interested to > know whether you consider > the frame-rate hit acceptable for the extra eye-candy. I don't fly that often these days, most of my time is spent on launching the 747 and testing various things. Don't need nice looking

Re: [Flightgear-devel] Enabled random buildings in preferences.xml

2012-06-09 Thread Stuart Buchanan
On Sat, Jun 9, 2012 at 9:53 PM, Gijs de Rooy wrote: >> Out of interest, do you have it enabled by default now? I'm interested to >> know whether you consider >> the frame-rate hit acceptable for the extra eye-candy. > > I don't fly that often these days, most of my time is spent on launching the >

Re: [Flightgear-devel] Enabled random buildings in preferences.xml

2012-06-09 Thread Heiko Schulz
Stuart, I got following error message: Warning: detected OpenGL error 'out of memory' at after RenderBin::draw(..) Heiko still in work: http://www.hoerbird.net/galerie.html But already done: http://www.hoerbird.net/reisen.html -

Re: [Flightgear-devel] The next FlightGear release (summer 2012)

2012-06-09 Thread syd adams
Sounds good , I hope someday to be able to see the results . My list of aircraft is: dhc2 dhc6 777 , though there are a number of other commiters now , but dont think this will affect anything a6m2 dc6-b Sikorsky-76C R22 b1900d Citation-Bravo Citation-II Citation-X Aerostar-700 P47 I should be abl