On Thu, Jan 19, 2006 at 09:36:38PM +, AJ MacLeod wrote:
I am in need of some sage advice on property listeners. Could someone
enlighten me on the easiest way to convert the following type of function to
respond to, for example, the sim/model/lightning/controls/flight/ap_pitch
property?
I am posting this on behalf of John Wojnaroski who can read this list,
but is having trouble with sourceforge bouncing his posts for some reason:
John writes:
Researching how to map a texture to a sphere to build an ADI..
Think I have most of it worked out except the final step
Hi: FG graphics/joystick work fine
on my Linux FC4 system, but no sound. I've been working on this problem for
weeks, with no success. My system uses ALSA, and am able to get the "ordinary"
Linux event soundsto work OK (opening, closing windows etc). I can also
put "test" sounds (.wav)
Hmm i think i agree with you there.I do however thing it'd be a good addition if/when the ATC system is sorted outBenbreadOn 19/01/06, Ampere K. Hardraade
[EMAIL PROTECTED] wrote:On January 19, 2006 04:37 pm, Ben Clark wrote:
Hey I was wondering if anyone is currently working on implementation
Melchior FRANZ wrote:
On Thu, Jan 19, 2006 at 10:02:39AM +0100, Melchior FRANZ wrote:
Solution: you have to change it back explicitly -- in a
separate animation.
Solution II: you can also watch the sun angle in a Nasal loop
and set a property accordingly. Then you can leave the
material
Curtis L. Olson wrote:
I am posting this on behalf of John Wojnaroski who can read this list,
but is having trouble with sourceforge bouncing his posts for some
reason:
If you can read this, the email problems have been resolved as well as
the texture mapping to a sphere. Thanks Curtis
On Thu, 19 Jan 2006 11:14:06 -0800, you wrote:
Subject: [Flightgear-devel] Scenery 0.9.10 First Impressions
I noticed the waterways through Kent Island, MD were rendered as I
remember them. The fidelity seems much higher than FS2004 or previous
versions stock scenery. There were still a few
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