Something could be written in official flightgear to accept any photos
or terrain mesh data in a certain directory with lat and long to replace
the stock terrain there.
This would have many legitimate uses such as flying over public domain
nasa downloaded mars or titan terrain for example.
T
I think someone would need to make an independent addon for separate
installation to do that unofficially. It could be similiar to the code
that people wrote for flight sims to query weather sites for weather
data now at the location where the plane is flying in the sim.
Then it could be a plu
simon wrote:
> Does anyone know who is the maintainer of the current wiki?
I once tried to get into contact with him but didn't succeed in finding
any imprint on these pages :-(
Martin.
--
Unix _IS_ user friendly - it's just selective about who its friends are !
-
> I'm figuring out how to extract google earth imagery to map the current
> scenery in FGFS.
>
> Would it be posible?
>
> What about license issues? Anyone knows how can affect this to the fgfs
> license.
It has been discussed a couple of time on the list with using google
map/google earth s
On Fri, 26 May 2006 20:16:14 + (UTC), Martin wrote in message
<[EMAIL PROTECTED]>:
> "Martin Doege" wrote:
>
> > If the low tide pattern is already marked in the land cover database
> > as such, [...]
>
> No, we currently don't have the low tide marks stored in the DB but
> I'm sure that we
"Martin Doege" wrote:
> If the low tide pattern is already marked in the land cover database
> as such, [...]
No, we currently don't have the low tide marks stored in the DB but I'm
sure that we could retrieve it somewhere. For almost every area that
features such a significant tidal phenomenon t
Ok, so you are only talking about areas that are marked explicitly as
tidal areas in our land use/land cover data base, and then they would be
either at full tide or no tide ... that's probably simpler to manage.
The idea was more like a linear transition between the high and low
tide patterns.
Martin Spott wrote:
[EMAIL PROTECTED] wrote:
Thoughts / comments ?
I don't want to discourage you, FlightGear needs every helping hand.
BUT it might be a bit counterproductive if everyone creates their own
FlightGear wiki. Before starting a new one you probably should have
contacted t
Those who don't want the canopy to look like a toilet window (you know,
that milky non-see-through glass) might want to replace the "glass"
material line in Models/harrier.ac with the one from the Canberra.
That is:
MATERIAL "Glass" rgb 0.2 0.2 0.2 amb 0.1 0.1 0.1 emis 0 0 0 spec 1 1 1
shi
On Fri, 26 May 2006 18:28:44 +0200, Mark wrote in message
<[EMAIL PROTECTED]>:
> I don't know if it's possible, but as far as license issues - that's
> the show stopper.
> However, if you are still interested, take a look at NASA's Worldwind,
> which is comparable to Google-earth.
> All of their
Curtis L. Olson wrote:
Martin Spott wrote:
The triangles don't have to be changed at all because in our Scenery
the tidal area is part of the ocean. The idea was about changing
nothing but the colour,
Ok, so you are only talking about areas that are marked explicitly as
tidal areas in our
Martin Spott wrote:
The triangles don't have to be changed at all because in our Scenery
the tidal area is part of the ocean. The idea was about changing
nothing but the colour,
Ok, so you are only talking about areas that are marked explicitly as
tidal areas in our land use/land cover data
"Curtis L. Olson" wrote:
> From a technical standpoint, how would you plan to "move" shoreline and
> change all the underlying triangle structures in real time?
The triangles don't have to be changed at all because in our Scenery
the tidal area is part of the ocean. The idea was about changing
On Fri, 26 May 2006 13:04:10 + (UTC), Martin wrote in message
<[EMAIL PROTECTED]>:
> Martin Spott wrote:
>
> > Sorry, no VMAP1 data available for the Great Lakes region, at least
> > not for the part where KOSH is located,
>
> Here's an overview:
>
> ftp://ftp.ihg.uni-duisburg.de/GIS/GIS
Martin Spott wrote:
"Curtis L. Olson" wrote:
The trick maybe to find a good sea floor elevation database that is
reasonably compatible with SRTM, and mesh the two data sets seamlessly.
http://www.ngdc.noaa.gov/mgg/bathymetry/relief.html
has an interesting survey on bathymetric data
"Curtis L. Olson" wrote:
> The trick maybe to find a good sea floor elevation database that is
> reasonably compatible with SRTM, and mesh the two data sets seamlessly.
http://www.ngdc.noaa.gov/mgg/bathymetry/relief.html
has an interesting survey on bathymetric data. But I don't think we
need
I don't know if it's possible, but as far as license issues - that's the
show stopper.
However, if you are still interested, take a look at NASA's Worldwind,
which is comparable to Google-earth.
All of their imagery is definately in the public domain and using this
would be possible.
http://worldw
Martin Doege wrote:
However, calculating the tide for a given coordinate is probably the
lesser problem here (one can use xtide's output for reference, etc.)
My main issue is whether the visualization of the tidal effects can
somehow be done with e.g. a Nasal script (good) or by extensively
It would have to be slightly more than just that. At the very least,
you'd need a delay-factor for the local hour-angle of the moon. Also anamplitude-factor.Even then, you'd sometimes get the tide happening about an hourdisplaced from reality due to the loss of the solar tide. If you added a
simpl
"flying.toaster" wrote:
> have a look at avsim forum for latest renders and ingame shots
Hey, your F-14 looks really 'harmless' with the wings swept forward :-)
I'm happily looking forward to see this famous aircraft being part of
FlightGear.
Cheers,
Martin.
P.S.: For all those users t
3D model is now finished (well mostly since I intend to add the refuelling
probe and boarding ladder)
Now to the textures and animation (alas the latter is going to be tough
particularly for the gear !)
have a look at avsim forum for latest renders and ingame shots
Hi all!
I'm figuring out how to extract google earth imagery to map the current
scenery in FGFS.
Would it be posible?
What about license issues? Anyone knows how can affect this to the fgfs
license.
Thank you.
--
Gonzalo Aguilar Delgado - Ingeniero en Informática
[ Seguridad & Medios
Martin Spott wrote:
> Sorry, no VMAP1 data available for the Great Lakes region, at least not
> for the part where KOSH is located,
Here's an overview:
ftp://ftp.ihg.uni-duisburg.de/GIS/GISData/NIMA/VMAP1/vmap1_coverage_west.gif
As far as I was able to determine, KOSH ist located in the empty
Martin Doege wrote:
Of course the tide calculations would not be required to be extremely
accurate à la xtide -- the hour angle of the Moon would probably be
quite sufficient as a broad indication of tide.
It would have to be slightly more than just that. At the very least,
you'd need a de
Hi!
Something important I have been missing in FG when flying over the
North Sea is the effect of tides, i.e. the areas close to the coast
falling dry at low tide. I realize that there are not many parts of the
world where a low tide causes the sea to recede significantly, but in
the Wadden Sea an
Martin Spott wrote:
> Arnt Karlsen wrote:
>> On Thu, 25 May 2006 09:27:01 + (UTC), Martin wrote in message
>>> I think I'll start with a 2x2 degree shapefile set for KOSH, so if
>>> someone would build a scenery tile from that
>>
>> ..url and approx eta?
>
> It depends - I suggest to do it
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